- A scavenger hunt application that many phones could "log in" to, so that a family could split up and everyone could look for examples of spooky artifacts, or their favorite stories, or the most boring object and aggregate them together for discussion later in the cafe. You could even make a museum version of the popular Apples to Apples game, in which visitors would find nearby artifacts they think best illustrate a particular word or idea (and then their companions would vote them up or down).
- A simple application that would help individuals blast out their location or suggest meeting places to stop for a snack. Have you ever watched people on ski mountains texting their buddies to schedule meetups? Imagine a version of this, superimposed over a facility map, to help families and tour groups find each other while onsite. It could help ameliorate the stress some people feel managing the variable amount of time some family members like to spend in particular exhibits (imagine an "I'm waiting in the cafe" button). It could also help family members split up without being nervous about losing each other.
- A recommendation application that helps groups create relative profiles. When I was a kid, we used to play a game called Yum/Yuck. My dad would say the name of a food (i.e. broccoli) and then my sister and I would immediately each say "yum" or "yuck." It was a silly way to point out the differences in our tastes. These kinds of relative personality tests can help families talk about their unique interests in a social context... and could also provide some fun surprises as the system tries to recommend experiences for everyone.
- A social tagging activity that uses one phone, shared across several people, for the group to make a story from the memories they shared onsite. Rather than capturing individual favorites, the group would record short audio snips or photos of themselves at the exhibits they liked most--and then the whole thing would be available to them online as a multi-media story later.
Monday, April 26, 2010
Where's the Mobile Museum Project for Intact Social Groups?
Wednesday, April 21, 2010
Send in the Science Clowns: A Frustrated Reaction to a Science Center Demonstration
I felt highly conflicted watching this show. I understand the value of entertainment (and its positive impact on attentiveness), but the show’s level of silliness made me cringe with embarrassment. Three things in particular frustrated me:
- The show’s entertainment factor appeared to be used to apologize for science and turn it into something more "palatable." I felt it insulted my intelligence and my genuine interest in learning something about science. Does making science fun really require turning scientists into clowns? I can’t imagine seeing a show like this in any other cultural context. There’s no history museum doing a send-up of the discovery of the Dead Sea Scrolls. There’s no art museum where Picasso is portrayed as a boozy goofball on the make. Entertainment and comedy can be fabulous presentation devices, but I don’t think we need them to mask the fact that science is serious, complicated, often funny business.
- The show was geared solely towards children. I saw the show with a large group of adults at an evening event, and it was painfully clear that the content and the form were not made for us. We all knew the outcome of the experiment presented, and yet there was no way for the presenter to break from script and give us a more complex view on Galileo’s experiment. If I was watching the show with my kids or chaperoning a group of students, I would have been pleased that the kids had a good time. But the show would have also confirmed that the science center was for children, not for me. It might also have made me feel that the science center was a place for fun, not so much for learning. Adults typically make up half of science center audiences. Shouldn’t these shows satisfy their interests as well?
- The show’s strong personality overwhelmed other more nuanced aspects of the science center. Live demos are just one part of a visit, but shows like this can have a domineering personality that imprints the whole visit. This show presented a version of the science center that was loud, overwhelming, goofy, and one-dimensional. It overwhelmed the more understated tone used in exhibit labels and by docents. Even though I thought some of the exhibits in the Space Odyssey gallery were quite nuanced and good, I left the museum with the show having the biggest impact on my visit.
I’m still grappling with this experience. I know how wonderful it feels as a presenter to captivate your audience and give them a good time. And people are more likely to internalize content messages when they are attentive and eager to follow the narrative of a presentation. Maybe attention is at such a premium that these kinds of measures are worth it to connect kids to science in an enjoyable way. Maybe I'm out of touch and my expectations are inappropriate. But the show felt like candy. People like candy—but that doesn’t mean it’s what you have to give them all the time. Sometimes, it can make them sick.
What do you think?
Monday, April 19, 2010
Make Great Art: Lessons in Co-Creation from the Performing Arts
"How often do we hear colleagues from museums and galleries stating as their fundamental reason for working co-creatively with audiences that they want to make a great piece of museum work, rather than primarily for reasons of social inclusion or democracy?"
