Showing posts with label Technology Tools Worth Checking Out. Show all posts
Showing posts with label Technology Tools Worth Checking Out. Show all posts

Monday, December 19, 2016

Growing Bigger, Staying Collaborative - 5 Tools for Building Non-Bureaucratic Organizations

One of my organization's core values is radical collaboration. We believe that partnerships build a stronger museum and a stronger community.

We work with over 2,000 regional partners each year to develop exhibitions, festivals, programs, and projects. But radical collaboration with our community only works if we also collaborate internally as a team.

Five years ago, this was easy. We were seven people in a room, laser-focused on making the MAH a community gathering place and cultural center. We all collaborated to develop programs, strategies, and community partnerships. We sat next to each other, pulled each other into ad hoc meetings, introduced each other to new collaborators, and got things done together.

Now, our staff is three times the size it was five years ago. This growth has strained our internal ability to collaborate in two ways:
  • Sometimes, we fail because we are too collaborative. The tools and techniques that worked for us when we were seven people in a room don't work for twenty. We can't invite everyone to the meeting. We can't get input from everyone on each decision. We waste time, increase confusion, and get less done.
  • Sometimes, we fail because we are not collaborative enough. As we grew, we built teams with distinct leaders and goals. Some staff spend all their time on project that are invisible to others. There are some community partners who are effectively "owned" by one staff member, which limits opportunities for that partner across our institution. 
So this year, we worked hard to build new tools to strengthen our commitment to radical collaboration--within the context of our larger, more mature organization. Here are my top five:

SLACK. In just one month, using Slack has had an immediate, significant impact on our team. Slack is a combination messaging/file-sharing tool intended to replace internal email and intranets. Conversations are grouped into channels (for projects, teams, initiatives, etc.). We've used Slack to completely eliminate internal email. It reduces email, increases clarity of who does what, and reinforces collaboration. Every channel in Slack is public by default. That means any staff member can check out what's going on in any of our teams or projects. You can pose a question to a channel without inducing reply-all headaches. It's impossible to accidentally leave someone out of a decision where their input matters. Frontline part-time staff are part of the conversation. We celebrate each others' wins digitally without clogging anyone's inbox. And from a workflow perspective, we can separate communication with colleagues (in Slack) from community partners (in email).

SALESFORCE. Like most museums and nonprofits, we have a donor database. For years, we had an expensive, clunky, black box that only some people had access to and fewer knew how to operate. It was like grandpa's car in the garage--you had to know all the tricks to get it to run. This year, we made the leap to Salesforce. Our data catalyst, Karen Bush, who ran grandpa's car like a champ, is leading our transition to a cloud-based, open database that feels like a fleet of shiny vespas. What does Salesforce have to do with collaboration? Opening up our database enables more of us to work together to solicit, acknowledge, and thank donors. And--crucially for us--we aren't just using Salesforce for donors and members. We're using it for creative collaborators too. Instead of each staff member tracking their own community partners, we're building a shared database of all the partners who contribute time, money, and talent to the museum. When I meet with a donor who plays in a jug band, I don't keep that information to myself or blast an email to the community programs team. I log that donor's talent in Salesforce, so our community programs staff can find him next time they are looking for musicians. Salesforce is part of a much bigger strategy for us around partner engagement. A shared database enables staff to share our partners' talents and interests with each other, so we can matchmake great opportunities for everyone.

SHARED GOALS. One of the hardest things for me as the director of a growing organization is learning how to lead a larger team. When we were a small team, I had direct access to everyone, and we could turn on a dime. I could stand up in the office, announce a meeting, lead a discussion on an issue, and we could head in a new direction immediately. Now, even booking that initial meeting would take time. This isn't necessarily a bad thing. I'm leading a bigger crew now, and we can get bigger things done. But it means we have to build goals and communicate clarity in new ways. We're about 6 months into trying a system for this called OKRs (objectives and key results). The basic principle is this: we set big objectives for the organization. Each team sets objectives that roll up into those big shared goals. We set "key results"--measurable indicators--of achieving those objectives. The OKRs are publicly shared, measured, celebrated, and discussed. We're still working out the kinks in the system, but the basic idea (that we set goals for a period and everyone can see how their work contributes to those goals) is powerful. And it's forcing me to be more disciplined in my leadership... which should enable us to accomplish bigger things.

OPEN OFFICE. Two years ago, in the midst of growth, we split from one office to two to reduce crowding. But the negatives of this split outweighed the positives. People felt disconnected from each other. We weren't celebrating wins together like we used to. So when we prepared to add three new positions in 2016, we made a counterintuitive decision: we moved back into one office. There are more people in it than ever, but it feels good. People feel empowered to put on headphones or go offsite when they need quiet focus, but when we're together, we're together.

HONESTY. For a long time, I had a split consciousness about our growth. On the one hand, I was thrilled about our ability to expand our community impact with a bigger team. At the same time, I feared that growth would mean bureaucratic sludge. I feared that growth would squash our creativity and community focus. That people would feel confused or left out. That I would not be a good leader to 20 people the way I was to 7. The reality is that growth has meant more structure. It's been critical to invest in systems like Slack, Salesforce, and OKRs to bring people together and keep us moving forward as a team. It's also been critical to choose to do things like the open office when we think it will strengthen our collaboration.

Being intentional and honest about growth has kept us strong. We keep reasserting our core value of radical collaboration and find new ways to live that value. At the same time, we're honest about changes in how we collaborate. Not everyone is part of every decision now. There's an org chart. These things help us do our work. They also diminish the sense of creative freedom that marked the MAH a few years ago. That's OK as long as we are honest about it.

The biggest mistake I made as we grew was not to proactively address my personal fears and hesitations about growth. I resisted building better structures. I didn't own up to their necessity, impact, and tradeoffs. Now, I own it. Now, instead of resisting growth, I'm learning how to make structure work for us--so we can continue to grow in ways that are gloriously, radically collaborative.

