In the community engagement universe, there's a high premium on arts organizations becoming "embedded" in their communities. Instead of being lone islands of culture, the goal is to be part of the fabric of diverse cultural life.
I'm proud of the way that my own museum works on embeddedness. For us, it means showing up at other people's events. Supporting organizations and community projects that are extended family to our own goals. Partnering, everywhere. Joining a long list of people and organizations working together to build a stronger community.
But today I want to acknowledge the loss that comes with being embedded. The loss of distinct space. Of voice. Of importance.
This loss is real, and I'm feeling in it another sphere of my professional life: this blog.
I've always treated blogging as a learning practice. I learn twice; once in the writing, and once in the reading and engaging with commenters.
In the past three years, the number of comments on this blog has declined significantly. Readership is up. Comments are down. What used to be a lively online discussion--with some posts garnering over 50 comments--is now fairly sedate.
People are still engaging with these posts--they just aren't doing it on this website like they used to. When I talk to colleagues, I hear they are using Museum 2.0 posts for all kinds of things: office discussion groups, Facebook debates, grad school homework. In its own small way, Museum 2.0 is "embedded" in many platforms and mediums.
Problem is, I'm only part of a tiny fraction of those conversations. I'm learning less. I feel more lonely in my writing. It makes it harder to keep it up.
This "problem" disproportionately impacts only one of this blog's thousands of users: me. For me, this content being embedded across different platforms and conversations is lovely in the abstract but frustrating in the day-to-day. I used to feel like a party host with really amazing guests. Now I feel like a street performer. I'm part of a bigger city. I supply some content but only get to talk with a few gadflies who stick close to the show (of whom I am very appreciative). One of my greatest blogging-related joys is when someone shares a blog post with a colleague and accidentally hits "reply" instead of "forward"--thus letting me in on their conversation.
This is what it means to be embedded. To not be the center of attention. To be used by someone else, somewhere else, without notification or participation. To be more important, but to feel less important.
I absolutely believe that being embedded makes us stronger and more resilient. But it also means less control of space. Less people coming to our party. More time blowing up balloons and giving them away. Wondering--rarely knowing--where they will land.
Wednesday, December 31, 2014
Tuesday, December 23, 2014
How Museum Hack Transforms Museum Tours: Interview with Dustin Growick
A new company in New York, Museum Hack, is reinventing the museum tour from the outside in. They give high-energy, interactive tours of the Metropolitan Museum and the American Museum of Natural History (AMNH). The tours are pricey, personalized, NOT affiliated with the museums involved… and very, very popular.
Today on Museum 2.0, an interview with Dustin Growick. Dustin is a science instructor at the New York Hall of Science (NYSCI) by day, Museum Hack tour developer/leader at AMNH by night.
How did you first get involved with Museum Hack?
Dustin: About a year ago I met a couple of people from Museum Hack at a conference. They were “preaching the museum gospel” in NYC via alternative tours at The Metropolitan Museum of Art. I was intrigued and curious to learn more, but also skeptical of the merits of an outside group running roughshod in The Met.
So I went on a tour…and experienced the museum in an entirely new way. I heard incredible—and often salacious—stories behind hidden gems I’d walked past numerous times. We interacted with the art and with each other through dynamic photo challenges, kinesthetic activities, and conversations. We discussed impressionism from Manet to Monet, and delved deeper in pointillism and Greek sculpture. Heck, I even learned about a 17th century German drinking game. For the first time in a long time, I was personally interacting and engaging with the museum, the collection, and with complete strangers in a way that highlighted the art.
When the opportunity to design my own two-hour museum adventure at the American Museum of Natural History presented itself, I jumped at the chance. I’ve been leading my own Museum Hack tours at AMNH for about 9 months now. The tours boil down to three key things: engagement, relevance and fun. I want to help people find interactive and accessible points of entry and give them the tools to curate their own experience during every museum visit.
Can you give an example of the kind of Museum Hack activity that makes this different from other museum tours?
Here’s an example that I experienced on that first tour of the Met. While in the American Portrait Gallery, we played a game called Matchmaker Matchmaker. Here’s how it goes:
Who is the audience for Museum Hack? You are a museum insider and a content geek. But I know that Nick Gray, the Museum Hack founder, often emphasizes that Museum Hack is for people who don’t love (or even like) museums.
We at Museum Hack have gone back and forth about our target audience: is it people that don’t like museums that we want to convert, or people who want a more personal experience, or people who want an active museum experience?
I don’t think anyone who doesn’t like museums would ever pay for a tour. Then again, many of our most passionate participants are somewhat ambivalent towards museums--or people who are daunted by the Met or AMNH and want a more personalized experience. I think of us guides as “museum personal trainers”. Whether you’re an art history buff, a professional athlete, or don’t think you even like museums, sometimes all you need is a little help using the equipment.
How do you advertise Museum Hack? If you want to get people who are not already interested in museums, how would they even know to look for you?
Social media and word of mouth. It started with word of mouth, and then it got much, much bigger. Now a ton of our business comes from TripAdvisor reviews and Zerve - a ticketing website. We’re one of the top-rated destination tours to do in NYC. The reviews are so positive. And then during the tours themselves, we’re hashtagging, tweeting - that is promotional too.
When we became more known on these trip planning websites, it shifted our audience. It used to be mostly young New Yorkers. Now we have a larger and more diverse audience, including a lot of tourists who are thinking of going on tours anyway.
Are there differences between the Museum Hack experience at the Met and AMNH? I imagine that there are a lot more presumed barriers to break down at an art museum than a science museum. Dinosaurs seem pretty accessible.
There’s a certain level of assumed stuffiness or pretention at the Met. We do a good job of breaking down those boundaries--and maybe those tours involve a little more swearing and silliness. As far as AMNH goes, there’s a little bit of that, but we focus more on offering a more personal experience, finding ways to engage with things in the space and make them personally relevant to you. One of the big ones is that we bring the people behind the artifacts to life. I don’t think on a normal tour they talk so much about the badass character and life experience of the explorers and revolutionaries behind the specimens.
How do you start a Museum Hack tour in a way that signals the different experience ahead? How do you manage the diverse people on the tour who may want different things from it?
We have a specific opening activity to bring the group together. We huddle up, share what you should expect from the tour, and introduce everyone. Everyone puts their hands in the middle--like a sports team--and does a cheer. From the start, you are face to face with strangers. We use language throughout the tour to encourage the interpersonal, e.g. “make eye contact with two new museum friends.”
It also helps that we generally sell out at 8 people, and the guide always has a co-host if the group gets that big. Having two guides means we can do split stops at some places, giving some people one experience and some another. It allows a little more freedom, and it also gives people many voices and personalities to engage with.
It seems like there are two ways to look at Museum Hack. One is that you have completely reimagined what a museum tour can be, and for whom. The other is that you have produced the most excellent version of a museum tour—more engaging, more personalized, more entertaining. Which description do you think is more accurate?
That’s a tough question. I think that for the two museums in which we work, it might be A. But for museums in general, it's B. There are definitely elements of what we do in use at other institutions and in other contexts, and this leads me to believe that B is a more accurate description. But as far as The Met and AMNH go, I think we've totally reimagined the tour experience (A).
How has Museum Hack informed your day job as a museum educator?
It has made me a better educator and added tremendous value for the audiences with which I work, both at NYSCI and on Museum Hack tours. Ultimately, it hinges on coming back—time after time—to the same five questions:
Museum Hack let me step outside the routine context of my normal scope of work to really explore the core concepts of interactivity, engagement and relevancy. It’s made the museum experiences I facilitate more enjoyable, longer-lasting, and much more meaningful.
But you don’t have to take my word for it: next time you’re in New York, shoot me an e-mail. We’d love to give you a first-hand taste of the Museum Hack special sauce, and prove to you why we truly believe that Museums Are F***ing Awesome.
You can share your questions and comments directly with Dustin here in the comments section or by emailing him at dustin@museumhack.com
Today on Museum 2.0, an interview with Dustin Growick. Dustin is a science instructor at the New York Hall of Science (NYSCI) by day, Museum Hack tour developer/leader at AMNH by night.
How did you first get involved with Museum Hack?
Dustin: About a year ago I met a couple of people from Museum Hack at a conference. They were “preaching the museum gospel” in NYC via alternative tours at The Metropolitan Museum of Art. I was intrigued and curious to learn more, but also skeptical of the merits of an outside group running roughshod in The Met.
So I went on a tour…and experienced the museum in an entirely new way. I heard incredible—and often salacious—stories behind hidden gems I’d walked past numerous times. We interacted with the art and with each other through dynamic photo challenges, kinesthetic activities, and conversations. We discussed impressionism from Manet to Monet, and delved deeper in pointillism and Greek sculpture. Heck, I even learned about a 17th century German drinking game. For the first time in a long time, I was personally interacting and engaging with the museum, the collection, and with complete strangers in a way that highlighted the art.
When the opportunity to design my own two-hour museum adventure at the American Museum of Natural History presented itself, I jumped at the chance. I’ve been leading my own Museum Hack tours at AMNH for about 9 months now. The tours boil down to three key things: engagement, relevance and fun. I want to help people find interactive and accessible points of entry and give them the tools to curate their own experience during every museum visit.
Can you give an example of the kind of Museum Hack activity that makes this different from other museum tours?
Here’s an example that I experienced on that first tour of the Met. While in the American Portrait Gallery, we played a game called Matchmaker Matchmaker. Here’s how it goes:
- Take a few minutes to allow a subject in one of the paintings to “find you”. It can be a human or an animal, and they can be the main focus of the piece or some strange-looking fellow lurking in the background. Go to whatever piques your interest and draws you in.
- Use both the posted information and your imagination to come up with a simple backstory for this individual. What is their name? Why are they in this scene? Where did they get that phenomenal feather boa?
- Find a partner or get matched with a partner. You now have exactly two minutes to concoct the epic love story that brings together the two characters you’ve chosen.
- As you stand amongst the portraits, share your tale of deception, love, mystery, and intrigue with the rest of the group.
Who is the audience for Museum Hack? You are a museum insider and a content geek. But I know that Nick Gray, the Museum Hack founder, often emphasizes that Museum Hack is for people who don’t love (or even like) museums.
We at Museum Hack have gone back and forth about our target audience: is it people that don’t like museums that we want to convert, or people who want a more personal experience, or people who want an active museum experience?
I don’t think anyone who doesn’t like museums would ever pay for a tour. Then again, many of our most passionate participants are somewhat ambivalent towards museums--or people who are daunted by the Met or AMNH and want a more personalized experience. I think of us guides as “museum personal trainers”. Whether you’re an art history buff, a professional athlete, or don’t think you even like museums, sometimes all you need is a little help using the equipment.
How do you advertise Museum Hack? If you want to get people who are not already interested in museums, how would they even know to look for you?