If our primary aim in the work we co-create with the public is not to make great art, by which I mean high quality museum spaces which engage a wide range of people and create all sorts of different, interesting meanings, then I fear we will always limit this kind of work. Doubters will never see its potential, because the results may be a bit mediocre, and will therefore carry on being marginalised in community galleries rather than being highlighted in the central museum space. Also, it may not deliver what it might have done for participants: if our primary motivation wasn’t to make something spectacularly good, they may not have been involved in creating something of amazing quality, or have really developed their skills and confidence to be a creative voice to which others listened.
- What is the work of your institution?
- How can you design participatory structures that invite non-professionals to help you do your work better?
Thursday, April 08, 2010
Quick Hit: Nina on the Road
- April 14-17 - Denver for Museums and the Web conference. I'm giving a workshop on design techniques for encouraging user participation (sorry, it's full). And then throughout the rest of the conference I'll be throwing frisbees, trying craft beer, and selling books out of my back pocket. Oh, and learning something--hopefully from you.
- April 22/23 - Washington DC. I'm giving a free talk at the Smithsonian American Art Museum on the evening of the 22nd, and then a free workshop on the 23rd at the National Postal Museum on designing better mechanisms for visitor feedback and response. The workshop requires an RSVP, the talk does not. Both are open to the public.
- April 29 - I'm heading to the Oakland Museum for the preview of its reopening. I'm psyched to see what their innovative team has done to make this community-focused institution better than ever. Note that they are having a free, public 31-hour reopening celebration on May 1-2.
- May 6 - Berkeley, CA. I'm giving a free talk about visitor participation in the evening at JFKU in association with the museum studies program and Cultural Connections. Cultural Connections members will get a $5 discount if you buy the book at the event.
- May 17 - NYC. I'll be part of the keynote panel at the NYC Museum Educator's Roundtable conference, and then doing a public talk that evening at the Whitney Museum about The Participatory Museum with Shelley Bernstein and Josh Greenberg ($5 entrance fee, details coming soon).
- May 23-27 - Los Angeles for the American Association of Museums conference. I'm chairing two sessions at AAM, one on design for participation (May 24) and the other on mission-driven approaches to technology development (May 26). I will also be doing a book signing at the AAM bookstore on the afternoon of the 24th.
- June 1-4 - I'll be working in Minneapolis and am scheduling a public talk at a local museum (likely the Walker Art Center or the Science Museum of Minnesota) during that week, details coming soon.
- June 9 - I'm doing a webinar with Stephanie Weaver of Experiencology fame. This is not free, but it will be awesome, and no one has to travel to attend. It's $35 and limited to 50 people.
- June 17 - I'm keynoting the Washington Museums Association conference in Gig Harbor, WA.
Building a Better Suggestion Box
- Effusive, generic platitudes: "Great Museum!" "Nice art!"
- Wedding registry-style signatures: "Dina and Arthur Feldman, Lincoln, Nebraska"
- Specific complaints: "The bathrooms were dirty." "Better food in the cafeteria, please."
- Staff who are eager to learn from visitors (and have processes in place to support change).
- Designed systems in which visitors can see where their comments go and how they have impact.
Sometimes a hospital will contact us about a critical posting on our site. "Can you remove it?" they say, "and ask the patient to make a complaint instead?" We don't remove it (of course), but we will email the patient in confidence to ask if they would like to make a complaint. And in every case to date, the patient has replied: "No, I don't want to make a complaint. I'm not trying to get anyone into trouble. I just want the problem fixed so it doesn't happen to anyone else."
Tuesday, April 06, 2010
Plants! Natural Materials! Review of Explora!, a Peaceful, Delightful Science Center
I love science centers. My first jobs were in science and children's museums. Where other adults cringe at the noise and insanity of your average whizzing, banging, zooming center, I (usually) revel in it.
Thursday, April 01, 2010
The Participatory Museum Process Part 4: Adventures in Self-Publishing
This posts explains why and how I self-published The Participatory Museum. While some aspects are quite technical and specific, it should be useful for anyone considering writing a book for a niche audience.
Why Self-Publish?
