Showing posts with label evaluation. Show all posts
Showing posts with label evaluation. Show all posts

Tuesday, July 16, 2019

Visitors in Focus



As I said, last week, I’ve been to a travelin’ girl for the last couple of years. Not quite a troubadour, as my karaoke skills are more humorous than sonorous, I’ve enjoyed being on the road. In writing this post, I couldn’t help but think of that old Johnny Cash song, made famous again in hotel ads. The song’s lyrics are basically a litany of places he sang. And, I could do something similar, though that would help no one.

So, instead, I am offering 3 posts this month about what I learned from visiting more than 300 museums. Last week, I talked about what I learned about museum workers. This week I wanted to think about visitors.

What did I learn?

1. People are there on their time off. 
We know this, perhaps, but I think this point is important to underscore.

Most full-time museum staffers are there on the weekdays. When they leave their offices to grab a coffee or unthaw themselves after working in freezing offices, they might notice galleries filled with seniors, school children, and people pushing strollers. Thinking about museum hours, we are most open when other people work. People who are able to come during these hours, therefore, become important audience segments. That said, other than school children, people who come during the day are there as part of their leisure time. Now, before you think, wait, but they want to learn something. Yes, that can be true. Leisure time encompasses many different behaviors. Some people want to learn or feel enriched during some of their leisure time. (I graphed leisure, fun, and museums for an old post, if you want to think more about the relationship between those concepts).

But there are other reasons people go to museums on their leisure time. Many go to socialize. It’s a great date spot, I’ve noticed. Some go because they feel like they should, like parents attending with their children. Some go because there is air conditioning. Some go because it’s too inclement outside to do anything else. Now, I am not going to keep going through the possible reasons for museum visitation, as others like Susie Wilkening does it better.

But, what I would say, anecdotally, is that almost every visitor walking in the door at the museum is there on their time off. Think about your time off. Do you want to be spoken down to? Do you want to feel stupid? Do you want to be lost? Do you want to be frustrated? People are giving us their time off. We need to make them feel like we value this precious gift.  

2. They look a bit nervous. 

Our spaces can be very subtle.

No one wants to get yelled at. So, people are often visiting our spaces in high alert mode. The fear of being yelled at is a particularly good way of turning off future visitation. And, you might say, I’ve never seen anyone yelled at in my museum galleries. But, visitors often see museums as lump sum prospect. So, bad experiences in one museum become connected to their concept of “museum” in general.

Add to that, we aren’t always all that human-centered. I have dragged my kids, museum kids mind you, through many a museum gallery. I know which of you don’t have seating. I have sat on the floor with my children. Now, I will say, I’ve never been yelled at for sitting on the floor. And, as an old school gallery teacher, it’s a pretty comfortable behavior for me. But most visitors wouldn’t even think to sit on the floor. Instead, they’d walk out of that museum deciding these are not spaces for them.

Add to this, our designers are careful to pick seats that work with the aesthetic of the art. I’m a snob, so I get that. But our visitors are worried about getting yelled at, and then we put in seats that sort of vaguely look like art. This is like leveling up the discomfort levels for our visitors.

Finally, we like to hide the goods. Galleries are often up some stairs, bathrooms behind a wall. We make our signs appealing to us, not instructive to our visitors. Basically, we create spaces for the power users and the people who know our unwritten rules. These are behaviors that foster the inaccessible nature of our institutions. If we are committed to diversifying audiences, we need to think hard about the behaviors that feel exclusionary and change them.


3. They read labels. They really watch videos. 

Oh, another week talking about labels.

I remember doing an observation study when I was very pregnant with my daughter. I sat on a bench pretending to draw while I watched behaviors. It was a bit demoralizing to see people avoiding the panels we’d worked so hard to create. But people sure did read labels.

More than a decade later, I still saw people reading labels. I ached to ask people why they read the labels they did. But I’d have mortified my family. I did notice many people were scanning down the label quickly as if reading on a phone. Studies indicate people are reading more text, but more quickly, often skimming for specific information. I wonder if they are doing this with the labels.

I was most surprised at how much time people spent watching videos. Many of these videos were without captions (work on that y'all), and some were really boring. And, yet, everywhere I went people sat through the videos. Why? Well, I would guess in part because watching moving images is a regular practice for most people. Rarely, outside of museums, do people stand and ponder something static. But, almost every day, you get information from a movie image. I also think many people understand videos to be a type of orientation. So, the video feels like a common mode of communication and a lifeline to help you get a handle on what you will see. 


4. Selfies aren’t the reason they are pulling out their cameras.

Any behavior shift can feel uncomfortable or suspect. Cell phones in the galleries often get a bad rap. Alli Burness, Meagen Eastep, Jenny Kidd, and Chad Weinard gave a great talk ages ago about cell phone photography/ social photography. They discussed how personal photography wasn’t just about selfies (and in fact often wasn’t). In my visits, I noticed very few people taking selfies. But many were using the camera as a note-taking device. Capturing favorites and even photographing the label to remember the name of the artwork. 