Wednesday, June 24, 2015

ASKing about Art at the Brooklyn Museum: Interview with Shelley Bernstein and Sara Devine


I’ve always been inspired by the creative ways the Brooklyn Museum uses technology to connect visitors to museum content. Now, the Brooklyn Museum is doing a major overhaul of their visitor experience--from lobby to galleries to mobile apps--in an effort to “create a dynamic and responsive museum that fosters dialogue and sparks conversation between staff and all Museum visitors.” This project is funded by Bloomberg Philanthropies as part of their Bloomberg Connects program.

I’ve been particularly interested in ASK, the mobile app component of the project. The Brooklyn team has been blogging about their progress (honestly! frequently!). To learn more, I interviewed Brooklyn Museum project partners Shelley Bernstein, Vice Director of Digital Engagement & Technology, and Sara Devine, Manager of Audience Engagement & Interpretive Materials.

What is ASK, and why are you creating it?

ASK is a mobile app which allows our visitors to ask questions about the works they see on view and get answersfrom our staffduring their visit.  

ASK is part of an overall effort to rethink the museum visitor experience. We began with a series of internal meetings to evaluate our current visitor experience and set a goal for the project. We spent a year pilot-testing directly with visitors to develop the ASK project concept. The pilots showed us visitors were looking for a personal connection with our staff, wanted to talk about the art on view, and wanted that dialogue to be dynamic and speak to their needs directly. We started to look to technology to solve the equation. In pilot testing, we found that enabling visitors to ASK via mobile provided the personal connection they were looking for while responding to their individual interests.

Are there specific outcome goals you have for ASK? What does success look like?

We have three goals.

Goal 1: Personal connection to the institution and works on view. Our visitors were telling us they wanted personal connection and they wanted to talk about art. We need to ensure that the app is just a conduit to helps allow that connection to take place.  

Working with our team leads and our ASK team is really critical in thiswe’ve seen that visitors want dialogue to feel natural. For example, staff responses like: “Actually, I’m not really sure, but we do know this about the object” or encouraging people with “That’s a great question” has helped make the app feel human.

Goal 2: Looking closer at works of art. We’d like to see visitors getting the information they need while looking more closely at works of art. At the end of the day, we want the experience encouraging visitors to look at art and we want screens put to the side. We were heartened when early testers told us they felt like they were looking more closely at works of art in order to figure out what questions to ask. They put down the device often, and they would circle back to a work to look again after getting an answerall things we verified in watching their behavior, too.

Moving forward, we need to ensure that the team of art historians and educators giving answers is encouraging visitors to look more closely, directing them to nearby objects to make connections, and, generally, taking what starts with a simple question into a deeper dialogue about what a person is seeing and what more they can experience.  

Goal 3: Institutional change driven by visitor data. We have the opportunity to learn what works of art people are asking about, what kinds of questions they are asking, and observations they are making in a more comprehensive way than ever before. This information will allow us to have more informed conversations about how our analog interpretation (gallery labels for example) are working and make changes based on that data.

So, success looks like a lot of things, but it’s not going to be a download rate as a primary measure. We will be looking at how many conversations are taking place, the depth of those conversations, and how much conversational data is informing change of analog forms of interpretation.  

You’ve done other dialogic tech-enabled projects with visitors in the past. Time delay is often a huge problem in the promise of interaction with these projects. Send in your question, and it can be days before the artist or curator responds with an answer. ASK is much more real-time. As you think about ASK relative to other dialogic projects, is timeliness the key difference, or is it something else entirely?

How much “real time” actually matters is a big question for us. Our hunch is it may be more about how responsive we are overall. Responsive means many thingstime, quality of interaction, personal attention. It’s that overall picture that’s the most important. That said, we’ve got a lot of testing coming up to take our ASK kiosksthe ipads you can use to ask questions if you don’t have or don’t want to use your iPhoneand adjust them to be more a part of the real time system.  Also, now that the app is on the floor we’re testing expectations that surround response time and how to technically implement solutions to help. There’s a lot to keep testing here and we are just at the very beginning of figuring this out.

That’s really interesting. If the conversations are about specific works of art, I would assume visitors would practically demand a real-time response. But you think that might not be true?

In testing, visitors were seen making a circle pattern in the galleries. They would ask a question, wander around, get an answer and then circle back to the work of art. Another recent tester mentioned that the conversation about something specific actually ended in a different gallery as he walked, but that he didn’t mind it. In another testing session, a user was not so happy she had crossed the gallery and then was asked to take a picture because the ASK team member couldn’t identify the object by the question; she didn’t want to go back. This may be one of those things people feel differently about, so we’ll need to see how it goes.

If we are asking someone to look closer at a detail (or take a photograph to send us), we’ll want to do that quickly before they move on, so there’s a learning curve in the conversational aspect that we need to keep testing. For instance, we can help shape expectations by encouraging people to wander while we provide them with an answer and that the notifications feature will let them know when we’ve responded.

Many museums have tried arming staff with cheerful “Ask me!” buttons, to little effect. The most common question visitors ask museum staff is often “Where is the bathroom?” How does ASK encourage visitors to ask questions about content?

Actually, so far we’ve had limited directional, housekeeping type questions. People have mostly been asking about content. Encouraging them to do more than ask questions is the bigger challenge.

We spent a LOT of time trying to figure out what to call this mobile app. This is directly tied into the onboarding process for the appthe start screen in particular. We know from user testing that an explanation of the app function on the start screen doesn’t work. People don’t read it; they want to dive right into using the app, skimming over any text to the “get started” button. So how to do you convey the functionality of the app more intuitively? Boiling the experience down to a single, straight forward call-to-action in the app’s name seemed like a good bet.

We used “ask” initially because it fit the bill, even though we knew by using it that we were risking an invitation for questions unrelated to content—”ask” about bathrooms, directions, restaurants near byparticularly when we put the word all over the place, on buttons, hats, signs, writ large in our lobby.