Social media and word of mouth. It started with word of mouth, and then it got much, much bigger. Now a ton of our business comes from TripAdvisor reviews and Zerve - a ticketing website. We’re one of the top-rated destination tours to do in NYC. The reviews are so positive. And then during the tours themselves, we’re hashtagging, tweeting - that is promotional too.
When we became more known on these trip planning websites, it shifted our audience. It used to be mostly young New Yorkers. Now we have a larger and more diverse audience, including a lot of tourists who are thinking of going on tours anyway.
Are there differences between the Museum Hack experience at the Met and AMNH? I imagine that there are a lot more presumed barriers to break down at an art museum than a science museum. Dinosaurs seem pretty accessible.
There’s a certain level of assumed stuffiness or pretention at the Met. We do a good job of breaking down those boundaries--and maybe those tours involve a little more swearing and silliness. As far as AMNH goes, there’s a little bit of that, but we focus more on offering a more personal experience, finding ways to engage with things in the space and make them personally relevant to you. One of the big ones is that we bring the people behind the artifacts to life. I don’t think on a normal tour they talk so much about the badass character and life experience of the explorers and revolutionaries behind the specimens.
How do you start a Museum Hack tour in a way that signals the different experience ahead? How do you manage the diverse people on the tour who may want different things from it?
We have a specific opening activity to bring the group together. We huddle up, share what you should expect from the tour, and introduce everyone. Everyone puts their hands in the middle--like a sports team--and does a cheer. From the start, you are face to face with strangers. We use language throughout the tour to encourage the interpersonal, e.g. “make eye contact with two new museum friends.”
It also helps that we generally sell out at 8 people, and the guide always has a co-host if the group gets that big. Having two guides means we can do split stops at some places, giving some people one experience and some another. It allows a little more freedom, and it also gives people many voices and personalities to engage with.
It seems like there are two ways to look at Museum Hack. One is that you have completely reimagined what a museum tour can be, and for whom. The other is that you have produced the most excellent version of a museum tour—more engaging, more personalized, more entertaining. Which description do you think is more accurate?
That’s a tough question. I think that for the two museums in which we work, it might be A. But for museums in general, it's B. There are definitely elements of what we do in use at other institutions and in other contexts, and this leads me to believe that B is a more accurate description. But as far as The Met and AMNH go, I think we've totally reimagined the tour experience (A).
How has Museum Hack informed your day job as a museum educator?
It has made me a better educator and added tremendous value for the audiences with which I work, both at NYSCI and on Museum Hack tours. Ultimately, it hinges on coming back—time after time—to the same five questions:
- Why should my audience care about [insert content]?
- How does [insert content] relate to their lives and their interests?
- What are the tangible points of relevancy that will engage my learners on a personal level?
- Am I giving people the tools necessary to curate their own museum experience during repeat visits?
- What is my “ask” of my audience? What are their “next steps”?
Museum Hack let me step outside the routine context of my normal scope of work to really explore the core concepts of interactivity, engagement and relevancy. It’s made the museum experiences I facilitate more enjoyable, longer-lasting, and much more meaningful.
But you don’t have to take my word for it: next time you’re in New York, shoot me an e-mail. We’d love to give you a first-hand taste of the Museum Hack special sauce, and prove to you why we truly believe that Museums Are F***ing Awesome.
You can share your questions and comments directly with Dustin here in the comments section or by emailing him at dustin@museumhack.com
Monday, December 15, 2014
Joint Statement from Museum Bloggers and Colleagues on Ferguson and Related Events
When basketball players are offering more cogent commentary on racial issues than cultural institutions, you know we have a cultural relevance problem. Can we be as brave and direct as these young women?
Gretchen Jennings convened a group of bloggers and colleagues online to develop a statement about museums' responsibilities and opportunities in response to the events in Ferguson, Cleveland and Staten Island.
Here is our statement. It is not enough on its own. We are not enough on our own. I hope you will join us with your own words and actions.
The recent series of events, from Ferguson to Cleveland and New York, have created a watershed moment. Things must change. New laws and policies will help, but any movement toward greater cultural and racial understanding and communication must be supported by our country’s cultural and educational infrastructure. Museums are a part of this educational and cultural network. What should be our role(s)?
Schools and other arts organizations are rising to the challenge. University law schools are hosting seminars on Ferguson. Colleges are addressing greater cultural and racial understanding in various courses. National education organizations and individual teachers are developing relevant curriculum resources, including the #FergusonSyllabus project initiated by Dr. Marcia Chatelain. Artists and arts organizations are contributing their spaces and their creative energies. And pop culture icons, from basketball players to rock stars, are making highly visible commentary with their clothes and voices.
Where do museums fit in? Some might say that only museums with specific African American collections have a role, or perhaps only museums situated in the communities where these events have occurred. As mediators of culture, all museums should commit to identifying how they can connect to relevant contemporary issues irrespective of collection, focus, or mission.
We are a community of museum bloggers who write from a variety of perspectives and museum disciplines. Yet our posts contain similar phrases such as “21st century museums,” “changing museum paradigms,” “inclusiveness,” “co-curation,” “participatory” and “the museum as forum.” We believe that strong connections should exist between museums and their communities. Forging those connections means listening and responding to those we serve and those we wish to serve.
There is hardly a community in the U.S. that is untouched by the reverberations emanating from Ferguson and its aftermath. Therefore we believe that museums everywhere should get involved. What should be our role–as institutions that claim to conduct their activities for the public benefit–in the face of ongoing struggles for greater social justice both at the local and national level?
We urge museums to consider these questions by first looking within. Is there equity and diversity in your policy and practice regarding staff, volunteers, and Board members? Are staff members talking about Ferguson and the deeper issues it raises? How do these issues relate to the mission and audience of your museum? Do you have volunteers? What are they thinking and saying? How can the museum help volunteers and partners address their own questions about race, violence, and community?
We urge museums to look to their communities. Are there civic organizations in your area that are hosting conversations? Could you offer your auditorium as a meeting place? Could your director or other senior staff join local initiatives on this topic? If your museum has not until now been involved in community discussions, you may be met at first with suspicion as to your intentions. But now is a great time to start being involved.
Join with your community in addressing these issues. Museums may offer a unique range of resources and support to civic groups that are hoping to organize workshops or public conversations. Museums may want to use this moment not only to “respond” but also to “invest” in conversations and partnerships that call out inequity and racism and commit to positive change.
We invite you to join us in amplifying this statement. As of now, only the Association of African American Museums has issued a formal statement about the larger issues related to Ferguson, Cleveland and Staten Island. We believe that the silence of other museum organizations sends a message that these issues are the concern only of African Americans and African American Museums. We know that this is not the case. We are seeing in a variety of media – blogs, public statements, and conversations on Twitter and Facebook—that colleagues of all racial and ethnic backgrounds are concerned and are seeking guidance and dialogue in understanding the role of museums regarding these troubling events. We hope that organizations such as the American Alliance of Museums; the Association of Science-Technology Centers; the Association of Children’s Museums; the American Association for State and Local History and others, will join us in acknowledging the connections between our institutions and the social justice issues highlighted by Ferguson and related events.
You can join us by…
Participating Bloggers and Colleagues (to be updated, add your comments below)
Gretchen Jennings, Museum Commons
Aletheia Wittman and Rose Paquet Kinsley, The Incluseum
Aleia Brown, AleiaBrown.org
Steven Lubar, On Public Humanities
Mike Murawski, Art Museum Teaching
Linda Norris, The Uncataloged Museum
Paul Orselli ExhibiTricks: A Museum/Exhibit/Design Blog
Ed Rodley, Thinking About Museums
Adrianne Russell, Cabinet of Curiosities
Nina Simon, Museum 2.0
Rainey Tisdale, CityStories
Jeanne Vergeront, Museum Notes
Porchia Moore, @PorchiaMooreM
Gretchen Jennings convened a group of bloggers and colleagues online to develop a statement about museums' responsibilities and opportunities in response to the events in Ferguson, Cleveland and Staten Island.
Here is our statement. It is not enough on its own. We are not enough on our own. I hope you will join us with your own words and actions.
The recent series of events, from Ferguson to Cleveland and New York, have created a watershed moment. Things must change. New laws and policies will help, but any movement toward greater cultural and racial understanding and communication must be supported by our country’s cultural and educational infrastructure. Museums are a part of this educational and cultural network. What should be our role(s)?
Schools and other arts organizations are rising to the challenge. University law schools are hosting seminars on Ferguson. Colleges are addressing greater cultural and racial understanding in various courses. National education organizations and individual teachers are developing relevant curriculum resources, including the #FergusonSyllabus project initiated by Dr. Marcia Chatelain. Artists and arts organizations are contributing their spaces and their creative energies. And pop culture icons, from basketball players to rock stars, are making highly visible commentary with their clothes and voices.
Where do museums fit in? Some might say that only museums with specific African American collections have a role, or perhaps only museums situated in the communities where these events have occurred. As mediators of culture, all museums should commit to identifying how they can connect to relevant contemporary issues irrespective of collection, focus, or mission.
We are a community of museum bloggers who write from a variety of perspectives and museum disciplines. Yet our posts contain similar phrases such as “21st century museums,” “changing museum paradigms,” “inclusiveness,” “co-curation,” “participatory” and “the museum as forum.” We believe that strong connections should exist between museums and their communities. Forging those connections means listening and responding to those we serve and those we wish to serve.
There is hardly a community in the U.S. that is untouched by the reverberations emanating from Ferguson and its aftermath. Therefore we believe that museums everywhere should get involved. What should be our role–as institutions that claim to conduct their activities for the public benefit–in the face of ongoing struggles for greater social justice both at the local and national level?
We urge museums to consider these questions by first looking within. Is there equity and diversity in your policy and practice regarding staff, volunteers, and Board members? Are staff members talking about Ferguson and the deeper issues it raises? How do these issues relate to the mission and audience of your museum? Do you have volunteers? What are they thinking and saying? How can the museum help volunteers and partners address their own questions about race, violence, and community?
We urge museums to look to their communities. Are there civic organizations in your area that are hosting conversations? Could you offer your auditorium as a meeting place? Could your director or other senior staff join local initiatives on this topic? If your museum has not until now been involved in community discussions, you may be met at first with suspicion as to your intentions. But now is a great time to start being involved.
Join with your community in addressing these issues. Museums may offer a unique range of resources and support to civic groups that are hoping to organize workshops or public conversations. Museums may want to use this moment not only to “respond” but also to “invest” in conversations and partnerships that call out inequity and racism and commit to positive change.
