A couple months ago, I read with great excitement about the St. Louis City Museum's amateur video contest. Unfortunately, you can't read the press release I saw; it isn't on their website anymore. And therein lies an essential problem with this and other similar museum forays into Web 2.0: follow-through.
It sounded like a great project from an innovative, creative place. For those who haven't visited, the City Museum is part obstacle course, part art city, part shoelace factory. They have a two-headed snake and a bar , Beatnik Bob's, where you can drink a beer in the museum. They have some strange quirks (no wayfinding signage, for example), but lots of energy around letting their visitors define who they are.
And they've been making some movement into Web 2.0. They have a MySpace page, complete with music from the Talking Heads, and a blog (though it's not RSS-friendly). And in June, they launched a creative user-generated content contest. They invited videographers under 18 to create a 70.1 second video shot entirely within the City Museum. The videos would be submitted into a contest, and the winning submission would be posted on their MySpace page and featured in a film festival. They wrote about it (and teased it... scroll down to the June/July entries). Other St. Louis film blogs and websites picked up the story. I was waiting for this week to write about it, as they had broadcast that entries would be voted on, and the winning entries would be shown this Friday, Aug 24. And then... nothing.
Now, if you go on their MySpace page, you can see the winning video. As of today, its had 18 views (and I'm three of them). It was added a week ago, but there was no announcement on the museum's website, blog, etc. There's no mention in this week's calendar of events at the museum. And frankly, though I don't want to slam the kids who made it, the video is not quite woo-worthy. In the original announcement, the museum had solicited works of fiction, non-fiction, comedy, drama, etc., but the winner's is a very simple documentary of a toy exploring the museum. It's a promotional video as shot by visitor/fans. And while that's okay, it's not exactly about to go viral and establish the City Museum as a place for hip, edgy, irreverent, user-generated fun.
What happened? Why wasn't this a huge success like the Oreo Jingle contest? People love the City Museum for being weird and funky. Why didn't their ardor translate into a big win?
Lurking and Creating are two different animals. Seb Chan of the Powerhouse Museum has written convincingly about the overwhelming dominance of "lurkers" in the Web 2.0 space--people who read blogs, look at YouTube, but don't actually create anything themselves. Consider yourselves. About 1000 people will read this post this week, but maybe one of you will comment... if I'm lucky. The amount of output one can reasonably expect from a group of interested visitors is fairly low. I spoke with some museum folks recently who are tentatively launching a blog as a user-gen part of a new exhibit. They're concerned about inappropriate talk--I'm concerned about whether they'll get any comments at all. And commenting on a blog is a relatively easy action to take. The City Museum contest required a lot of their participants--not just interest and will, but a video camera and some editing equipment. Which leads to...
To inspire participation, you have to provide the tools. How many visitors were psyched about the contest but didn't have the resources to compete? Lots of people bring cameras into museums, but few bring video cameras. And even the basic setup of the City Museum, which involves slides, pokey things, and aquariums, might not really motivate parents to hand over pricey equipment to their kids. What if instead the museum had rented out cameras, or had set up a video kiosk where you could record your video and submit it? Sure, it wouldn't enable creative roaming around the museum, but it would get more people involved with the contest generally. Which relates to...
Provide different ways to participate and spread the content. I was excited to vote on the submissions. Either I read the original announcement incorrectly, or the museum decided not to allow the masses to view the submissions or the finalists. I'm not in St. Louis. I can't be there this Friday for the screening which may or may not be happening. But this is on the web. Why can't I participate? This isn't just about including more visitors in the experience; it's also about tapping them as marketers. I'd like to see a video contest in which each submission (unless truly offensive) is posted on the website and is emailable to friends. That way, if I made a video, I can post it on my MySpace page, tell my friends to vote for me, and generally spread the word. And if I'm just a long-distance vicarious viewer, I can share the event with other remote people as well. Letting people self-promote in contests generates buzz and interest. Which brings me to...Keep up the buzz, and provide great rewards.I think the biggest mistake the City Museum made was not continuing to promote the contest once the submission deadline had passed. They did a great job encouraging people to submit, but didn't follow through with ways for people to get excited about the final decision and the big winner. Winning a spot on the City Museum MySpace page is cool, but it would be a lot more cool if either a. the museum promoted the MySpace page or b. the video was also shown in places that matter to the contestants, most significantly the museum. Is the winner being shown right now on a screen in the museum lobby? I don't know. I sure hope so.