A quickie today, a quirky little wandering game in the Things Came up to my brain museum. Feed apples to frogs, spin the Victorian ladies round, and come upon a variety of bizarre delights in this factory of oddity. It's a point-and-click, so start opening doors and moving things around.
These kinds of flash games are like a slice of theater; with a few sketched lines and simple interaction, you're immersed in a world. A shadow box of stories, an attic to colonize. How wondrous and under-utilized in museums, the design strokes that do more with (distinctive) less.