We invite you to join us in amplifying this statement. As of now, only the Association of African American Museums has issued a formal statement about the larger issues related to Ferguson, Cleveland and Staten Island. We believe that the silence of other museum organizations sends a message that these issues are the concern only of African Americans and African American Museums. We know that this is not the case. We are seeing in a variety of media – blogs, public statements, and conversations on Twitter and Facebook—that colleagues of all racial and ethnic backgrounds are concerned and are seeking guidance and dialogue in understanding the role of museums regarding these troubling events. We hope that organizations such as the American Alliance of Museums; the Association of Science-Technology Centers; the Association of Children’s Museums; the American Association for State and Local History and others, will join us in acknowledging the connections between our institutions and the social justice issues highlighted by Ferguson and related events.
You can join us by…
- Posting and sharing this statement on your organization’s website or social media
- Contributing to and following the Twitter tag #museumsrespondtoFerguson which is growing daily
- Checking out Art Museum Teaching which has a regularly updated resource, Teaching #Ferguson: Connecting with Resources
- Sharing additional resources in the comments
- Asking your professional organization to respond
- Checking out the programs at The Missouri History Museum. It has held programs related to Ferguson since August and is planning more for 2015.
- Looking at the website for International Coalition of Sites of Conscience. They are developing information on how to conduct community conversations on race.
Participating Bloggers and Colleagues (to be updated, add your comments below)
Gretchen Jennings, Museum Commons
Aletheia Wittman and Rose Paquet Kinsley, The Incluseum
Aleia Brown, AleiaBrown.org
Steven Lubar, On Public Humanities
Mike Murawski, Art Museum Teaching
Linda Norris, The Uncataloged Museum
Paul Orselli ExhibiTricks: A Museum/Exhibit/Design Blog
Ed Rodley, Thinking About Museums
Adrianne Russell, Cabinet of Curiosities
Nina Simon, Museum 2.0
Rainey Tisdale, CityStories
Jeanne Vergeront, Museum Notes
Porchia Moore, @PorchiaMooreM
Wednesday, December 10, 2014
Quick Hit: Three Blogs to Expand Your Arts Nonprofit Universe
It's that time of year. Scrambling at work, socializing afterwards... which, if you are a torn extro/introvert like me, can involve a lot of time in the bathroom reading while everyone else is toasting the season.
Here are three blogs that I'm loving these days for breaks from the chaos. Each of them comes from the extended family of museums: close enough to be relevant, far enough to spark new thinking. These are the cool cousins I'm fascinated and energized by.
- Butts in the Seats. Joe Patti runs a performing arts center in Ohio. For ten years (!) he has been blogging about arts management. He does so thoughtfully, prolifically, and very frequently. He points me to resources I've vaguely heard of. He writes with an open, curious mind. His posts open up questions and ways of thinking about audiences, marketing, management, and engagement that get me thinking differently. Start with the Categories list on the right if you don't know where to start. Check it out here.
- Nonprofit with Balls. Vu Le is hilarious, wicked smart, and writing extremely important weekly posts about nonprofit management and organizations based in communities of color. If there's one blog that has rocked my world and made me laugh inappropriately in the bathroom, it's this one. Imagine if Buzzfeed were run by a nonprofit manager... and actually funny. Vu is surprisingly singular for his cogent, explicit posts about cultural competency, frustrations of fundraising, and challenges of nonprofit management. He is based in Seattle, but the blog is pretty universal. If you want to know more about organizations rooted in communities of color, leadership development, unicorns, or vegan analyses of Game of Thrones, start reading this blog now.
- Grasstronaut. This is a new blog by my colleague at the MAH, Elise Granata. Grasstronaut offers long-format essays and interviews about grassroots and DIY arts spaces. Elise has opened my eyes to the world of hybrid, informal arts spaces. They operate with a completely different set of budgets, decision-making processes, and vulnerabilities than formal organizations. What does it look like when youth invent their own arts empowerment spaces? When comic book stores host comedy shows? When arts organizations get shut down and reborn over and over? Read Grasstronaut and find out.
What are you reading and appreciating this season?
Wednesday, December 03, 2014
Will They Play in Pyongyang? Culture, Geography, and Participation
The objections started in Texas. During a workshop on museum visitor participation, someone spoke up and objected: "this might work in California, but it will never work in Texas."
Then in Australia: "this might work in America, but it will never work in Australia."
In New Zealand: "this might work in Australia, but it will never work in New Zealand."
For years, I've heard some version of this refrain. For the most part, I discounted it. I saw how participatory techniques were working in diverse museums around the world. I felt and continue to feel that everyone, everywhere, wants to be heard in some way. This is a human desire. It is not culturally-determined. There is no country or city or institution where visitors don't want to make a connection.
What may be culturally-determined, however, is HOW people want to participate. In different countries, I've noticed broad trends in how people feel most comfortable sharing their voice. For example:
I've been thinking about this a lot recently in the context of cultural inclusion. Here are two observations about visitor participation:
Consider a simple activity that invites people to describe their identity using a simulated passport. For many people, it's empowering to name oneself as a person of a certain background, ethnicity, interests, etc. But for others, it can feel like unwelcome exposure, a reminder of the frustrations of legal status, or another nudge of how they don't fit into society's boxes.
I try to be attentive to whether an activity systematically excludes certain people in the nature of how or what it invites... and in my current work, to especially focus on participatory activities that empower people who lack voice in other venues.
Here are the questions that help me think about this:
Then in Australia: "this might work in America, but it will never work in Australia."
In New Zealand: "this might work in Australia, but it will never work in New Zealand."
For years, I've heard some version of this refrain. For the most part, I discounted it. I saw how participatory techniques were working in diverse museums around the world. I felt and continue to feel that everyone, everywhere, wants to be heard in some way. This is a human desire. It is not culturally-determined. There is no country or city or institution where visitors don't want to make a connection.
What may be culturally-determined, however, is HOW people want to participate. In different countries, I've noticed broad trends in how people feel most comfortable sharing their voice. For example:
- American museum visitors often feel comfortable sharing their own opinions/stories/creative expression. We have a healthy (or unhealthy) sense of self and individuality, and it shows in a million post-it talk-back walls in museum exhibitions.
- European museum visitors appear more comfortable engaging in interpersonal dialogue and social games with strangers. While they may not be as comfortable as Americans with "me" experiences, they are much more up for "we" activities.
- In Asia, I've noticed museum visitors are willing--enthusiastic, even--to take photos with strangers. To pose with them. To find favorite artifacts together and say cheese. I've never seen that kind of openness with strangers and cameras in the US or Europe.
I've been thinking about this a lot recently in the context of cultural inclusion. Here are two observations about visitor participation:
- Participatory activities invite people to engage in new ways that may disrupt traditional norms of interaction. In this frame, any kind of participatory activity could work, anywhere. Why restrict people to barriers based on cultural norms when the whole point is to create opportunities beyond them? The way visitors engage--or don't--should not limited by culture or geography.
- Participatory activities work best when people feel comfortable and confident getting involved. In this frame, cultural starting points matter a lot. Is that activity an opportunity or a threat? Am I sharing my voice or being exposed? The way visitors engage--or don't--may have a lot to do with their cultural starting point.
Consider a simple activity that invites people to describe their identity using a simulated passport. For many people, it's empowering to name oneself as a person of a certain background, ethnicity, interests, etc. But for others, it can feel like unwelcome exposure, a reminder of the frustrations of legal status, or another nudge of how they don't fit into society's boxes.
I try to be attentive to whether an activity systematically excludes certain people in the nature of how or what it invites... and in my current work, to especially focus on participatory activities that empower people who lack voice in other venues.
Here are the questions that help me think about this:
- Who do we most want to empower to participate in this activity?
- What invitation to engage will feel most compelling to our target participants?
- How might that invitation exclude or turn off other prospective participants?
- Are we ok with that?
How do you think about this question of culture, geography, and participatory experiences?
Wednesday, November 19, 2014
Rethinking Community Advisory Boards: the Story of C3
What's the best way to get formal input from diverse community members? I've been curious about this question for a long time. While informal involvement or input for a specific project is always useful, there's also value to more sustained participation--and the relationships and accountability that comes with it.
I've mostly seen museums employ one of two methods for formal community advisors:
In 2012, we tried creating an intercultural community advisory board called C3 (Creative Community Committee). We patterned it after Science Gallery Dublin's Leonardo Group - 75 creative individuals who get together four times per year to provide input on programming. C3 was a list of about 80 people from diverse networks throughout Santa Cruz--from librarians to social services to roller derby. We held a meeting every other month on a topic like "youth engagement" or "engagement beyond the museum." People opted into the meetings where they had interest or expertise and ignored those where they didn't. We always had a group of 15-50 people together for intense brainstorming. It was fairly lightweight, and it provided valuable input.
But there was a problem: it wasn't a consistent body. There was no required time commitment from participants. There was no accountability for us to act on their input. C3-ers generated great and useful ideas, but they were functionally an assembly of creative individuals, efficiently giving us input. Low on friction. Low on depth. Low on long-term impact.
We took a year off of C3 in 2013 and reconsidered our goals for the group. We realized that we didn't want specific programmatic input--we already get that from individual community members as needed. Instead, we wanted a collection of leaders, highly networked in different parts of our County, with their fingers on the pulses of significant community issues and activities. We believed that our museum programming would improve if we spent more time as staff members and trustees learning and working with these leaders on their projects throughout the County. Our work would become more relevant, our collaborations more timely, our network more diverse.
Suddenly, C3 felt more like an engagement program that advances our institutional goals. At the same time, it sounded like something that wasn't just for us. We figured if it worked, everyone in C3 would find it useful for their own work.
So we reconceptualized C3 as a creative leadership network for the community. A year-long program with an intention to ignite new collaborations across the County to build a stronger, more connected community. We're piloting C3 now with a cohort of 42, roughly following the 2014/2015 school year. We tried to develop the best leadership program we could imagine, rooted in our museum's collaborative, creative approach.
This reframing led to a totally different approach to the curriculum, recruitment, and expectations for C3 than we'd used previously. For example:
I've mostly seen museums employ one of two methods for formal community advisors:
- Create special "spots" on the board of trustees for certain kinds of community representatives. PRO: gets diverse community members in positions of real authority. CON: can make people feel like second-class board members instead of equal leaders in the organization. As one African-American artist on a prominent museum board told me, "I felt even more tokenized than if I had been part of some kind of Artists' Council or African-American Council."
- Form community advisory boards outside of the board of trustees. PRO: creates more room for diverse community members to participate as leaders, often in areas that are more programmatic than the board of trustees covers. CON: can feel disconnected from the primary governance of the museum or can feel like a second-class board overall. Also, can form factions of different community boards representing different groups (i.e. Latino Advisory vs. Youth Advisory vs...) as opposed to an intercultural approach.