Although “ask” is a specific kind of invitation, we’re finding that the first prompt displayed on screen once users hit “get started” is really doing the heavy lifting in terms of shaping the experience. It’s from this initial exchange that the conversation can grow. Our initial prompt has been: “What work of art are you looking at right now?” This prompt gets people looking at art immediately, which helps keep the focus on content. We’re in the middle of testing this, but we’re finding that a specific call-to-action like this is compelling, gets people using the app quickly and easily, and keeps the focus on art.



Some of the questions visitors have about art are easily answered by a quick google search. Other questions are much bigger or more complex. What kinds of questions are testers asking with ASK?

It’s so funny you say that because we often talk about the ASK experience specifically in terms of not being a human version of Google. So it’s actually not only about the questions we are asked, but the ways we respond that open dialogue and get people looking more closely at the art. That being said, we get all kinds of questionsdetails in the works, about the artist, why the work is in the Museum, etc. It really runs the gamut. One of the things we’ve noticed lately is people asking about things not in the collection at alllike the chandelier that hangs in our Beaux-Arts Court or the painted ceiling (a design element) in our Egypt Reborn gallery.

Visitors’ questions in ASK are answered by a team of interpretative experts. Do single visitors build a relationship with a given expert over their visit, or are different questions answered by different people? Does it seem to matter to the visitors or to the experience?

The questions come into a general queue that’s displayed on a dashboard that the ASK team uses. Any of the members of the team can answer, pass questions to each other, etc. Early testers told us it didn’t matter to them who was answering the questions, only the quality of the answer. Some could tell that the tone would change from person to person, but it didn’t bother them.

We just implemented a feature that indicates when a team member is responding. Similar to the three dots you see in iMessage when someone on the other end is typing, but our implementation is similar to what happens in gchat and the app displays “[team member first name] is typing.” In implementing the feature this way, we want to continually bring home the fact that the visitor is exchanging messages with a real person on the other end (not an automated system). Now that we’ve introduced names, it may change expectations that visitors have about hearing from the same person or, possibly, wanting to know more about who is answering. This will be part of our next set of testing.

The back-of-house changes required to make ASK possible are huge: new staff, new workflows, new ways of relating to visitors. What has most surprised you through this process?

This process has been a learning experience at every point... and not just for us. As you note, we’re asking a lot of our colleagues too. The most aggressive change is more about process than product. We adopted an agile planning approach, which calls for rapid-fire pilot projects. This planning process is a completely new way of doing business and we have really up-ended workflows, pushing things through at a pace that’s unheard of here (and likely many other museums). One of the biggest surprises has been not only how much folks are willing to go-with-the-flow, but how this project has helped shape what is considered possible.

In our initial planning stages, we would go into meetings to explain the nature of agile and how this would unfold and I think many of our colleagues didn’t believe us. We were talking about planning and executing a pilot project in a six-week time spanabsolutely unreal.

The first one or two were a little tough, not because folks weren’t willing to try, but because we were fighting against existing workflows and timelines that moved at a comparatively glacial pace. The more pilots we ran and the more times we stepped outside the existing system (with the help of colleagues), the easier it became. At some point, I think there was a shift from “oh, Shelley and Sara are at it again” to “gee, this is really possible in this timeframe.”

After two years of running rapid pilots and continuing to push our colleagues (we’re surprised they’re still speaking to us sometimes!), we’ve noticed other staff members questioning why projects take as long as they do and if there’s a better way to plan and execute things. That’s not to say that they weren’t already having these thoughts, but ASK is something that can be pointed to as an example of executing projecton a large scale and over timein a more nimble way. That’s an unexpected and awesome legacy.

Thanks so much to Shelley and Sara for sharing their thoughts on ASK. What do you want to ask them? They will be reading and responding to comments here, and if you are excited by this project, please check out their blog for a lot more specifics. If you are reading this by email and would like to post a comment, please join the conversation here.

Wednesday, July 09, 2014

Learning Cultural Competency through Social Media

What if there was a place where we could learn more about the experiences of people who are totally different from us? Where we could hear directly, in their own words, what they love, hate, fear, desire, dream?

There is that place. It is called the Web.

I don't care who you are interested in learning more about--people of a particular race/ethnicity, gender, political affiliation, physical ability, generation, sexual orientation--there is a bubble on the Web populated by them. People often complain that social media can become an echo chamber to reinforce pre-existing beliefs and expectations. It's true. The extreme atomization and diversity of media sources can enable people to burrow into mirrored caves.

But most of the Web is open. Which means you can go into whatever cave you want--including those occupied by people who come from different worlds from you.

Earlier this spring, I decided to go on a mission to use social media to increase my cultural competency around Latino experiences, issues, and interests. At our museum, we're making a big effort to increase our engagement with local Latino families. Alongside work we are doing locally with specific neighborhoods, individuals, and organizations, I wanted to use the Web to learn more about Latino issues generally.

I didn't do anything fancy; I just shifted my informal news diet. I eliminated some blogs and podcasts from my reading list that reinforced information I already knew. I took a break from my regular diet of feminist-tinted news. I used the time I had carved out to tap into new sources related to the Latino experience and people of color.

How did I find these sources? I started by:
  • subscribing to some mainstream aggregators, like Huffington Post Latino Voices, Latino USA, Colorlines, Codeswitch
  • reaching out to Salvador Acevedo, a brilliant marketing strategist who focuses on Latinos. Salvador gave me suggestions of websites and influencers to check out. I spent a few hours hunting around and subscribed to a few that related to my interests.
  • following a few hashtags and people associated with these sources on Twitter, checking out the lists of who they follow, and adding more people to my Twitter feed through their networks.
That's it. It's not a complex educational activity. I'm not segmenting or diving into very specific areas. I'm wading in the waters of someone else's media landscape. 