I decided to self-publish The Participatory Museum for four reasons:
- OPENNESS: I wanted the flexibility to license and distribute the book using an open structure to promote sharing. Few publishers was open to Creative Commons licensing and to giving away the content for free online.
- SPEED: I wanted to get the book out as quickly as possible. I didn't want to write a manuscript and then wait several months for it to be released.
- COST: Museum books tend to be expensive - because they are printed in small runs, the price for a 400-page paperback can be as high as $40. I figured I could give readers a more reasonable price ($25) if there wasn't a publisher to take a cut.
- VALUE: There are just a few small publishers who serve museum professionals. Because of the blog and the speaking I do, I felt I had the ability on my own to get the word out within the museum community about the book. For that reason, I was only really interested in a publisher who could expose the book to broader audiences beyond museums, and or a publisher with a significant marketing presence. I pursued one (O'Reilly) somewhat aggressively, but I was not a good fit for their market (technologists). I didn't feel that a small museum publisher could provide much for me that I wasn't willing to do myself.
Why Make it Open?
From the very beginning, I knew I wanted to license The Participatory Museum using Creative Commons and give away the content for free online. My primary goal is to get the ideas out there, not to make money, so if someone wants to read the book online for free, that's great.
Also, my whole career is predicated on a structure where I give away ideas on the blog and then people hire me for money. I figured the same system would work for the book, and so far, it seems to be bearing fruit. Few people want to read a 388-page book online, and I've received several notes from people who checked out the online version and then decided to buy a physical or ebook copy. People are also more likely to promote the book to their friends and colleagues when they can point to the content online. Several people referenced in the book saw their name mentioned in a Google Alert and then tweeted or shared the link with their colleagues and friends. I'm looking forward to examining the economics of this choice more in the future, but for now, I'm just thrilled that people are reading the book--at any cost.
The second part of the open structure is the Creative Commons license. There are four tiers of restriction possible with Creative Commons licenses: attribution (must credit author), noncommercial (can't make $$ off of reuse), no derivatives (can't cut, remix, adapt), and share alike (must redistribute with same license). I chose the Attribution Noncommercial license. I want everyone to be able to use the content and make derivative works. I didn't choose Share Alike because I know that many museums, universities, and organizations are not able to use CC licenses (and thus would not be able to redistribute the content). But I did choose Noncommercial because I don't want a publisher to snap up the book or a chapter, credit me as author, and sell the content.
The CC license is for the book text, not the images. Many of the images were provided under more restrictive licenses (and are marked as such in both the printed book and the online version). This means, however, that I couldn't release the book on Google Books with a CC license unless I stripped out most of the images. I also had to explain the license to the image contributors so they could decide whether to request a more restrictive credit for their work.
How Did I Do It?
Once I decided to self-publish, I set out to find the best option to do so. I needed two things:
- software to help me produce a beautiful set of files for printing
- a print-on-demand service that would make the books real and sell them
I used the following tools to write and produce the book:
- Scrivener, a Mac-based software that makes it easy to organize and write long manuscripts
- the book wiki, where I posted drafts for review and comment by others
- Adobe InDesign, to format the manuscript as a book and ebook
- Adobe Photoshop and Illustrator, to format the images and diagrams in the book
But it was also incredibly exhausting. I've never used Adobe products seriously, and I had to learn a lot about how to format text and images as well as how to design a book overall. I would take good books off my shelf and measure their margins, scrutinize the heading fonts, and generally muddle my way through. Did you know that most non-fiction books have the page numbers at the top? Do you know what the numbers on the copyright page mean? I felt like I was preparing for a wedding, learning arcane information I would only use for a brief, intense window of time.
The good news is that the final book really looks like a book. I always suspected that a self-published book would give itself away, and I was ready for the result to look somewhat amateurish. But I think (and you're the real judge here) that it holds up. And that shocked me.
Two pieces of advice if you are thinking about making a book on your own:
- There are lots of tutorials--books, videos, etc.--available for free at your library and on the web. By the end of the process, I was ready to send flowers to the guy who made these videocasts about InDesign--they were a lifesaver.
- Writing an index is one of the most painful experiences I've ever had. I'm sure I did a lousy job. Be forewarned, and consider hiring someone else to do it.