In 2012, we tried creating an intercultural community advisory board called C3 (Creative Community Committee). We patterned it after Science Gallery Dublin's Leonardo Group - 75 creative individuals who get together four times per year to provide input on programming. C3 was a list of about 80 people from diverse networks throughout Santa Cruz--from librarians to social services to roller derby. We held a meeting every other month on a topic like "youth engagement" or "engagement beyond the museum." People opted into the meetings where they had interest or expertise and ignored those where they didn't. We always had a group of 15-50 people together for intense brainstorming. It was fairly lightweight, and it provided valuable input.
But there was a problem: it wasn't a consistent body. There was no required time commitment from participants. There was no accountability for us to act on their input. C3-ers generated great and useful ideas, but they were functionally an assembly of creative individuals, efficiently giving us input. Low on friction. Low on depth. Low on long-term impact.
We took a year off of C3 in 2013 and reconsidered our goals for the group. We realized that we didn't want specific programmatic input--we already get that from individual community members as needed. Instead, we wanted a collection of leaders, highly networked in different parts of our County, with their fingers on the pulses of significant community issues and activities. We believed that our museum programming would improve if we spent more time as staff members and trustees learning and working with these leaders on their projects throughout the County. Our work would become more relevant, our collaborations more timely, our network more diverse.
Suddenly, C3 felt more like an engagement program that advances our institutional goals. At the same time, it sounded like something that wasn't just for us. We figured if it worked, everyone in C3 would find it useful for their own work.
So we reconceptualized C3 as a creative leadership network for the community. A year-long program with an intention to ignite new collaborations across the County to build a stronger, more connected community. We're piloting C3 now with a cohort of 42, roughly following the 2014/2015 school year. We tried to develop the best leadership program we could imagine, rooted in our museum's collaborative, creative approach.
This reframing led to a totally different approach to the curriculum, recruitment, and expectations for C3 than we'd used previously. For example:
- We recruited people in an invite-only format, with very strict quotas for different kinds of creative leaders in the County. We wanted to end up with a group that reflects the diversity of our County across many strata: age, class, gender, ethnicity, geography, and profession. Meet them here.
- We required a commitment to a half-day kickoff and four out of five two-hour evening meetings over the course of 10 months. We said no, tearfully, to several awesome people who could not make it to the kick-off workshop. While C3 is open for any staff members to participate, they have to make that same time commitment too to be part of the group.
- We worked with C3ers at the kickoff workshop to map the issues and communities of greatest interest and connection. This map formed the basis for topic definition for subsequent meetings. Our topics are broad, including Creative Spaces, Youth Empowerment, and Economic Opportunity. We asked everyone to commit to all the meetings, including those that don't relate obviously to their work.
- We developed a meeting format that focuses on sparking creative collaborations to enhance projects that C3ers are already leading. A few of these are museum projects, but most are not. The museum connection is evident in the way the meeting is formatted--incorporating playful art-making, historic artifacts from our collection, and a pop up museum of "artifacts from the future" of the topic at hand--but the content is not primarily about us.
- We asked people to make a voluntary donation of up to $150 to help support the facilitation of C3, and snacks. We were amazed at how many people were ready to pay to support the group.
- We created a public site to coordinate the group and share their work.
- We're spending a LOT more staff time than with the previous structure of C3, mostly in the form of increased communication with members and a much more intensive approach to the facilitation and program design.
- Recruiting people across many big cross-sections of the community means that some topics are impossible to dive into deeply. We're discussing whether in a future year we would consider picking one topic and recruiting people across diverse networks related to just that topic.
- It's pretty confusing to explain what it is, why we are doing it, and why people should participate. We're working on the internal and external language, always trying to be as clear and concrete as possible.
- C3 members find it useful and valuable (measured via self-report and attendance over time).
- C3 sparks new collaborations to enhance participants' projects (measured via self-report and social network mapping).
- C3 helps our staff and trustees improve the museum in a variety of ways (measured via self-report and social network mapping).
We'll see how the dust settles in the spring of 2015 and whether this becomes a permanent program of our museum. In the meantime, we'll keep exploring and learning with our creative colleagues across the County.
How are you exploring different approaches to community advisory boards in your work?
Wednesday, November 12, 2014
Three Provocations from the West Coast of the Arts
You know those people who drop morsels of brilliance like a little kid scattering bread to ducks? I was surrounded by them last week.
I'm part of a cohort of ten arts organizations in California funded by the Irvine Foundation to strengthen our work to engage low-income and ethnically-diverse people. We meet in person twice a year. These are all really smart, dedicated people, and I feel lucky to learn from and with them.
Here's what hit me.
ON TACKLING A STUCK THING//
Deborah Cullinan (Executive Director of Yerba Buena Center for the Arts) spoke about the change process. She compared some frustrations to "a bird flying into a window."
I love this metaphor because it doesn't just speak to stuck-ness. It speaks to the fact that there is a living thing on the other side of that glass wall. There is motion. There is joy. If we can open the window, the bird can fly in. Simple as that.
ON PROCESSING NEGATIVITY//
Jon Moscone (Artistic Director of CalShakes and son of the late San Francisco mayor George Moscone) talked about thinking politically about how we respond to criticism and to praise. As he put it: "Count the votes."
If someone is negative about what you are doing, will they ever vote for you?
Does their vote even matter?
If the answers to these questions are "no," move on.
Jon implored us to think more like activists and less like artists. Less focused on being loved. More focused on strategically understanding who is important to our cause and ignoring those who aren't.
ON COLLABORATION//
Michael Garces (Artistic Director of Cornerstone Theater) shared about a killer workshop that made him completely rethink how collaboration is supposed to work. We usually think about collaboration as a process of compromise and negotiation. But Michael suggested that collaboration really means "You get 100% of what you want. I get 100% of what I want. And we work really hard to make it work."
What would it look like if you approached partnership this way?
Wednesday, November 05, 2014
Where's the Community in the Crowd? Framing and the Wall Street Journal's "Everybody's a Curator"
Two weeks ago, my museum was featured in a Wall Street Journal article by Ellen Gamerman, Everybody's a Curator. I'm thrilled that our small community museum is on the map with many big institutions around the country. I'm proud we were cast as innovators. I'm appreciative of the time Ellen Gamerman spent researching the article. I'm glad to see coverage about art museums involving visitors in exhibitions.
But I also struggled with this article. There was something at the heart of it that bothered me. It took Ed Rodley's excellent response for me to realize what felt frustrating: the framing.
Community is not a commodity. We don't involve people in content development to "boost ticket sales." It's neither "quick" nor "inexpensive" to mount exhibitions that include diverse community stories. Yes, community involvement is at the heart of our shifted, successful business model. But that business model requires experienced staff who know how to empower people, facilitate meaningful participation, respond to community issues and interests, and ignite learning. It's not cheap. It's not easy. It's the work we feel driven to do to build a museum that is of and for our community.
Where is the community in this article? There are many curator and museum director voices in the article, but not a single quote from a visitor who engaged in one of these community projects. The curators are the humans in the story. The "crowd" is a mechanized mob. I had to imagine the deep conversations visitors had as they deliberated on which painting to vote for. The sense of pride at being part of something bigger than themselves. The curiosity about the work of professional curators and the assigning of aesthetic value.
I know these people exist. I meet them everyday in our museum. I meet them doing research in the archives, collaborating on cultural festivals, and contributing stories to exhibitions. They aren't here to make our work easier or cheaper. They are here to be inspired, to get connected, to learn, to dream, to share.
Despite the implication in the article, they are not all young. Our museum attracts participants who are roughly as age- and income-diverse as our County (or a little older). Our prototypical participant is a 49-year old Santa Cruz County woman with a story to share. She's proud to be part of a community. Not a crowd.
The whole process of being interviewed for the story made me question the stories we tell and words we use to describe participatory work. It was easy to want to be helpful to Ellen Gamerman and fit into her context ("crowdsourcing"). I struggled to present my own alternative frame ("community involvement"). What's better: to stay on message and potentially get written out of exposure like this? Or to fit in and accept a slant you can't control?
These questions don't just apply to press coverage. They apply to any situation in which we are describing our work to others. This article made me wish I had some kind of political training in framing the argument. It sent me back to the work of George Lakoff, the cognitive linguist, who traces how we use metaphors to understand the world.
The metaphor for traditional art museums is the temple. Beautiful. Sanctified. Managed and protected by a league of committed, anointed ones.
What is the metaphor for participatory arts? Is it the agora? The town square? The circus? The living room? The web?
I don't want to be judged by metaphors of crowdsourcing or "the selfie generation." But if we want a different frame, we have to work for it. Phrases like “community engagement” or “participatory” or “social practice” are not strong enough. We need a broad and basic metaphor, one that we can repeat with clarity and confidence, across many institutions and genres and projects, to build our frame.
What do you think the metaphor is for this work? What can we do to put that framing forward?
But I also struggled with this article. There was something at the heart of it that bothered me. It took Ed Rodley's excellent response for me to realize what felt frustrating: the framing.
Community is not a commodity. We don't involve people in content development to "boost ticket sales." It's neither "quick" nor "inexpensive" to mount exhibitions that include diverse community stories. Yes, community involvement is at the heart of our shifted, successful business model. But that business model requires experienced staff who know how to empower people, facilitate meaningful participation, respond to community issues and interests, and ignite learning. It's not cheap. It's not easy. It's the work we feel driven to do to build a museum that is of and for our community.
Where is the community in this article? There are many curator and museum director voices in the article, but not a single quote from a visitor who engaged in one of these community projects. The curators are the humans in the story. The "crowd" is a mechanized mob. I had to imagine the deep conversations visitors had as they deliberated on which painting to vote for. The sense of pride at being part of something bigger than themselves. The curiosity about the work of professional curators and the assigning of aesthetic value.
I know these people exist. I meet them everyday in our museum. I meet them doing research in the archives, collaborating on cultural festivals, and contributing stories to exhibitions. They aren't here to make our work easier or cheaper. They are here to be inspired, to get connected, to learn, to dream, to share.
Despite the implication in the article, they are not all young. Our museum attracts participants who are roughly as age- and income-diverse as our County (or a little older). Our prototypical participant is a 49-year old Santa Cruz County woman with a story to share. She's proud to be part of a community. Not a crowd.
The whole process of being interviewed for the story made me question the stories we tell and words we use to describe participatory work. It was easy to want to be helpful to Ellen Gamerman and fit into her context ("crowdsourcing"). I struggled to present my own alternative frame ("community involvement"). What's better: to stay on message and potentially get written out of exposure like this? Or to fit in and accept a slant you can't control?
These questions don't just apply to press coverage. They apply to any situation in which we are describing our work to others. This article made me wish I had some kind of political training in framing the argument. It sent me back to the work of George Lakoff, the cognitive linguist, who traces how we use metaphors to understand the world.
The metaphor for traditional art museums is the temple. Beautiful. Sanctified. Managed and protected by a league of committed, anointed ones.
What is the metaphor for participatory arts? Is it the agora? The town square? The circus? The living room? The web?