In three months of doing this passively, I've already noticed some specific changes to my work practice. Here are just two examples:
  1. It has made us more savvy surveyors. There has been a lot of coverage in the Latino/PoC mediaverse about how Latinos self-identify racially on the US census. Blog posts like this one--which I probably never would have seen in my old news diet--have informed conversations at our museum about how we ask visitors to identify in demographic surveys. We are in a year of developing assessment tools for our programming, so this issue is highly relevant to our work, and these news sources help us address weaknesses in our approach.
  2. It has influenced exhibition content. I'm neck-deep in a redevelopment of our permanent history gallery about Santa Cruz County. Reading news from a Latino perspective has helped me consistently encounter non-dominant ways to look at California history. Yes, these narratives are also present in some of the advisory discussions and reference materials we are using in developing exhibition content. But hearing those counter-narratives reinforced daily in my news diet builds confidence in them and makes me more thoughtful about how to frame historical issues of immigration, labor, culture clash, and racism in the exhibition context.
Again, I don't want to suggest that this approach is ground-breaking or intensive. It's not. But it IS easy, and I have found it to be powerful as a context shift.

I spent years immersed in a feminist media landscape. I consumed news, pop culture, and media through that lens. Now, I'm trying out someone else's media landscape. I'm noticing how that lens is showing me things I didn't see before. It's focusing my attention differently. It's turning the Web into a window instead of a mirror.

Wednesday, May 28, 2014

How False Conviction Could Help Science Centers Be More Human

It’s not every day that a science center releases an ebook about wrongful conviction in rape and murder cases. Then again, the New York Hall of Science isn’t just any science center. For a long time, I’ve admired their ambitious work, from exhibitions on complex topics like network science to integration of contemporary art into their galleries to incredible dedication to advancing the careers of diverse youth in Queens. Now, NYSCI is experimenting in a new medium, with a very tough and adult content focus. The result is False Conviction: Innocence, Guilt, and Science

I sat down with Eric Siegel, NYSCI’s Director and Chief Content Officer, to learn more about False Conviction. This interview is not really about an ebook. It’s about thinking about science centers and the public understanding of science as a human problem.

How did this project come about? 

I was at a planning meeting for NISE-NET in St. Paul five years ago. NISE-NET is probably the single largest investment that the National Science Foundation has made in informal learning, with the intention of spreading knowledge about nano science. We tried to find ways to make nano science interesting to the public, but it was mostly shiny futuristic potential that seemed to leave people cold. I cut out from the meeting by myself to check out an exhibition called Open House, if These Walls Could Talk at the Minnesota History Center.

I was struck by the mortality, pathos, and sense of loss that pervaded the exhibition. Not that it was sad, but that it was human. Contrasting that rich human narrative with the kind of gleamy tweaky technology narrative that was emerging from the NISE-NET meeting made me realize that generally speaking, science museums ignore many of the aspects of life that are the most resonant--mortality, sex, humor, tragedy, pity, joy. If there was a way to engage these deep emotions in the context of science museums, then there is an opportunity to expand our impact.

Two years later, I met Peter Neufeld, the head of The Innocence Project. Peter started telling me this absolutely fascinating and deep take on the way in which the misunderstanding of science is fundamental to the false convictions that The Innocence Project helps to overturn. On one side is DNA evidence, which was developed through the scientific method, and on the other side are a raft of quasi sciences and unreliable memories. Eyewitness identification is considered the gold standard of evidence to find guilt. And yet the plurality of cases that the Innocence Project has overturned were based upon eyewitness evidence. Even more amazingly, people turn out to be very susceptible to manipulation and frequently confess to crimes they did not commit.

I am listening to Peter go through this litany like the brilliant lawyer he is, and I am thinking that this is an amazing opportunity to put science in a very human context. Like so many chance meetings at conferences, we expressed interest in working together, but unlike most, we actually stuck with it.

I keep in my head a Venn diagram that has three circles--one is passion, the second is funding, and the third is audience. I am always looking for projects in which the intersection of those three circles is substantial. This project had that feel. We engaged with the Sloan Foundation, a leading funder in public understanding of science, who made a first time grant to NYSCI to plan the project. Peter and I brought in two equally passionate partners, Jim Dwyer, the Pulitzer Prize winning reporter for the NY Times; and Geralyn Abinader, the former head of digital media at the American Museum of Natural History. Finally we engaged Theo Grey, one of the first developers for the iPad who had started a British company called Touch Press. So we had the key players.

I always have a strong feel for the passion and funding part of the venn diagram, but I am less confident of my understanding of our audiences. However, I was encouraged by the popularity of forensic science and the widespread and growing awareness of the problem of false convictions in our criminal justice system. I felt, and our partners agreed, that there was a great potential for a large audience for the project.

Is there a target audience for the project? If so, whom? 

It clearly is a book for adults. When Touch Press was doing their planning, they identified the target audience for the book as "educated and lefty." I like that, though I know that libertarians will find a lot to appreciate as well. My hope is that we can find a way to get it into the science and humanities classrooms in colleges and universities, and I am working on that.

It is a bit too sexual for most high schools, though one high school philosophy teacher reported using it to great effect. One of his students reflected:
Using the interactive iPad book to test my own reliability in crime scenes and investigations was really powerful. Feeling involved and somewhat responsible myself made me take the interactions seriously and I was even emotionally invested and ultimately disappointed at my own inaccuracies. Now knowing how difficult it is to put actual evidence together, not circumstantial or through coerced confessions, I feel more strongly than ever that we have to rely as much as possible on science to do this work fairly and justly.
Teachers and science conference organizers have been very enthusiastic and the sparse reviews on the iBook store has been positive. Anyone we can get to look at it and devote the time to it really seems to love it. But the key part seems to be getting people’s attention for a sustained engagement of 4-5 hours with a deep, rich, and harrowing set of content.

That’s not easy. I was struck by how this is partly interactive, but within a structured, linear narrative. How did you make decisions about how to structure the story? 

From the beginning, we knew this was fundamentally a book. We want 5 hours of your time to read this book. No website can deliver that kind of sustained attention. Our interactives were carefully designed not to lead one too far or for too long from the narrative. We didn't want people wandering through youtube videos, etc., but rather we wanted the interactive portions to illustrate parts of the narrative. Jim is the author and he is so brilliant and addresses the subject with such clarity and authority that we had a lot of trust in his sense of the structure of the book.