"Print on demand" systems allow you to upload book files (usually PDFs), which are then used to print books to order. I don't have a huge basement full of books to sell; the print-on-demand system sells all the books automatically as they are purchased online. I wanted a print-on-demand system that would allow me to:
- sell books online, both on my own site and via major booksellers like Amazon (without me having to send anything out in the mail or manage transactions)
- buy large quantities in bulk to sell at events
- not in any way restrict my ability to use other printers or services to sell this book in both paperback and electronic versions
- make a reasonable return on books sold through all venues
Why does it matter that CreateSpace is owned by Amazon? This relationship translates to two benefits: faster availability on Amazon and a better cut on each sale. If I were to publish this book on Lulu.com (a popular print-on-demand service), it would have taken 6-8 weeks for the book to hit Amazon, instead of three days for CreateSpace. But this relationship is even more important in the long term when it comes to dollars and cents. Here's the cost comparison for my book (388-page black and white trade paperback, $25 retail) on CreateSpace vs. Lulu:
In hindsight this choice was obvious, but it took awhile to figure out. Every print-on-demand services uses a different pricing structure and it isn't easy to root out all the numbers... be prepared to unleash your sixth grade math skills regarding percentages as well as your deep internet search capabilities if you embark on such a comparison.
Beyond selecting CreateSpace, I did the following:
- bought my own ISBN number ($125), so that "Museum 2.0" could be listed as the publisher of the book instead of CreateSpace. I paid for the ISBN but made my own barcode for free.
- designed epub and Kindle versions of the book on my own (using Adobe InDesign) so I could sell ebooks directly instead of going through CreateSpace's costly digital books portal.
- set up the website for the book and uploaded all the content for people to read in HTML format (translating the formatting was a slog).
- bought a Wordpress estore plugin ($35) so I could sell the ebook directly through my website using PayPal. Interestingly, I've had several digital sales on my site, but no Kindle sales via Amazon so far.
- established a relationship with a local printer who I use to do bulk orders so I don't have to pay for shipping when buying books to sell at conferences and events.
What's Next?
Getting the book out the door was just the start of the publishing process. I was cheerfully negligent about marketing, tours, etc. before the release. I was completely overwhelmed by the experience of just completing the book and getting everything ready for sale.
Now, I'm just starting to think seriously about how to market and distribute the book, and I'd love your thoughts and help. It's selling well so far, but I'd like to find ways to do three things:
- open up dialogue and new relationships with readers
- help non-museum folks in related fields find and use the book
- support creative reuse of the content
I'm also hoping to find good ways to really hear from readers. I spent a year living with this book and a tight community of collaborators. It's a little surreal to imagine that there are hundreds (and soon hopefully thousands) of people purchasing and reading it. I'd like to know who you are, what you think, what you disagree with, what you're trying. Even just a simple "this made me think about X" helps me feel like all those thousands of hours at my kitchen table were worth it. You can write a review, comment on a chapter, or send me a note anytime with your thoughts.
Publishing The Participatory Museum is an ongoing process that will continue as long as the book is sold. I'd love your ideas on how to make that process as interesting and useful as possible--for everyone.
Tuesday, March 30, 2010
Should Everyone Work on the Front Line as Part of their Career?
When I was 21 and pondering this question, I came upon an answer that worked for me: work on the front line. I figured I could pay someone a lot of money to go to graduate school, or I could pay nothing (and hopefully get paid) to learn on the job. This decision fit well with my learning style--I tend to lean towards real-world experience and self-directed endeavors. Over my first year in museums, I worked at five different institutions as an educator, exhibit builder, exhibit cleaner, art model, and whatever else I could find. I never stayed at any one institution for longer than I was learning (about 3 months on average), and I never made more than $7 an hour. But I learned enough to know what I wanted from full-time employment and how to get it.
Now, several years of full-time museum work later, I'm consulting. I don't miss all-staff emails or office politics. But I really miss the time I spent working on the floor of museums, interacting with visitors and watching how they engaged with things I'd built. I've come to feel like front line time has been the most educational and undervalued part of museum work.