I don't want to be judged by metaphors of crowdsourcing or "the selfie generation." But if we want a different frame, we have to work for it. Phrases like “community engagement” or “participatory” or “social practice” are not strong enough. We need a broad and basic metaphor, one that we can repeat with clarity and confidence, across many institutions and genres and projects, to build our frame.
What do you think the metaphor is for this work? What can we do to put that framing forward?
Wednesday, October 29, 2014
Press Here: Breaking the Fourth Wall in Children's Books... and Museums?
You open a children's book. You see a yellow dot. The text says "Press the yellow dot and turn the page."
Suddenly there are two yellow dots. You follow the text. You press some more. You turn the page. More dots appear. You rub the dots. They change color. You shake the book. The dots move around. You clap. The dots get bigger.
Either I'm really sleep-deprived, or Press Here is the most brilliant interactive children's book ever. Let's be clear: there are no pushbuttons or popups or electronics built into this book. Author Herve Tullet uses the most basic children's book materials (pages, words, and images) to create a responsive, dynamic adventure. Press Here is a "normal" book that uses book-ish tools--pacing, spatial arrangement of images on the page, text as instruction--to break the fourth wall and create an interactive experience.
I was thinking of Press Here when I heard about the new children's book This is a Book Without Pictures. B.J. Novak's book uses the basic structure of reading aloud to subject the reader (presumably an adult) to proclaim ridiculous things about him/herself. The text points out that, "Everything the book says, the person reading the book has to say." Said person goes on read every absurd word aloud, fighting with the book, pleading to stop reading the book, casting asides to the audience that he is NOT actually a robot monkey even though the book says he is. Hilarity ensues.
Press Here and This is a Book Without Pictures each break the fourth wall of book-reading in ingenious ways. They recall other artistic work that breaks fourth walls--classically in theater, and more recently in new media projects. (For an adult version of Press Here, enjoy Ze Frank's classic optical illusion.)
This makes me wonder: how do we break the fourth wall in museums? How do we use the essential tools of museum-ness to disrupt, surprise, and delight people?
One part of me thinks this is an impossible question. Museums already engage people with multiple senses, in multiple dimensions. Visitors are already immersed in the experience because of its engaging nature. Maybe there is no fourth wall at all.
But then I think about institutions like the Museum of Jurassic Technology, which uses the essential tools of museum presentation to subvert expectations about expertise and content. I think about all the dioramas that we are stuck outside of--and all the clunky add-ons we offer to distract people from the existence of those glass panes. I think of overbuilt animatronics, intended to suggest the vitality of artifacts but instead reminding us how deep the uncanny valley is between life and death. And I think of brilliant people in other mediums--authors like Herve Tullet, artists like Ze Frank--who are breaking walls we didn't even know existed.
So I wonder: where is our fourth wall?
Who will break it in some beautiful, simple way?
Suddenly there are two yellow dots. You follow the text. You press some more. You turn the page. More dots appear. You rub the dots. They change color. You shake the book. The dots move around. You clap. The dots get bigger.
Either I'm really sleep-deprived, or Press Here is the most brilliant interactive children's book ever. Let's be clear: there are no pushbuttons or popups or electronics built into this book. Author Herve Tullet uses the most basic children's book materials (pages, words, and images) to create a responsive, dynamic adventure. Press Here is a "normal" book that uses book-ish tools--pacing, spatial arrangement of images on the page, text as instruction--to break the fourth wall and create an interactive experience.
I was thinking of Press Here when I heard about the new children's book This is a Book Without Pictures. B.J. Novak's book uses the basic structure of reading aloud to subject the reader (presumably an adult) to proclaim ridiculous things about him/herself. The text points out that, "Everything the book says, the person reading the book has to say." Said person goes on read every absurd word aloud, fighting with the book, pleading to stop reading the book, casting asides to the audience that he is NOT actually a robot monkey even though the book says he is. Hilarity ensues.
Press Here and This is a Book Without Pictures each break the fourth wall of book-reading in ingenious ways. They recall other artistic work that breaks fourth walls--classically in theater, and more recently in new media projects. (For an adult version of Press Here, enjoy Ze Frank's classic optical illusion.)
This makes me wonder: how do we break the fourth wall in museums? How do we use the essential tools of museum-ness to disrupt, surprise, and delight people?
One part of me thinks this is an impossible question. Museums already engage people with multiple senses, in multiple dimensions. Visitors are already immersed in the experience because of its engaging nature. Maybe there is no fourth wall at all.
But then I think about institutions like the Museum of Jurassic Technology, which uses the essential tools of museum presentation to subvert expectations about expertise and content. I think about all the dioramas that we are stuck outside of--and all the clunky add-ons we offer to distract people from the existence of those glass panes. I think of overbuilt animatronics, intended to suggest the vitality of artifacts but instead reminding us how deep the uncanny valley is between life and death. And I think of brilliant people in other mediums--authors like Herve Tullet, artists like Ze Frank--who are breaking walls we didn't even know existed.
So I wonder: where is our fourth wall?
Who will break it in some beautiful, simple way?
Wednesday, October 22, 2014
What's Your $12,720 Idea for New Ways of Engaging with Audiences?
Imagine an institution with a commitment to rigor, depth, and delight in the exploration of contemporary culture.
Imagine a prize competition to develop new experimental approaches to engaging audiences.
Imagine these two together.
The Centre de Cultura Contemporania de Barcelona (CCCB) has just launched a new biennial Cultural Innovation International Prize. The theme this year is "audiences." They are soliciting project proposals for innovative forms of audience engagement. The strongest proposals will be wholly original and theoretically grounded. The winner will receive 10,000 euro ($12,720 ish) and the potential to mount their project at the CCCB. Proposals are due by February 5, 2015. Full set of rules (in English) here.
CCCB is an incredible institution. They present gorgeous, challenging exhibitions. They host festivals that combine brunch with electronic music. They do research on literature, media, engagement, and serendipity. One of my favorite exhibition experiences ever was their moody, academic exhibition Through Labyrinths. It was itself a labyrinth. It built Borges and Eco in 3D. It was math. It was mystery. It was killer.
So you can imagine how honored I was when I was asked to be a member of the jury for this Cultural Innovation prize.
I asked the organizers at CCCB Lab about the choice of the word "Audiences" to describe the theme of the prize in English. In Spanish, they are using the word "Publico," which refers more broadly to public/s.
I'm personally more interested in how we engage with "publics" as opposed to "audiences." My colleagues in Barcelona suggested that in a European context, "audience" is less confusing. But she encouraged me (and you, if interested in applying) to substitute "public" if preferred.
Here is how they describe the challenge:
Imagine a prize competition to develop new experimental approaches to engaging audiences.
Imagine these two together.
The Centre de Cultura Contemporania de Barcelona (CCCB) has just launched a new biennial Cultural Innovation International Prize. The theme this year is "audiences." They are soliciting project proposals for innovative forms of audience engagement. The strongest proposals will be wholly original and theoretically grounded. The winner will receive 10,000 euro ($12,720 ish) and the potential to mount their project at the CCCB. Proposals are due by February 5, 2015. Full set of rules (in English) here.
CCCB is an incredible institution. They present gorgeous, challenging exhibitions. They host festivals that combine brunch with electronic music. They do research on literature, media, engagement, and serendipity. One of my favorite exhibition experiences ever was their moody, academic exhibition Through Labyrinths. It was itself a labyrinth. It built Borges and Eco in 3D. It was math. It was mystery. It was killer.
So you can imagine how honored I was when I was asked to be a member of the jury for this Cultural Innovation prize.
I asked the organizers at CCCB Lab about the choice of the word "Audiences" to describe the theme of the prize in English. In Spanish, they are using the word "Publico," which refers more broadly to public/s.
I'm personally more interested in how we engage with "publics" as opposed to "audiences." My colleagues in Barcelona suggested that in a European context, "audience" is less confusing. But she encouraged me (and you, if interested in applying) to substitute "public" if preferred.
Here is how they describe the challenge:
What do we refer to when we talk about audience/s in cultural centres, museums and similar spaces today? What does this concept mean at a time when the boundaries between the physical and virtual space are blurring, intermingling, or disappearing? Has there been a change in the traditional paradigm by which audiences followed, and at most participated in – always in a secondary role –, the projects organised by cultural centres and museums? What new models are currently being used in this field? What are the real needs of these new audiences? Are cultural centres and museums meeting them? What innovations could they implement to fulfill their mission? What changes are needed to face the challenge of audience/s in the next few years?As a juror, I'm not open to discussing particular project ideas. But I would love to see proposals that:
- translate forms of research or engagement from non-cultural fields into the cultural sphere
- attempt something that is impossible to imagine working today, but could provide a glimpse of one of many possible futures
- explore strangers, social bridging, and publics apart and together
- position experimentation not around its level of innovation or risk but its potential outcomes
- explore the history of what it meant to be an audience or a public in the arts hundreds of years ago
- imagine the long future of what it might mean hundreds of years from now
- play in the tricksy sandbox of people's "wants" and "needs"
- take full advantage of the depth, rigor, and experimentation of CCCB as a host
I can't wait to see what you dream up.
Wednesday, October 15, 2014
From Multicultural to Intercultural: Evolution or Spectrum of Engagement?
How do you balance the value of honoring specific multicultural practices and bridging them to build new connections?
At the Inclusive Museum conference this summer, Dr. Rick West introduced this question through a tale of two museums.
He described the National Museum of the American Indian--where he was founding director--as a multicultural institution, celebrating the diversity of Native peoples throughout the Americas. He envisions The Autry--his current gig--as an intercultural institution, telling all the stories of the American West. Rick explained intercultural work as an opportunity for museums to evolve beyond multiculturalism. To actively weave together cultures across differences instead of accentuating the distinctions among them.
This was the first time I'd heard the term intercultural. Researching further, I found this helpful set of definitions and diagrams:
- In multicultural communities, we live alongside each other.
- In cross-cultural communities, there is some reaching across boundaries.
- In intercultural communities, there is comprehensive mutuality, reciprocity, and equality.
But I also appreciate the complexity and interdependence of these constructs--especially in cultural institutions. Working in an intercultural way means focusing on the relations among people. That can come at the cost of celebrating and learning about distinctive cultural practices.
For example, consider an ethnographic museum. Is it better to organize the content by cultural group or by theme?
Organizing content by cultural group immerses visitors in distinct artifacts, artwork, historical context, and people. It helps visitors get a sense of the diversity and differences among us. It can showcase the glory of a particular place or practice. It could be useful in a world of rapidly changing demographics and culture.
Organizing by theme immerses visitors in an idea common to humans around the world. It builds empathy and common ground. It could be useful in a world of multi-racial, multi-migratory people.
I have experienced extraordinary ethnographic museums of both kinds. Glorious exhibitions that immersed me in the intricacies of diversity. Powerful exhibitions that presented intersections that I never would have linked.