Why are you using the iBooks platform? It seems to limit availability.  

This is our biggest problem right now. When we started the project, we chose to work with Touch Press because of the quality of their work, but also because they had long-standing and deep connections into Apple's digital media group. They felt confident and had some assurances that our project would get a lot of visibility on the Apple iBooks store. It hasn't. Apple has a long history of ambivalence about its forays into education, and right now False Conviction is not getting the kind of exposure we want and need. We have always planned to make a non-interactive version of the book, both for epub/kindle and on paper, so we are working on that right now. Peter, Jim, and I have been doing some science conferences, but we haven't found the right way to get this very compelling project out further. The iBook story is a bit of a mystery and backwater, nothing like the App store, though it seems so similar. So we have learned a lot, and are working on building readership for the iPad version and also creating versions for other platforms.

While the content is really compelling, the audience and format are obviously challenging. This whole project is kind of risky. How do you figure out how to explore a new project like this? 

In the Venn diagram I described above, our certainty about the curatorial passion and funding were strong, but our understanding of the audiences and distribution were more experimental. I have tried to be very transparent with my colleagues and other stakeholders about the benefits of undertaking these experiments, to mixed success.

So it is not so much where I judge to take it, but rather the team's success in demonstrating its value to the goals of the institution. This requires that we be honest about what we have achieved and not assert that something is worth doing solely because we can get funding for it or because one of the program team is hot for the project. We're getting better at this. All that said, man are these brand new approaches invigorating, food for the mind, and great for finding really remarkable and creative staff. I am grateful every day for the opportunity to do this.

How does this project fit into the broader context of NYSCI? 

All of our work is focused on ways of broadening the invitation into science. We want to make projects that have a broad public invitation, that are human and humane, that are brilliantly executed, and that bring new ideas to the table. We want to demonstrate that NYSCI is thinking broadly and energetically about informal STEM learning, and that we continue to be recognized as a laboratory where creative ideas can emerge and be deployed. That is what we are trying to do in all the projects we have been working on, whether Design Lab, Human +, Connected Worlds, or False Conviction.

What are you ultimately hoping to achieve with this project? 

A few things. First I think the power of the image of falsely convicted people spending a couple of decades in prison knowing that they are innocent is a haunting and nightmarish scenario, a kind of Pit and the Pendulum, buried alive horror. Can we leverage the empathy that we have with people who are in that horrific situation to make people think more about how science has a real impact on our lives? Can we re-integrate deeper feelings, more humanity, into how we approach thinking and teaching about science?

There is a 20 minute video--a real video--in False Conviction of a young man confessing that he committed a murder that he *did not* commit. The two detectives interrogating him slowly close the noose on him, and it has the fascination of watching a boa constrictor kill and eat a small mammal. But we are watching a boy ruin his own life, in real time.

I am also really interested in the question of sustained attention, and how we can combine the sustained attention that one gives to a book or a movie with the sense of interactivity and participation that one gets from a good science museum exhibition. This question continues to vex our field as we continue to "design for distraction," piling one experience on top of another.

So from the affect and emotion of the project to the form of the project, I am hoping it helps our field think through some new options.

Ultimately we want to move people with the reality of these stories and the deep way in which science is central to the possibility of preventing or minimizing false convictions. The Innocence Project is a tremendously participatory project, with hundreds of volunteers around the country. Our hope is that this book engenders even more active participation. This is real stuff, with real consequences on real people's lives. More and more cities around this country are re-opening entire classes of cases to look at the possibility of the misapplication of science resulting in the dual tragedy of decades of innocent people’s lives being wasted and real criminals continuing to commit violent crimes. It is as personal and compelling as science gets.


False Conviction can be purchased through the iBook store and read on an iPad or an Apple computer running Mavericks through the iBook program. You can find it here

Wednesday, April 09, 2014

Hemingway: A Simple Online Tool for Better Short-Form Writing

Exhibit labels. Promotional text. Grant proposals. For many arts/museum professionals, writing text in 100-word chunks is a daily activity.

And unfortunately, a lot of that writing is lousy. There are great references for better art writing, but we don't always use them. We pack sentences with high-falutin vocabulary, pepper them with clauses, and wrap them up in insider language.

Recently, I discovered an online tool that can change that. It's called Hemingway. Its intent is "to make your writing bold and clear."

It does this by offering everything you wish Microsoft Word grammar check provided:

  • it keeps track of word count, sentence count, paragraph count, and character count.
  • it highlights sentences that are hard to read. 
  • it highlights phrases that are unnecessarily complicated.
  • it marks adverbs and uses of passive voice.
  • it judges "readability" by calculating grade level of the text (apparently using an average of several scoring rubrics).
  • it doesn't flag stylistic flourishes like intentional incomplete sentences. Like this.

I started using it for exhibit labels. When writing exhibit labels, I am constantly checking and rechecking the word count. I use online calculators to assess grade level. It's a pain and Hemingway takes that pain away.

Then I started using it for chunks of grant proposals. Word counts matter there too. In proposals, it can be easy to fall into jargon and long, convoluted sentences. Hemingway has helped me declare where I used to meander.

Hemingway has one big downside: right now, it's just an online app. You have to copy and paste text in (and out) to use it. I'm hopeful that they will release a desktop app soon.

And of course, it doesn't actually channel the voice of Ernest Hemingway. As many have observed, Ernest Hemingway scores low on Hemingway. The app encourages clear, declarative writing, which makes it a poor fit for many creative endeavors. But exhibit labels or marketing brochures? It's ideal for that.

Now I find Hemingway infiltrating my brain when writing almost anything--including this blog post. It is at an 8th grade level, with four adverbs and two hard-to-read sentences. I can live with that.

Wednesday, April 02, 2014

What I Learned from Beck (the rock star) about Participatory Arts


In December of 2012, the rock musician Beck released his latest album, Song Reader. Song Reader didn't come as a CD, or an LP, or a bunch of digital audio files. It is what it sounds like: a book of original sheet music, beautifully designed and complemented with artwork and text. There are twenty songs in Song Reader. But if you want to hear them, you have to play them yourself--or check out hundreds of interpretations shared by musicians on the Song Reader website.