Spending time on the museum floor can be exhausting, but it's also a pleasure. It's a learning environment free of meetings and bureaucracy. It's a place to learn, one interaction at a time, how to serve visitors better. The stultifying, repetitive tasks teach you how to be more efficient and effective. The constant interaction with visitors gives you an opportunity to delight, mixed with a healthy dose of reality. In most museums, the people who design visitor experiences don't operate them--so they (and I'm included here) miss out on the important feedback loop of how visitors use what is presented.
The challenge is that front line time is not typically valued highly--in any industry. The people who sell the postcards and guard the art and shelve the books are the lowest folks on the totem pole, both in terms of dollars and power. This means that people who want to move up in an institution must move away from work on the floor. Graduate students try to get entry level jobs that involve desks, not aprons. And senior professionals are not encouraged to waste their time talking to visitors in the lobby. While many museums are starting to institute weekly or monthly "floor time" requirements to help all staff become more connected to visitors, these policies are the exception, not the norm. I worked at one museum where my boss asked me politely not to spend so much time on the floor because it wasn't a good use of the salary they were paying me.
This is a problem. It subconsciously trains staff to think of direct service positions as inferior, whether they came in feeling that way or not. It encourages young professionals to avoid front line positions for fear they'll be trapped in Visitor Services, unable to reach Education or Exhibit departments. It exacerbates the extent to which designers, marketers, and program developers may think of visitors as "other" instead of as familiars for whom they have respect and regard. It prevents the whole institution from learning effectively from front line interactions. And it tells people like me, who get inspiration and energy from working with visitors, that those activities are not a valued part of the design process or the workday.
I don't want to overglamorize front line work. It can be monotonous and physically and emotionally demanding. Rather than drawing a line in the sand between low paid front line work and highly paid office work, I think it would be more effective for visitor-facing institutions to develop hybrid job descriptions in which front line work is a duty among many. What's exhausting for ten hours can be valuable and enjoyable for one or two. Designers and educators who rotate through floor time have a better sense of their clients and goals. Staff at all levels can pitch in with hosting, admissions, and guard work and learn something from the experience. And everyone benefits from leaving their desks for a couple of hours and moving around. It clears the brain better than surfing YouTube ever can.
I'd like to find ways to balance front-line and behind-the-scenes time, especially for designers, marketers, and educators. But I realize I'm writing from my personal experience as someone who enjoys interacting with people and finds that conducive to learning. I appreciate that that's not true for everyone. What impact has front line work (or its avoidance) had on your professional career?
Wednesday, March 24, 2010
The Participatory Museum Process Part 3: My Experience
When I decided to write a book about visitor participation in cultural institutions, I knew I'd do it in a way that reflected the values behind the book itself--transparency, inclusion, and meaningful community participation. I didn't just want to "walk the talk"--I truly believed that the book would be better for the participation. The challenge was to figure out how to do it and end up with a high-quality book. This post covers my personal process of encouraging--and harnessing--participation in the creation of The Participatory Museum.
Promoting Transparency: What it Felt Like to Write a Book on a Wiki
I wrote the first three drafts of the book--every word--on a public wiki. I made the decision early on to limit editing capability to people who signed up, so I could vet each person to make sure she wasn't a spammer, but anyone could read the content at any time. Every non-spammer editor who signed up was granted full access to change and comment on the content.
As it turned out, few people chose to participate during the formative development of the book, except during outlining, when their thoughts were incredibly helpful. But that didn't matter. Writing the book on a wiki helped me imagine that there were people out there who actively wanted and were expecting more content. I couldn't drop the project for months or abandon it entirely. I felt accountable to an audience, and that kept me going throughout the writing.
My big challenge during this stage was feeling comfortable putting my roughest work out for people to read. I'm a proponent of Peter Elbow's theory that you should separate the content generation part of writing from the editing part, so that you can create freely without letting your internal editor stifle you too much. This means my first drafts are often rambling, full of errors, "ADD EXAMPLE HERE"s and redundancies. I overwrite, and then I go back and ruthlessly edit. So the first drafts I put out were really quite a mess.
I remember the first draft of the first section that I put up. I was desperately nervous about how it would be received--and at the same time, consoled by the small number of people choosing to read it. One of the first comments I received was a private email from a respected colleague telling me he hated the tone of the introduction. It was a shock that helped me realize three things:
- Participants would be honest.