I think of the Museum of World Cultures (Gothenberg, Sweden) as an institution that masterfully explores both types. They organize many exhibitions about cultural groups (e.g. Wiphala, about a flag of a medicine man in the Andes mountains). But they also present exhibitions like Destination X, a thematic exploration of forced and voluntary international travel and migration.
Similarly, I've experienced performing arts organizations that do both well: projects that showcase the extraordinary specificity of a cultural experience or practice, and projects that present many diverse artists around a shared theme.
At my museum, we have a mission that explicitly pushes us to intercultural practice. But it's not obvious to me that this should be a field-wide strategy. I question whether cultural institutions should "evolve" from multicultural to intercultural practice, or whether these are just different approaches on a spectrum.
At its best, a multicultural institution honors the diversity of cultural practice.
At its worst, a multicultural institution tokenizes different cultures with siloed projects.
At its best, an intercultural institution draws unexpected connections to bring us together across difference.
At its worst, it wallows in relativism, using cultural artifacts as dots in invented constellations.
So what's best?
Wednesday, October 08, 2014
Is it Real? Artwork, Authenticity... and Cognitive Science
A farmer says he has had the same ax his whole life--he only changed the handle three times and head two times. Does he have the same ax?
This question launches Howard Mansfield's fascinating book about historic restoration, The Same Ax, Twice. Mansfield explores the sanctity and lineage of historic sites, from Japanese Shinto shrines (completely rebuilt 61 times in 1300 years), to igloos (rebuilt annually, oldest documented human dwelling), to the USS Constitution (80-90% rebuilt since it first sailed).
He argues that these relics are stronger because of their reconstruction. As he puts it:
So, does that farmer have the same ax? Yes. His ax is an igloo, and a Shinto shrine. He possesses the same ax even more than a neighboring farmer who may have never repaired his own ax. To remake a thing correctly is to discover its essence.
How does this question play out in museums? At the 2013 American Alliance of Museums annual conference, a group of exhibition designers explored authenticity in a session called Is it Real? Who Cares? They explored a huge range of museum objects and grey areas of "realness." They arbitrated replicas, reproductions, models, and props... and the context that enhances or detracts from the perception of authenticity.
While many of their examples came from history and natural science, one of my favorite examples is from art. There are three portraits of George Washington shown at the top of this post: the famous painting by Gilbert Stuart, a copy of it also painted by Gilbert Stuart, and a copy of it painted by his daughter Jane.
Many artists work with assistants and reproducing processes. Are the reproductions less real than the original? If done by the same hand? If done by another hand? If done by a machine?
Turns out, science has something to say on the topic.
Cognitive scientists at Yale and University of Chicago researched how people perceive "identity continuity" of an artwork when reproduced. They conducted a simple experiment:
- People read a story about a painting called "Dawn" created by an artist. There were different versions of the story. In some, the artist produced the original painting. In others, he instructed one of his assistants to paint it.
- In all versions of the story, the painting was irrevocably damaged by mold. Gallerists hired another artist to reproduce it.
When asked whether the new work was still "Dawn," about 30% of people said yes--if the artist had made the original with his own hand. If an assistant has painted it, the percentage climbed to 40%+. It was as high as 50% if the original work was commissioned for a commercial (hotel) setting.
The researchers posit that the "personal touch" of the artist plays a key role in people's perception of an artwork's authenticity and value. By this notion, in the George Washington portrait example, Gilbert Stuart could make many copies of his own work at equal value, but his daughter's involvement dilutes its realness. That is, of course, unless you also factor in the "personal touch" of George Washington being in the room live during the portrait's creation--in which case Gilbert Stuart's own copies have diminished value as well.
Whose soul is stamped on a work of art? On a tool? On a scientific specimen? What does it mean if we conflate realness with human essence?
If you care about authenticity, this research is pretty troubling. Sure, it shows that people value the original artist's hand in his/her work. But more than that, it shows that value is positively correlated with a perception of human touch. That perception can be faked--to both positive and negative ends. Artists embue anonymous objects with fictional narratives to increase their value. Companies buy up long-lived brands to add a human story to their wares. Spiritualists contact the dead.
In museums, we care about both perceived authenticity and real authenticity. We want the power of the story--and the facts to back it up. This can come off as contradictory. We want visitors to come experience "the real thing" or "the real site," appealing to the spiritual notion that the personhood in the original artifact connotes a special value. At the same time, we don't always tell folks that what they are looking at is a replica, a simulation, or a similar object to the thing they think they are seeing.
Some of the museum exhibitions that feel the most real are composite reconstructions of reality--true stories told well, with fake bits supporting the narrative. Some museum experiences can be more powerful because of the freedom that replicas afford. And when it comes to art, a forced focus on "the real thing" can mean less access to cultural artifacts. Were those plaster cast collections of the 1800s really hurting people?
In the Is It Real? conference session, participants ranked a series of case studies of ambiguous museum artifacts from "real" to "fake," from "works" to "doesn't work."
We live in a world where the commercialization of "fake" and "works" leads to some deceiving ends. The combination of "real" and "doesn't work" isn't a viable alternative. How do we get to "real" and "works" in the strongest way possible?
In other words: how do we remake the ax, tell the story of its reproduction, and honor its value every step of the way?
Wednesday, October 01, 2014
Museum 2.0 Rerun: Inside the Design of an Amazing Museum Project to Capture People's Stories
Recently, we've been talking at our museum about techniques for capturing compelling audio/video content with visitors. It made me dig up this 2011 interview with Tina Olsen (then at the Portland Art Museum) about their extraordinary Object Stories project. They designed a participatory project that delivers a compelling end product for onsite and online visitors… and they learned some unexpected lessons along the way. Lots of inspiring and practical tips below - enjoy!
How and why did Object Stories come to be?
The project arose from a grant announcement from MetLife Foundation around community engagement and outreach. I knew I didn’t want to do something temporary—a program that would last a year or two and then go away.
In the education department, we have some key values around slowing down, conversation and participation around art, and deep looking. And so this concept of asking visitors to spend some focused time thinking about their relationships with objects and artworks really made sense to me.
Also, on a personal level, I had this really powerful experience with my mother in a Storycorps booth in Grand Central years ago that had a profound impact on me. She had revealed things I’d never known, and I kept coming back to it.
What did you end up with and how did you get there?
Our first notion was all about something mobile, something that would go out to the community. We imagined an cart at the farmer’s markets where people could record stories. But we couldn’t figure out how we were going to sustain that with our staff.
We ended up with a gallery in the museum instead. It’s in a good location, but it’s also kind of a pass-through space to other galleries. It has a recording booth that you sign up in advance to use, and you go in and tell a story about an object that is meaningful to you. The other parts of the gallery are for experiencing the stories, and for connecting with the Museum collection. We have cases with museum objects that people told stories about, with large images of those storytellers adjacent to the object, and in the middle of the gallery is a long rectangular table with touchscreens where people can access all the stories that have been recorded.
Your recording booth asks participants for audio stories plus photos of themselves with their objects. Why did you choose this format instead of video?
We had planned on having it be video. The proposal to Metlife was all video. Then we started working with our local design and technology firms—Ziba Design and Fashionbuddha—and in the prototyping, it became clear we had to go another way.
We partnered with the Northwest Film Center to conduct workshops with community organizations around personal object storytelling. These really informed the project, and helped get the word out about the gallery. We rigged up a video recording booth in Fashionbuddha’s studios.
We found people would go in, do their story, come out, say it was so powerful and cathartic, but then the videos would be really bad—boring, too long, unstructured. They were often visually uncomfortable to watch. And some participants were turned off by the video recording—they found it too scary, and being on camera distracted them from telling their story – especially older people.
We had this moment where we were going to sign off on design and move to fabrication, and I was really worried. We had participants who loved the experience, but the watchers were really lukewarm about the results. And we realized of course that the majority audience would be watchers, not storytellers. We invited a cross-section of artists, filmmakers, and advertisers to join us for a think tank. We all sat down and looked at the content and we said, “this is not good enough, this is not watchable enough.”
So what did you do next?
We came up with a system that was much more structured and is based on audio, not video. In the current setup, you walk into the booth, all soundproofed and carpeted, and then you sit down on a cozy bench. You can come alone or with up to three people. You face a screen, and the screen is close enough to reach out and touch without getting up. The screen prompts you, with audio and with words, and it’s in both English and Spanish, because we really wanted to reach out to the Spanish-speaking community in Portland.
First, the screen asks if you want to watch an example story. If not, it says “let’s get started.”
There are five prompts that follow, and for each, you get 45 seconds to record a response. Each of the prompts was really carefully written and tested to scaffold people to tell a great story. People don’t necessarily walk in the booth knowing how to do that. For example, the first prompt, which is about discovery, asks, “When and how did you first receive, discover, or encounter your object? What was your first feeling or impression of it? Who was there?” This prompt really gets people sharing specifics, sharing details—the things that make a story successful.
Another good example is the final question: “If you had to give it to someone, who would it be and what would you say to them?” This question really makes people focus on the meat of what’s important about their object, and it’s a natural summarizer… but in an interesting, personal way.
After you record your audio, you get to take the photos and give your story a six-word title.
We experimented with when in the process to take the photos, and it’s nice at the end—it’s a kind of reward. The recording is often very intense—people cry, it takes something out of them. Photos are fun. We prompt participants to hold the object in different ways: close to camera, pose with the object in your lap, hold your object as close to your face as possible, hold it in profile.
How do you edit the stories?
Fashionbuddha built a backend content management system where you can choose audio segments, reorder them, and choose photos. This is made to be sustainable with current staffing– while we have the ability to edit within a 45 second chunk, 99% of the time we don’t do it—we just pick the segments and photos we want to use and put them in order.
The gallery also features objects from the museum’s collection with people’s stories about them. Who are the people who record stories about museum objects?
That is more curated. The first testing we did there was very much the same as Object Stories – anyone could sign up and get involved, pick an object in the museum and tell a story about it. Those stories were, frankly, often very banal. There was an imbalance between stories with people’s own objects, with which they have profound relationships, versus museum objects that they might come see once or twice and like, but not really have a deep connection with.
So we realized we had to have an equivalence–the museum stories had to be profound too. And it couldn’t all be curators, but these storytellers had to be people who had profound relationships with museum objects. We have four stories up now: from a guard, a curator, a longtime museum lover, and an artist. In the future, I’m thinking of really mining our membership, putting out a call to them, building some programs that might help us seed and support the museum stories.
The website for the stories is beautiful. You also got some prime physical real estate for this project. How did you get the gallery?
That was really hard-won. At first, it was going to be a little booth tucked away somewhere. As the project progressed, our prototyping showed us we didn’t want a shallow experience--a photo booth where you could just drop in and do it. We wanted something where people could spend the time and focus deeply on the experience at hand. That required more space.