There are many artistic projects that offer a template for participation, whether a printed play, an orchestral score, or a visual artwork that involves an instructional set (from community murals to Sol LeWitt). Beck's project is unusual because he deliberately resurrected a mostly-defunct participatory platform: sheet music for popular songs. In his thoughtful preface to this project, I reconnected with five lessons I've learned from participatory projects in museums and cultural sites.

1. Constrain the input, free the output.

In my experience, the best participatory experiences are as constrained and clear as possible in the invitation offered, and as open-ended as possible in the outcome generated. Sheet music is a beautiful analogy for this.

The fact that there is no original recording by Beck of the Song Reader songs, no model upon which "covers" would be based, frees the reader to imagine the songs in any number of ways. As Beck put it:
The opening up of the music, the possibility of letting people work with these songs in different ways, and of allowing them a different accessibility than what’s offered by all the many forms of music available today, is ultimately what this collection aims for. These arrangements are starting-off points; they don’t originate from any definitive recording or performance. 

2. Level the playing field for participants of diverse backgrounds.

One of the things I always focus on in participatory exhibit design is ensuring that everyone has the same tools to work with. When community contributions are presented as second-class content, that negatively affects both the quality of the contributions and the perception of the product. If there are museum objects and visitors' objects on display together, all should be afforded the same level of exhibit design, labels, etc. If there's a talkback area in an exhibition where people can make drawings, visitors should have access to the same kind of paper and colored pencils that was used to generate seed content.

These kinds of participatory projects can actually de-motivate because participants can't possibly measure up to the display model. If Beck is in a fancy studio and you're in your garage with your ukelele, why bother?

Beck talks about this in the context of learning to play music as a young artist. The music he listened to on the radio "got its power" from studio techniques. He described it this way:
When I started out on guitar, I gravitated toward folk and country blues; they seemed to work well with the limited means I had to make music of my own. The popular songs, by contrast, didn’t really translate to my Gibson flat-top acoustic. There was an unspoken division between the music you heard on the radio and the music you were able to play with your own hands. By then, recorded music was no longer just the document of a performance—it was a composite of style, hooks, and production techniques, an extension of a popular personality’s image within a current sound.
Of course, Beck notes the irony that sheet music is not exactly accessible to everyone, especially at a time when many people are making music digitally in all kinds of ways that don't start with standardized notation. But when it comes to building from a template, sheet music has simple power. As Beck puts it:
I think there’s something human in sheet music, something that doesn’t depend on technology to facilitate it—it’s a way of opening music up to what someone else is able to bring to it.

3. Everything old is new again.

Sheet music is not a new technology. Beck was inspired to launch this project by the popularity of sheet music and songbooks in the early 1900s. In the 1930s, a popular hit could sell tens of millions of copies of the sheet music, which translated to tens of millions of people playing and singing the songs in their own homes.

Thinking about this, I was struck by the resonance with conversations swirling in the arts field about "little a" art: art that happens in the home, in churches, in parks. There seems to be a hunger these days to document, research, and celebrate the diverse places and ways that people make and share art outside of formal, recognized institutions.

While any family theoretically can start a home singalong or a neighborhood play-reading group, it often takes a tradition, a formal structure, or a template to prompt this kind of activity. Song Reader looks back and encourages reengaging in a tradition that fosters participation. Similarly, when a theater adopts a talking circle practice, or a museum starts a knitting group, the institution is reconnecting with traditional templates for participatory engagement.

4. Participatory processes often (and sometimes unintentionally) restructure the product.

When you are developing a participatory project with non-professionals, it usually involves changing the process from the norm. That's expected. What's less expected is that the product itself is often restructured to meet the particular needs and assets of the participants involved. For example, a history museum might traditionally develop exhibitions internally, with one curator writing the labels in third person (even if drawing from primary sources). That same curator, when developing an exhibition in partnership with community members, may take the opportunity to produce labels in multiple first-person voices of the participants. Their involvement creates an opportunity to create a slightly different product.

Similarly, Beck found himself writing songs differently when writing for the songbook instead of the studio. He noted:
I started to think about what kind of songs have a quality that allows others to inhabit them and to make them their own. What is it about a song that lets you sing it around a campfire, or play it at a wedding? Is it the simplicity of the sentiment? A memorable melody? What makes certain songs able to persist through any era, and adapt themselves? ... 
The songs I would write for one of my own records began to seem less appropriate than songs written in a broader style. At times, I struggled against my own writing instincts—where was the line between the simplistic and the universal, the cliché and the enduring? Classic songs can transcend and transform a cliché, magnifying a well-trodden phrase or sentiment and making it into something elemental. But often that approach descends into banality and platitudes. My appreciation for the ability of songwriters to avoid those pitfalls drove a lot of the writing here; still, I have little idea whether any of these songs managed to find that line. In the right hands, maybe they’ll be able to come a little closer to it.
This gets a bit at the confounding question of how to measure "quality" in a participatory project. Is quality sheet music the same as a quality pop song? No. They are designed to do different things.

5. It's complicated.

Song Reader brings up several familiar questions about participatory arts:
  • What happens when an artist creates a participatory process instead of a traditional art product?
  • Who owns the products created by that process? Who owns them in a legal sense, but also who is perceived as the owner/originator/creator of the products?
  • Are the products created via such a process of worse, better, or equivalent quality as traditional art products?
These questions were particularly present as I scanned the Song Reader website, which feels partly commercial, partly community-based. The content and quality of the songs shared varies widely. But that's part of the point - that the same song can be played reggae or country, by a string quartet or a girl in her bedroom. It can be the basis for a contest, a giant concert, or an evening at home. It can be the spark a personal art practice or a community gathering. It can be a big mess, or a quiet surprise.

As Beck puts it: "That instability is what ultimately drew me to this project."