- They could criticize book content without criticizing me.
- Their critiques would help me improve the book.
Occasionally, I'd write a really rough first draft of a section that was overly personal or inappropriately opinionated, and I thought twice about doing so in a public venue. But those sections were the ones with which I needed the most outside help, because I had a hard time being objective about the content (these were mostly sections discussing projects I worked on directly). In the end, I was consoled by the small number of supportive wiki readers and felt that their contributions were more important than my fears. I intentionally didn't blog frequently about the progress, not wanting thousands of eyes on my halting first steps.
One more note on the wiki: while it was a community site, I felt very in control of the content. This book was not a multiple author project; I was generating 99.9% of the words on the wiki. So when people contributed, I always felt that they were helping me, supporting the project, sharing an insight or critique for me to use. I never felt like the contributors were going to take the project in another direction, and I felt confident making decisions NOT to use contributions that didn't work for me. I was actively part of every discussion raised by participants about the content, but I was the ultimate arbiter, and I think everyone felt comfortable with that.
Being Inclusive: Finding ways to open up the process
Only a few people chose to participate actively as content reviewers during the draft stages of the book, so I knew I had to find a way to encourage more people to help once I had a completed third draft. I decided to take a two-pronged approach. I would solicited a few respected colleagues directly to review either the entire manuscript or a specific chapter, based on their expertise and availability. But I also made the opportunity to review more publicly available, figuring that there were many people out there beyond the ones I'd selected who might be able to make meaningful contributions. I blogged about the opportunity in September 2009, and then faced a new problem: 92 people expressed their interest in helping. How could I possibly integrate the contributions of 92 people?
It was really important to me that anyone who expended effort on the project felt that they were making a useful contribution. I wanted to be able to respond to and thoughtfully consider everyone's comments. I was worried about my ability to do that across 92 people. I also wondered how truly useful their comments would be and whether I'd spend all my time chatting and not enough revising.
I ended up integrating a few of the 92 into my solicited group, ending up with eight people I asked to read the entire manuscript and eight I asked to review specific chapters. I'd asked everyone to explain why they were interested in helping, and it was obvious that a few people unknown to me would be really helpful (for example, a woman from a children's museum, a type of institution unrepresented in my handpicked group). The solicited group received hard copy or Word document versions of their sections, and generally had a more formal relationship with the process. I gave them a due date for their edits, and they took the work seriously and did it mostly outside the community wiki space.
But then I invited the rest of the 92 to join me on the wiki. I gave them fewer explicit instructions or support, figuring that those who were most motivated would get engaged and that I didn't really need to spend time cultivating more than that. As it turned out, about fifteen people got incredibly involved, and that was a sustainable number for me.
The contributions of these fifteen people were tremendous. They completely erased any bias I had against working with volunteers I didn't know personally. (It was also useful to read their bios on the Awesome Helpers page, so I got a bit of a sense of who each person was.) Unlike the solicited reviewers, who submitted their work in one chunk, the wiki-based reviewers tended to follow my progress and post comments on sections as I posted them. That gave me some immediate feedback to think about, even as I kept writing. When I finally went back to start a serious edit on the whole draft, I started with the wiki comments. They were a reminder of the conversations we'd had about the content, and they got me started more usefully than the solicited comments, which I hadn't lived with and thought about for weeks or months.
Of course, fifteen is not 92. It was obvious that there were people who were inclined to help but for whom the wiki or the content review activity was not appealing. As the participatory content review progressed well, I started looking for other ways for people to help. I decided to crowdsource the copy editing. Many of the 92 people were professional or amateur editors and I felt that with a clear process and style guide (suggested by a participant!), a group of strangers could successfully root out the errors. I also put out frequent calls on Twitter, Facebook, and this blog for quick comment on various bits, from the cover design to the blurbs for the back to the title. These quick requests brought a huge number of comments in from people who otherwise were not involved. The blog also became a useful conversation space for sticky sections (and a good way for me to provide content to blog readers even as I was working nonstop on the book).