And it was really important to the director and to me that Object Stories connected to our mission and to our collection. That led me to feel strongly that we needed to have museum objects in the space. It couldn’t be an educational space with no works of art in it. I wanted to integrate this experience into what you do in the rest of the museum. We ended up with a very multi-departmental team, and that helped too.
The big goal is to activate your connection with objects in the rest of the museum, that Object Stories models the idea of having deep relationships with objects for any visitor who comes in.
What do you know so far about the non-participating visitors to the gallery?
I only know anecdotally. People are really entranced with the stories, browsing them on the touchscreens, and with the museum objects as well. They even spend a long time looking at this big case we put up that just features 8x10 cards with photos of people with their objects.
I was surprised at how long many visitors will spend at this case. It’s just graphics. Why would people look at that? I think it may be because people are visually included in the space, and that’s rare in an art museum. They’re very interested and maybe even moved by it.
How and why did Object Stories come to be?
The project arose from a grant announcement from MetLife Foundation around community engagement and outreach. I knew I didn’t want to do something temporary—a program that would last a year or two and then go away.
In the education department, we have some key values around slowing down, conversation and participation around art, and deep looking. And so this concept of asking visitors to spend some focused time thinking about their relationships with objects and artworks really made sense to me.
Also, on a personal level, I had this really powerful experience with my mother in a Storycorps booth in Grand Central years ago that had a profound impact on me. She had revealed things I’d never known, and I kept coming back to it.
What did you end up with and how did you get there?
Our first notion was all about something mobile, something that would go out to the community. We imagined an cart at the farmer’s markets where people could record stories. But we couldn’t figure out how we were going to sustain that with our staff.
We ended up with a gallery in the museum instead. It’s in a good location, but it’s also kind of a pass-through space to other galleries. It has a recording booth that you sign up in advance to use, and you go in and tell a story about an object that is meaningful to you. The other parts of the gallery are for experiencing the stories, and for connecting with the Museum collection. We have cases with museum objects that people told stories about, with large images of those storytellers adjacent to the object, and in the middle of the gallery is a long rectangular table with touchscreens where people can access all the stories that have been recorded.
Your recording booth asks participants for audio stories plus photos of themselves with their objects. Why did you choose this format instead of video?
We had planned on having it be video. The proposal to Metlife was all video. Then we started working with our local design and technology firms—Ziba Design and Fashionbuddha—and in the prototyping, it became clear we had to go another way.
We partnered with the Northwest Film Center to conduct workshops with community organizations around personal object storytelling. These really informed the project, and helped get the word out about the gallery. We rigged up a video recording booth in Fashionbuddha’s studios.
We found people would go in, do their story, come out, say it was so powerful and cathartic, but then the videos would be really bad—boring, too long, unstructured. They were often visually uncomfortable to watch. And some participants were turned off by the video recording—they found it too scary, and being on camera distracted them from telling their story – especially older people.
We had this moment where we were going to sign off on design and move to fabrication, and I was really worried. We had participants who loved the experience, but the watchers were really lukewarm about the results. And we realized of course that the majority audience would be watchers, not storytellers. We invited a cross-section of artists, filmmakers, and advertisers to join us for a think tank. We all sat down and looked at the content and we said, “this is not good enough, this is not watchable enough.”
So what did you do next?
We came up with a system that was much more structured and is based on audio, not video. In the current setup, you walk into the booth, all soundproofed and carpeted, and then you sit down on a cozy bench. You can come alone or with up to three people. You face a screen, and the screen is close enough to reach out and touch without getting up. The screen prompts you, with audio and with words, and it’s in both English and Spanish, because we really wanted to reach out to the Spanish-speaking community in Portland.
First, the screen asks if you want to watch an example story. If not, it says “let’s get started.”
There are five prompts that follow, and for each, you get 45 seconds to record a response. Each of the prompts was really carefully written and tested to scaffold people to tell a great story. People don’t necessarily walk in the booth knowing how to do that. For example, the first prompt, which is about discovery, asks, “When and how did you first receive, discover, or encounter your object? What was your first feeling or impression of it? Who was there?” This prompt really gets people sharing specifics, sharing details—the things that make a story successful.
Another good example is the final question: “If you had to give it to someone, who would it be and what would you say to them?” This question really makes people focus on the meat of what’s important about their object, and it’s a natural summarizer… but in an interesting, personal way.
After you record your audio, you get to take the photos and give your story a six-word title.
We experimented with when in the process to take the photos, and it’s nice at the end—it’s a kind of reward. The recording is often very intense—people cry, it takes something out of them. Photos are fun. We prompt participants to hold the object in different ways: close to camera, pose with the object in your lap, hold your object as close to your face as possible, hold it in profile.
How do you edit the stories?
Fashionbuddha built a backend content management system where you can choose audio segments, reorder them, and choose photos. This is made to be sustainable with current staffing– while we have the ability to edit within a 45 second chunk, 99% of the time we don’t do it—we just pick the segments and photos we want to use and put them in order.
The gallery also features objects from the museum’s collection with people’s stories about them. Who are the people who record stories about museum objects?
That is more curated. The first testing we did there was very much the same as Object Stories – anyone could sign up and get involved, pick an object in the museum and tell a story about it. Those stories were, frankly, often very banal. There was an imbalance between stories with people’s own objects, with which they have profound relationships, versus museum objects that they might come see once or twice and like, but not really have a deep connection with.
So we realized we had to have an equivalence–the museum stories had to be profound too. And it couldn’t all be curators, but these storytellers had to be people who had profound relationships with museum objects. We have four stories up now: from a guard, a curator, a longtime museum lover, and an artist. In the future, I’m thinking of really mining our membership, putting out a call to them, building some programs that might help us seed and support the museum stories.
The website for the stories is beautiful. You also got some prime physical real estate for this project. How did you get the gallery?
That was really hard-won. At first, it was going to be a little booth tucked away somewhere. As the project progressed, our prototyping showed us we didn’t want a shallow experience--a photo booth where you could just drop in and do it. We wanted something where people could spend the time and focus deeply on the experience at hand. That required more space.
And it was really important to the director and to me that Object Stories connected to our mission and to our collection. That led me to feel strongly that we needed to have museum objects in the space. It couldn’t be an educational space with no works of art in it. I wanted to integrate this experience into what you do in the rest of the museum. We ended up with a very multi-departmental team, and that helped too.
The big goal is to activate your connection with objects in the rest of the museum, that Object Stories models the idea of having deep relationships with objects for any visitor who comes in.
What do you know so far about the non-participating visitors to the gallery?
I only know anecdotally. People are really entranced with the stories, browsing them on the touchscreens, and with the museum objects as well. They even spend a long time looking at this big case we put up that just features 8x10 cards with photos of people with their objects.
I was surprised at how long many visitors will spend at this case. It’s just graphics. Why would people look at that? I think it may be because people are visually included in the space, and that’s rare in an art museum. They’re very interested and maybe even moved by it.
Wednesday, September 24, 2014
What are Your Engagement Goals?
Two weeks ago, I wrote about the use of the word "quality" in the arts and its many forms. A commenter, Stacy Peterson, responded by turning my exploration back on itself:
This is a big year for us in naming and evaluating our work. In early 2014, we developed a set of five engagement goals: Relevant, Sustainable, Bridging, Participatory, Igniting. We use these goals to evaluate our current engagement strategies, assess new proposed strategies, and guide productive discussions about how to improve our work.
We developed these goals through a series of all-staff workshops. We moved from pre-existing department-specific goals upwards, trying to write broad goals that make sense across our diverse work. Then, we applied the filter of our mission statement to finalize the five goals.
We wanted goals that are specific to our organization while applicable across it (archives, exhibitions, historic sites, events, fundraising, school tours, online). I don't think these goals are universal by any means to the museum or arts field. They are idiosyncratic to our institution, our mission, and our community. That said, our process and goals may be useful examples for others.
Here's a short description of each engagement goal:
Quality makes sense but engagement is more open to interpretation. "Engagement? What do you mean by engagement? There are many different forms of engagement with many different outcomes depending on your goals, your project, or your institution."Touché. I believe in transparency in all language use--whether the words are familiar or new. Inspired by Stacy, I wanted to share some of the work we are doing at the Santa Cruz Museum of Art & History to clarify what we mean by engagement.
This is a big year for us in naming and evaluating our work. In early 2014, we developed a set of five engagement goals: Relevant, Sustainable, Bridging, Participatory, Igniting. We use these goals to evaluate our current engagement strategies, assess new proposed strategies, and guide productive discussions about how to improve our work.
We developed these goals through a series of all-staff workshops. We moved from pre-existing department-specific goals upwards, trying to write broad goals that make sense across our diverse work. Then, we applied the filter of our mission statement to finalize the five goals.
We wanted goals that are specific to our organization while applicable across it (archives, exhibitions, historic sites, events, fundraising, school tours, online). I don't think these goals are universal by any means to the museum or arts field. They are idiosyncratic to our institution, our mission, and our community. That said, our process and goals may be useful examples for others.
Here's a short description of each engagement goal:
- RELEVANT: Connected to compelling needs, assets, and interests in Santa Cruz County. Connected to our core content of contemporary art and regional history.
- SUSTAINABLE: Provides important resources to help the MAH thrive financially and organizationally.
- BRIDGING: Brings community members together across differences. Celebrates diversity and encourages unexpected connections.
- PARTICIPATORY: Invites diverse community members to make meaningful contributions as co-creators, collaborators, and energized constituents.
- IGNITING: Inspires excitement and curiosity about art and history. Expands opportunities for deeper engagement beyond the museum.
For each of these goals, we wrote a single page explaining what the goal is and listing clear examples of what "high," "average," and "low" execution of the goal looks like. If you are interested in the specifics, you can check out this 6-page document about our engagement goals.
Focusing on these five goals forced us to be specific about what success looks like for us. For example:
- We chose to include "bridging" but not "bonding" because our primary social goal is to connect strangers, not to deepen existing relationships. While we are pleased when people bond with their friends and family here, it's not our primary goal. Excessive bonding can lead to cliques and exclusion. Excessive bridging, on the other hand, builds a more open and connected community.
- By focusing on "igniting" rather than "deepening," we own our limited role as a spark for interest and learning. We focus on introducing people to lots of things and giving them tools and opportunities to pursue deeper engagement on their own. For us, that empowering spark is more important than the long-term learning.
- By including "sustainable," we acknowledge that every engagement strategy must be manageable in terms of time and money. This has prompted more conversations about workload, scheduling, and financing for projects. We haven't cracked the sustainability code for every engagement strategy. But just naming it encourages us to talk about it.
Since we wrote these goals in the spring, we've started baking them into our work and program evaluation in different ways. We are:
- writing an "engagement handbook," which has a one-page description of each engagement strategy at the museum, how it works, and its connection to each of the engagement goals. Already, this document-in-process has helped us orient new trustees and staff. It helps connect the dots in a diverse organization with lots going on.