Wednesday, March 19, 2014

Tagging in Museums #blowinguppersonal #notwhatweplanned

Here are a few of the hashtags I've seen applied to photographs of museum objects on Instagram lately:
#heytherebigfella
#biggysmallistheillest
#forbrightfuture
#myfavorite
#instagood
#bestday
#withmyhomies
#whatever
#learnedfromthebest
#revolutionary
#nowicandie

These tags all do a great job capturing the magic of exploring a museum. They do a great job sharing the humor and surprise of collections objects. They position museums as social starting points, experiences worth sharing, braggable moments.

They do something entirely different than what museums professionals thought tags might do for our institutions.


Almost ten years ago, museum techies started to get excited about tagging. In 2005, a group of art museums launched steve.museum, a project to explore ways that visitors and non-professionals could help assign descriptive tags to online collections. The point was to "bridge the semantic gap [between experts and visitors in describing objects] by engaging users in the time-consuming and expensive task of describing our collections; add a multi-cultural, perhaps multi-lingual perspective to our documentation; and possibly even develop strategies for engaging new types of users in looking at and thinking about art."

Steve.museum received significant funding from IMLS, and several museums started experimenting with tagging projects, both within and beyond the Steve universe. This included a bevy of research papers and workshops, as well as innovative tagging projects intended to do everything from provide contextual information about artwork to identifying actions taken by families of birds.

The best projects incorporated heavy game mechanics to turn a chore--describing objects--into a fun plaything. While these projects had some success, tagging museum collections objects never really took off as a visitor-contributed slam dunk. And it declined over time. As Shelley Bernstein at the Brooklyn Museum told me this week: "We've seen far less tagging on our site in recent years and most of the tagging is being contributed via our tag game, Tag You're It, with far less direct activity on object pages within the collection online."

Meanwhile, social media platforms like Twitter, Instagram, and eventually Facebook started to incorporate tagging and hashtags into their interfaces. Tags have morphed from a way to assign a useful, searchable label to an idea (the kind of tagging museums were interested in) to a way to add commentary in an oddly authoritative, winking third-person voice. Tags like #booyah or #cute or #bestdayever allow people to electively apply an external label to a personal moment. On Instagram in particular, tagging has become the way to get noticed and get connected. In the early days of blogging, people would say "links = love." Now, it's more like "tags = love."

Where does this leave museums and dreams of visitor-driven tagging of collections? The good news is that people are finally psyched about tagging stuff. On their own. Without institutional prompting. The complicating news is that the way people want to tag is to document their personal/social experience with objects, not just the object on its own.

I think this means huge potential for museums to better understand visitors' emotional and affective relationship with specific objects and experiences--what surprises, delights, confounds, and connects. In this way, I see the shift in the use of tagging as opening up new opportunities in visitor research. For example, check out this site, where you can see instances of two hashtags applied to the same photo - try entering "museum" and "love" to get a feel for it.

As for the use of tags to document objects in a common vernacular, it's possible... but only if museums can find ways to help people connect those kinds of tags to their own motivations for tagging.

What do you see as the future of tagging and museum collections?

Wednesday, February 12, 2014

What Tools Do You Use to Organize Your Work?

One of the benefits of being Jewish is the opportunity to work over the Christmas week in peace. It is the most focused time of the year for me--a great time to close out projects and prepare for the new year. For me, the end of 2013 coincided with a clear need to improve my general approach to list-making, task-recording, and note-taking. In 2013, I found myself constantly shaking my notebook and hoping that the needed bit of information would drop out. Until I figure out how to turn a notebook into a magic deck of cards--or at least embed a Command-F function into it--I need a better system.

There's a whole industry of tools and tips for getting things done, and I don't intend to add this blog to that empire. But I figure that we all have come up with tools that help us, both individually and in teams, to organize our work. I wanted to open up this post to your favorite approaches, especially simple things that don't require specialized software etc.

Here are five things I've started doing in 2014 that seem to be working:
  1. Added a Today list to my to-dos. I've always had a long task list on my desktop. I used to separate the list into two parts: "This Week" and specific projects. I almost exclusively worked from the This Week list, but it rarely got shorter and it became clear over time that some things on This Week were actually more like This Century. So I've added just one simple component to this list system: a list at the top called "Today." In the morning, first thing when I come in, I move things from This Week to Today and also add other things. I try to truly only include things I think I can accomplish that day, being mindful of my calendar. My rule of thumb is that I should be able to close out the Today list by noon. This means that most days, I finish the Today list, feel good about that accomplishment, and feel ready to "pull up" something from This Week to work on later in the day. I'm amazed at how This Week is getting smaller, even as new projects continue to come up.
  2. Blocking time on my calendar to work on projects. My calendar tends to be quite open a few weeks out, but totally packed within the next fourteen days. If it doesn't get calendared, it will get squeezed out. I had blocked time for grant proposals in the past but now have expanded this practice to other work that requires concentrated blocks of time.
  3. Separated Tasks from Notes. My notebook used to have both tasks and notes, which made it a mix of big ideas and time-limited, potentially trivial activities. Now, I use the notebook strictly for notes, and I use a mixture of my digital task list and scrap paper for task lists.
  4. Added a Table of Contents to my new notebook. This meant doing two things: numbering the pages and leaving a few blank in the front for the Table of Contents. I'm sure I could do this better, but for now, I just put a couple of big ongoing project headings in the Table of Contents and started marking pages on which notes for those projects occur.
  5. Started using Follow Up Then. OK, this is a piece of software, but it's free and super-easy to use. FollowUpThen is a system that allows you to forward any email to yourself at a time in the future ("monday" or "march2" or "2pm"). The email will pop up in your inbox at the designated time. I use this tool to clear my inbox of things that I need to follow up on eventually but not now. I get a couple hundred emails each day, and this allows me to focus on what I need to do and not waste time scanning my inbox and re-acquainting myself with things I guiltily feel that I should do. When something pops up from FollowUpThen, I know it's something I should consider to be on my "Today" list.
What do you use to lasso your tasks, goals, and dreams?