At all times, I tried to project the sense that I would listen to and engage with all comments, but that I would make the ultimate decision. My goal was to be open-minded and supportive of disagreement while retaining control. This became particularly clear when it came to the cover design. Many people disliked the cover, suggesting that it was too '70s or Shel Silverstein or demeaned the content. I disagreed. I took their comments and we did alter some of the graphical elements based on some of the most egregious issues, but I stood firm with the original vision of the cover, which I love. The illustrator, Jennifer Rae Atkins, was fabulous about making changes, but she didn't feel as comfortable with the negative comments as I did. They were more of a personal attack on her work (which nobody wants), and she didn't have the same relationship with participants or the same confident stance about who controlled the project. It reminded me that the person who runs a participatory project should help other team members understand the process so no one feels threatened or confused by the role of outside comments and contributions.
Putting it all together
On December 16, 2009, I got home from a month of work in New Zealand and Australia to a gift: sixteen manuscripts from the solicited reviewers. For the next two months, I focused full-time on the book in its most intense phase. I would sit every day in my kitchen, often for sixteen hours at a stretch, surrounded by stacks of manuscripts. I'd edit chapter by chapter, starting first by rereading and addressing comments on the wiki, and then flipping pages in the stacks around me, finding the comments and making changes. This was a solo activity. I'd go days without talking to anyone but my husband about the changes I was making. I did not update the wiki or share the work.
The vast majority of the revision was not based on direct response to reviewer's comments, but rather on an indirect confidence they gave me to make major changes. The book changed significantly from the third to fourth draft. I cut the length by 25%, added new chapters, eliminated and shifted case studies, and changed the tone of the book overall. Few of these changes were specifically requested by reviewers, but their voices, sitting in stacks around me, urged me on as I figured out how to rework each chapter. Some had complained of redundancies in chapter 2, so I started looking for and slashing them everywhere. Others had pointed out a tone that was overly aggressive in chapter 6, so I made the whole draft more generous and relaxed. I started the edit on every chapter freaked out by the huge amount of change required. Reading participants' comments would focus me and help me figure out where to take it. By the third day of reworking a given chapter, I'd be on a roll, confidently cutting and pasting and flipping and rewriting. It was one of the most intense, fun work experiences of my life.
Because I made so many major changes to the book, I was a bit uncomfortable calling it done without going back to the participants for their thoughts on what I'd done with their comments. But I didn't feel like I had the time to do another full round on the wiki, and I didn't want to ask people who had already given so much to do more. Instead, I took a different approach, focusing on the book tone and style instead of the content. I asked a few people I trust who are not museum folks to read the third draft. My dad, my friend Robin Sloan, and my husband all spent time with the third draft and made valuable comments. I also sent out the book for advance review at this point, and a few of the reviewers--especially Kathleen McLean, Elaine Heumann Gurian, Dan Spock, and Leslie Bedford--gave me some additional comments that helped me tweak the final draft.
At this point, the copy editors got their hands on the draft. I structured the copy editing very tightly. There was a style guide, and I signed up for a shared account on the Chicago Manual of Style website so all copy editors could have access to that reference. There were two weeks of copy editing, and in a given week, a person could sign up for a chapter and download it as a Word document to edit, tracking their changes. Then, they'd email the document to me. I'd review and integrate their edits and reupload a new draft for the second week of signups. In this way, each chapter was edited by two people (and me).
I also asked a participant, Karen Braiser, to help me edit some images for inclusion in the book. This was pure grunt work--taking screengrabs, making them black and white, cropping them. But it was no more grunt work than copy editing, and I felt comfortable asking because Karen had volunteered way back in September to help in this way. By February, I felt like I could ask participants for anything. I felt confident that they wanted to support the project. And I was exhausted and really needed the help. The challenge was that the deadlines were so tight that I didn't feel right asking people to contribute with little notice. I relied mostly on a couple of friends and family members for these final steps. I am grateful to them for being available to pick a color for the cover, run out and take a photo in a bookstore, do a final run through the book, and respond to random phone calls in the middle of the workday. Thanks especially to Dave Mayfield, my climbing partner, who kept doing little favors for me in hopes I'd be able to go climbing with him again soon.