- using engagement goals as part of new standardized evaluation templates for projects. Right now, staff members evaluate goal achievement based on the "low," "average," "high" criteria set forth in our goals document. This fall, we are exploring ways to collect this data from participants in addition to making a judgment call from our perspective.
- talking about the goals and using them whenever we are planning or reviewing engagement activities. This includes brainstorming ideas for programmatic tie-ins to exhibitions, reviewing what was good and bad about a recent event, and evaluating potential collaborators for a project.
This is very much a work-in-progress. I'd love to hear what you are doing in your own organization to bring clarity, specificity, and measurability to the many qualities of engagement--or success.
Wednesday, September 17, 2014
Looking for Inspiring Examples from Unlikely Suspects? Check These Out.
How do you find fresh and inspiring resources in your field?
This is a tricky question in the nonprofit arts world--and probably in every field. There are some industry blogs and twitter feeds. There are some good conferences. There are some useful research papers. But most of these resources live in narrow silos, invisible to most of us. If you don't know the language, the players, the conversations in that subset of the field, you won't even know where to look.
The result is that the resources we know most about tend to be limited to those in our respective silos, and stories about giant organizations. Not so helpful for a curious person with diverse interests--especially if you care most about small, experimental organizations. They often don't have the bandwidth or the visibility to share their stories easily.
I was discussing this with a colleague last week when I realized: I am part of the problem. Every once in a while, I see something great, and I don't share it. Each of us is a connector to new work and new worlds.
Below are two excellent e-books put out by the National Arts Marketing Project, one on artistic interventions in uncommon places, and one on taking a leap of faith with "weird" programming. (Full disclosure: my museum is profiled in the latter.)
I love these e-books. They are short, beautifully produced, and thoughtfully edited. Best of all, they profile diverse organizations I know very little about.
NAMP puts out some other e-books about branding and digital engagement which may also be of interest. But for me, the stories in Making Space and Let's Get Weird--about art in laundromats, theater in churches--share lessons that go far beyond marketing.
Thanks to NAMP for writing these e-books. And thanks to you for sharing the resources that you are inspired by--whenever and wherever you can.
This is a tricky question in the nonprofit arts world--and probably in every field. There are some industry blogs and twitter feeds. There are some good conferences. There are some useful research papers. But most of these resources live in narrow silos, invisible to most of us. If you don't know the language, the players, the conversations in that subset of the field, you won't even know where to look.
The result is that the resources we know most about tend to be limited to those in our respective silos, and stories about giant organizations. Not so helpful for a curious person with diverse interests--especially if you care most about small, experimental organizations. They often don't have the bandwidth or the visibility to share their stories easily.
I was discussing this with a colleague last week when I realized: I am part of the problem. Every once in a while, I see something great, and I don't share it. Each of us is a connector to new work and new worlds.
Below are two excellent e-books put out by the National Arts Marketing Project, one on artistic interventions in uncommon places, and one on taking a leap of faith with "weird" programming. (Full disclosure: my museum is profiled in the latter.)
I love these e-books. They are short, beautifully produced, and thoughtfully edited. Best of all, they profile diverse organizations I know very little about.
NAMP puts out some other e-books about branding and digital engagement which may also be of interest. But for me, the stories in Making Space and Let's Get Weird--about art in laundromats, theater in churches--share lessons that go far beyond marketing.
Thanks to NAMP for writing these e-books. And thanks to you for sharing the resources that you are inspired by--whenever and wherever you can.
Wednesday, September 10, 2014
But What About Quality?
Image courtesy Museum Quality Dance. Photo by Carrie Meyer. |
One, from a museum director. The question that comes up every time, the question so big it deserves the impropriety of all caps: BUT WHAT ABOUT QUALITY?
No one wants to do crappy work. Everyone wants quality, in one way or another.
The word "quality" is often code for aesthetic quality, as judged by a specific set of cultural expectations and preferences.
But just as its definition suggests, quality is itself a quality. Quality Shakespearian theater is different from quality contemporary dance. Quality is mutable and multitudinous. It is not code for one idea. It can unlock several.
Here, in no particular order, are ten different kinds of quality in arts experiences:
- AESTHETIC: is it beautiful?
- TECHNICAL: is it masterful?
- INNOVATIVE: is it cutting edge?
- INTERPRETATIVE: can people understand it?
- EDUCATIONAL: can people learn from it?
- RELEVANT: can people relate to it?
- PARTICIPATORY: can people get involved or contribute to it?
- ACADEMIC: does it produce new research or knowledge?
- BRIDGING: does it spark unexpected connections?
- IGNITING: does it inspire people to action?
- A dry exhibition, diving into an arcane topic. High academic quality, low igniting quality.
- A community-based exhibition, full of life but rife with amateur design and poor editing. High participatory quality, low technical quality.
- An edgy contemporary art show that alienates and confuses many visitors. High innovative quality, low relevant quality.
The next time someone asks you, "But what about quality?," ask them: "What do you mean by that?"
Invite the conversation about forms of quality, and the different outcomes of different forms. Define what quality means for your goals, for your project, for your institution. And then proceed with the confidence that you are going to do the best damn job you can to achieve the kind of quality you seek.
Invite the conversation about forms of quality, and the different outcomes of different forms. Define what quality means for your goals, for your project, for your institution. And then proceed with the confidence that you are going to do the best damn job you can to achieve the kind of quality you seek.
Wednesday, September 03, 2014
Participatory Moment of Zen: Diverse Visitor Contributions Add Up to Empathy
Whoever wrote this comment card: thank you. You made my month. For those who can't see the image, the card reads:
We did three things to supplement Belle's paintings (installation shots here, peopled shots here):
When I first saw the "pastports" I didn't really understand, but after reading what people wrote in them I felt an overwhelming connection to all the words of so many random people. Everyone has something valuable to say, no matter how they appear outwardly.This person is writing about a participatory element (the "pastport") that we included in the exhibition Crossing Cultures. Crossing Cultures features paintings by Belle Yang that relate to her family's immigration experiences.
We did three things to supplement Belle's paintings (installation shots here, peopled shots here):
- We issued a call to locals who are immigrants, or whose family immigrated, to share an artifact and story with us. We mounted those objects and stories alongside visitor-contributed suitcases. Many, many visitors responded emotionally to these stories. They diversified the voice of immigration in the exhibition and encouraged people to share their own histories verbally.
- We created a "pastport" - a small booklet with evocative prompts related to identity and place. Each prompt was tied to a different artwork in the exhibition. In front of each of those paintings, you could stamp your pastport, reflect on the artwork and the question, and share your story. People could take the pastports home or hang them, open to a preferred page, on a clothesline. The clotheslines were always full.
- We created a simple wheel with open-ended questions about identity and place, setting it in a lounge area. The idea was that people would spin the wheel and start a conversation. This element was a dud - it was not as compelling as the rest of the exhibition, and redundant in a gallery replete with juicy conversations.
Each of these activities invited contribution on a different level. The suitcase collaborators contributed to the exhibition for months, through a sequence of outreach, discussion, writing, object sourcing, editing, and design. The pastport contributors were visitors who came and shared their stories in written or drawn form in real time, without staff contact, to be showcased for a few weeks. And the conversationalists (with or without the wheel) contributed to the ephemeral dialogue around the exhibition.
Often when I talk with folks from other institutions about visitor/audience participation, the focus is on one form of participation. Collaboration in the months before the show. Visitor feedback during the event. Response mail art after the visit. The institution picks one form and goes with it.
In my experience, offering many different forms of participation garners more quality interactions. People self-select into the opportunity where they can give and get the most value.
Everyone has "something valuable to say." Some people say it with a poem. Some with a colored pencil. Some with a paella pan. The trick is to invite many voices in many forms. That's where meaning--and empathy--lives.
Wednesday, August 27, 2014
What's Coming Up, What Happened, How Can I Help, and What the Heck is this E-Blast For, Anyway?
Like a lot of organizations, our museum sends out a weekly email to folks who are interested in upcoming events, exhibitions, and happenings at our museum. We are sensitive to keeping it short, interesting, and readable. We mostly focus on sharing what exhibitions are on and which events are coming up that week. Just the facts, ma'am.
At the same time, we generate some pretty great digital documentation (mostly photos and videos) from recent events. This documentation often languishes in corners of the social web. We capture the moments, post them online, and that's it.
In the past few months, we've started to experiment with sharing documentation on the e-blast. We've known for awhile that the most clicked-on part of our e-blast is often the Wishlist--a simple call-out for stuff we need for programs and exhibitions. As a community-based museum, it makes sense that we actively solicit participation through the e-blast when we can.
Bolstered by the power of the Wishlist, we decided to explore other non-announcement-y content to add to the e-blast.
In the past few months, we've started to experiment with sharing documentation on the e-blast. We've known for awhile that the most clicked-on part of our e-blast is often the Wishlist--a simple call-out for stuff we need for programs and exhibitions. As a community-based museum, it makes sense that we actively solicit participation through the e-blast when we can.
Bolstered by the power of the Wishlist, we decided to explore other non-announcement-y content to add to the e-blast.
Here's a recent e-blast we sent. It features:
- an event & exhibition announcement
- an opportunity to apply for our teen program
- an instagram video of a ten year old who did a spontaneous performance at a recent event
- a wishlist request
This e-blast had a surprising surge in clicks. Our average e-blast has a click rate of 1-2%. This one clocked in at 3%. The only other blast that has ever had this 3% clicks offered two job announcements.
Of those clicks, the vast majority - 44% - were on the video of the singing girl. Triple the number of clicks that anything else got. Documentation trumped announcement. An exciting moment captured digitally was more interesting than the promise of future exciting moments.
A crass way to look at this is that the video was link-bait. Of course people will click on a video of--as we put it--"a 10 year old crushing a surprise performance at First Friday." But this documentation is also a direct showcase of our mission to ignite shared experiences and unexpected connections. I was in the room when Lily got up on stage and belted out a song she wrote. It was extraordinary. It brought the room together. It was a mind-exploding, unexpected moment of connection. It's the kind of magic that sometimes happens at the MAH.
If we wanted our e-blast to be as reflective of our mission, programming, and values as possible, it would primarily feature:
- invitations to get meaningfully involved
- documentation and celebration of community members who have gotten involved, shared experiences, made unexpected connections, or experienced moments of ignition
- clear and welcoming language about a diversity of available experiences where you could have these experiences too
We're moving in this direction, but we could probably do more. I'm a bit embarrassed at how simple this seems and how we had to wander into discovering it. We thought the e-blast was prescriptively for one thing. Our visitors are reminding us that any communication can and should be mission-oriented. Thanks, visitors.
If your e-blast was written in the language of your mission, how would it be different? What would it feature?