Wednesday, January 29, 2014

Do You Empower People to Take Action? Thoughts on Zoos and Charity:Water

Last week, I learned that ninety-six elephants are killed every day in Africa.

I learned this at a conference for directors of American zoos and aquaria (I was there to give a talk). I was blown away by these zoo directors' collective focus on a singular mission: ensuring the survival of animal species worldwide. The whole day was spent in passionate discussion about research projects, international crises, and serious, cost-intensive efforts for zoos and aquaria to take action to improve the fate of elephants and other species at risk.

I would guess that most people have no idea that this work is happening at zoos. I certainly didn't. I had a vague sense of how conservation fit into their educational missions, but I didn't realize the extent of the direct advocacy and activism happening every day.

And so, rather than talking about community participation in the context of zoo visits, I asked these directors: how can you involve your 180 million visitors in this important conservation work? How can you invite them to participate alongside you to save species?

In museums (and zoos), we frequently stop the conversation with visitors when it comes to action--especially political action. We give people content and then we say, "you decide." This may make sense in strictly education institutions, but it is ridiculous to stop there in organizations that are already engaged in activist work. If you are taking action to save species, why not invite visitors to join you?

We often stop at the educational message out of a sense that it gives visitors agency to do what they want with the information provided. But that means we also stop ourselves from inviting visitors to join us in the work that matters most. It devalues their potential contribution. It robs them of the opportunity to make a difference--and robs us of the opportunity for increased impact and change.

A clear example of this can be found in the difference between the 96Elephants campaign and that of charity: water.

The 96Elephants website is a dramatic educational site created by the Wildlife Conservation Society, which runs the zoos and aquaria in NYC. The site provides a powerful statement about the slaughter of elephants in Africa, supported with rich media and educational text. But when you get to the part with the call to action, there are two things you can do:
  1. "explore the crisis" by reading more about elephants and humans on the site
  2. sign a pledge to avoid ivory products and encourage a moratorium on ivory products
These are not exactly life-changing actions.

In contrast, check out charity: water, a non-profit that works to ensure safe drinking water for people around the world. The homepage has three prominent options: 
  1. sponsor a water project (which involves making donations of $6,000 - $20,000)
  2. start a fundraising campaign 
  3. learn about the water crisis
It's no accident that only one of these three is a "learn" box. The first two are opportunities to immediately get involved, either by donating money or raising it. charity: water is incredible at empowering regular people to make a difference. You can donate your birthday to raise funds for clean water. You can track exactly where what projects your money supports. Paul Young, the Director of Digital at charity: water, explains: “We are trying to build a movement of passionate people who are going to form a relationship with us for years…. We want our donors to be advocates. We want them to share content, we want them to feel really connected to their impact and we want them to represent that to all their friends and family.”

A lot has been written about how charity: water stands out online. Just surf through their beautiful site and you'll see how they empower people as participants in raising serious funds for their cause.

Zoos have an entry point that charity: water lacks: the visit. Zoos have millions of visitors--millions of people who care about animals, who are interested in them, and who show up to learn more about them. Some of those visitors, looking at the majestic African elephants, are ready to take action to ensure their survival. They are ready to do more than learn about the crisis and sign a petition. If charity: water can do it for drinking water, surely zoos and aquaria can do it for animals.

Fundraisers often say that "it's an honor to be asked." This can sound disingenuous. But it's true. When we invite people to share our greatest passions, when we invite them to support our most important work, we empower them to be meaningful, powerful participants. That's what building a movement is all about.

Wednesday, November 27, 2013

Visualizing the Tate's Collection: What Open Data Makes Possible

Detail on distribution of artworks in the Tate collection by birthdate of artists, visualized by Florian Krautli.
What does "big data" look like for museums? Collecting institutions have enormous stacks of data about the artifacts and artworks in their stores. Several museums around the world have worked hard to make their data accessible by providing free access to datasets, applying Creative Commons licenses to digital content, or creating APIs (application programming interfaces) that allow programmers to build their own software on the museum's data.

Last month, the Tate joined the party when they opened up their collection database to the world on GitHub, a website where programmers collaborate on projects. The Tate is providing metadata about artworks and artists in its collection--over 70,000 artworks in all. The data is in a computer language called .JSON that is commonly used for data sharing and processing. Even if you don't speak database, it's worth seeing how the Tate is presenting their collection to programmers on GitHub.

What can you do with these .JSON files? Anyone can pull down the data and use it for their own purposes, subject to some simple goodwill guidelines. Here are two examples of visualizations created by GitHub users:
These visualizations are fun. They are beautiful. They raise interesting questions about the Tate's collection and the imperfections of collections data. 

But the discussions they raise are limited. Florian's blog post centers on the question of why there are so many pieces by William Turner in the Tate's collection. A commenter pointed out that there must be an error in the data, as it is highly unlikely that Turner produced more than 40,000 works in his lifetime. Jim's post suggests some fun but somewhat silly conclusions about the height/width ratio of artworks.

Reading these posts and the related conversations, I was struck by two conflicting feelings:
  1. It's awesome that data-sharing is causing people to have a conversation about what artists are represented in a museum collection, what kind of artwork the Tate has, what surprising things can be visualized and learned from the collections data, and how the data can be improved.
  2. The data is sufficiently flawed and idiosyncratic to yield conclusions of questionable value. Knowing the dimensions of the frame a painting is in is much less compelling than many, many other things that could be known and explored about works of art. I'm imagining visualizations focusing on the gender or race of artists in the collection, frequency of loans (and to whom), frequency of display, common words used in label text... the list goes on. 
To me, the fact that #1 is exciting and promising makes addressing #2 worth it. Opening up data is just the first (big) step to make it usable and useful. These experiments prompt questions, identify gaps in the data, and promote new forms of collection, dissemination, and analysis. The data you have is not always the data you want, but you often don't know that until you start monkeying with it. Future iterations of data sharing and use will help institutions and citizen-participants take the next steps to make it meaningful.