I've always been a bit perplexed as to why so many authors start or end their acknowledgments with some form of "Thanks above all go to my spouse, who suffered tirelessly through this process." While I was writing the book, my partner Sibley and I joked that it was one of the easiest times for him and that I asked little throughout the process. This is partly due to the fabulous participants, on whom I could directly and conceptually rely when I needed help. But I do want to thank Sibley for being the only participant during the stressful two months at the end of the book writing. Every time I'd start reworking a new chapter, I'd inevitably start moaning that I didn't know what it needed and that it was all screwed up. Sibley weathered my emotional outbursts and long stretches of noncommunication. And he fed me every single night, even if I went back to work while eating.
In a funny way, the thing that all participants provided me with most throughout this entire process was emotional support. Everyone who got involved believed in the project and wanted to see it succeed. They held me accountable, argued about how to make the manuscript better, and pitched in when I asked. In no way do I want to belittle the significant content and editing contributions that participants made. But the thing I want to thank them for most was just being there, showing support, helping me through, listening and reacting and contributing. Without them, I could never have written this book with such confidence and vigor in such a short time. Thank you for being there, for reading the words, for sharing your response, and for making this project worthwhile.
Monday, March 22, 2010
A Powerful Experience in a Community Museum
The Brazos Valley African American Museum is in the town of Bryan, TX, a town of about 75,000 right next door to Texas A&M University. It’s everything you’d expect from a tiny, community-built museum: a couple small rooms, a haphazard collection of objects, labels typed on printer paper and laminated or stuck to the wall.
But this museum, more than many others I’ve visited, had a very powerful and apparent reason for being. Its founders, Willie and Mell Pruitt, came to the area in the 1950s and were concerned that no one seemed to be documenting the history of the local African American community. They were educators and were heavily involved in the schools, first the segregated black schools, and then later, in the 1960s onward, with the integrated school. The curator of the museum, Wayne, is the son of the former principal of the black school, and about a third of the exhibits showcase people and objects from that school. The museum itself is in a building that used to house one of the segregated black schools.
Walking around, I felt a strong sense of the urgency and importance that the founders of the museum put on its existence. There were several exhibits that just told the stories of the founders and other local folks, and other displays that simply presented biographies of famous African Americans who were born in or had some connection to that part of Texas. Every display, from the ladies’ church hats to a prize-winning quilt to former Miss Teen Texas photos to artwork brought back from Africa, seemed to be filled with the stories and the lives of the people who had created, contributed, or were featured in them.
My favorite part was a wall of photos and transcribed oral histories from local elderly community members. It didn’t look promising (I wish I’d taken a wide view shot) –a bunch of framed pictures with full pages of text fixed to the wall next to them. It wasn’t even 100% clear which stories went with each photo. But the stories were totally captivating. I eagerly read hundreds of words and then moved onto the next one. I’ve included a couple of pictures I took of ones I particularly enjoyed. The stories conveyed the unique voice and spirit of these people in a way that helped me feel connected to them—even though we come from entirely different worlds. I learned about Juneteenth, the annual celebration commemorating June 19, 1865, when news of Emancipation finally reached Galveston Texas. I read stories from women who wore hat and gloves every day of their lives and women who trusted “Dr. Jesus” to help them deliver fourteen children. I read about penny candy and the circus coming into town on wagons that got stuck in the mud. It was one of those rare times where you read something in a museum and it helps you really understand something outside your own experience.
I don’t think I’m over-romanticizing my experiences in Brazos Valley, but I’m not entirely certain why I took such pleasure in this small museum. I’ve been in other small historical societies with a comparable level of amateurism without feeling comparably affected by the experience. I think what I loved about the Brazos Valley African American Museum was the fact that it told a story that might not otherwise be shared. I felt lucky it existed. People—a lot of people—had to put in a great deal of time and effort and care just to make those stories available. As a non-Texan, non-Christian, non-African American, I learned a lot from people who I perceived as generously and genuinely sharing their life experiences. I never questioned why the museum existed or who it was for. It was for the people who had built it. It was for their unique, small community. And it was for me, too.
Have you ever had an experience like this?
From 2006-2019, Museum 2.0 was authored by Nina Simon. Nina is the founder/CEO of