As a museum educator, I've spent a career cajoling, inviting, dreaming that people will be engaging with collections. With cell phones, they are. People were using the phone to take “artsy” images. Our collections were, in essence, sparking creativity day in and day out through cell phone photography. 

We need to rethink cell phones as distracting to the experience. Visitor's experiences are often heightened by cell phones. They are able to do something, and they get to use paradigms they already use in their everyday life. They might be a different way of experiencing collections than before the advent of the cell phone, but different isn't wrong. (And, registrars out there, I do say all this about phones with the caveat that cell phone photography cannot put collections at risk.) 

The issue about cell phones boils down to allowing people to enjoy our galleries in ways that work for them, not in the ways we decide. There is not one way to enjoy museums. You don't need to read the labels (I often don't). You don't need to listen to the audiotour. You don't need to agree with the curator giving the talk. When we allow for multiplicity in engagement, we open the doors to more people being engaged. And, finding new audiences is a numbers game. (I wrote more about this recently). 



5. Interactivity is the best way to get intra-group social experiences.

I’d talk to anyone anywhere. But most people don’t speak so readily to strangers. I noticed when I was at a station doing something, people would talk to me. For example, at the Museum of the City of New York, there was an interactive about sewing (which I’ll discuss more next week). The interactive was about piece work. Two people talked to me about how terribly hard the seamstresses must have worked for their meager wages. In other words, that interactive made strangers discuss the point of the exhibition and relate it to their lives. Holy grail of museum engagement right there. It wouldn’t have happened beside a panel, and I don’t think it would have happened around a collection object. But, the position around a shared physical engagement allowed the shared moment of conversation.

Next week, I’ll write more about interactivity in the galleries, so I’ll leave it here.

To conclude, I’d like to ask you all a question. Do you think museums act like they like their visitors?

In all my observations of visitors in galleries, I sometimes wondered if some museum professionals liked the visitors they were serving.

Museums sometimes are so focused on scholarship and scholars they lose sight of their visitors and their visitors' needs. Now, before your hackles go up, I acknowledge we serve many masters. Scholarship is not an insignificant part of our work. But, scholars and visitors have different, often opposing needs. For many museum professionals, scholars are easy to serve. It's basically like planning party for people exactly like yourself.

But visitors needs require stepping outside ourselves and our desires. This issue can be compounded by our motivations. Many people go into this field because of the collections, myself included. There is something quite different intellectually in connecting objects to people vs connecting people to objects. Centering people is not natural for many museum professionals. They focus on Educating (with a healthy dose of talking down to) and they forget you can’t educate people who aren’t there. Spaces often project an attitude of superiority or disinterest in the visitor's engagement; no one wants to be talked down to.

Knowing more information doesn’t make you smarter, it makes you more knowledgeable. This difference is essential to our work. It is not intelligence that separates museum workers and visitors, it is facts, ideas, concepts. To paraphrase a fellow museum worker, it’s just that we read different books. Keeping this in mind, our spaces and our actions should be about sharing ideas without making people feel dumb. Above all, we should show people that we like them and we should express that we like that they are in our spaces.

At the end of the month, I'd love to have a compilation of people's answers to the question if they think museums show they like their visitors and how. Share here in the comments or on social.

---
And, if you really just wanted to read my song, try this section. Feel free to sing it with a Johnny Cash roughness…
I've been everywhere, man.
I've been everywhere, man.
Many a collection rare, man.
Programs and interactives to spare, man.
Of museums, I've a-had my share, man.
I've been everywhere.

I've been to
Akron, Chicago, St. Paul, Minnesota,
Salem, Cincy, Toronto, Iona,
Santa Cruz, Philly, Glasgow, Ottawa,
London, Jersey, Miami, Tacoma,
Phoenix, NYC, Orca, LA,
Manchester, Lancaster, Worcester, and, I'm a killer.

As always find me at @artlust on Twitter and @_art_lust_ on IG.

Wednesday, July 10, 2019

Hello Museum World!


Hello World! Or maybe hello museum world! I feel a bit like a child walking around in someone else’s, slightly bigger shoes taking over this wonderful blog. The metaphor certainly works in terms of filling big shoes. But, I like that metaphor for another reason. Children see play and imagination as their job. Filling big shoes isn’t scary; it’s something to enjoy and pursue with zeal. I am taking this challenge in that way—a wonderful, playful exploration. I hope you join me on this romp (and pick me up if I wobble). This month, I wanted to share some stories from my last two years as a strategy and content consultant. (Previously, I had worked at the same museum for 17 years.) I went from lots of change in one place to help many places with their change. And, while over the next few months, I'll share things about me, I wanted to write today about the field.

So, when you visit more than 300 museums, parks, and historic sites, what do you learn? I thought I would kick off my tenure around here by sharing stories and reflections about my visits. This week, I wanted to start with us, museum and cultural workers. In these last two years, I have spoken to hundreds of colleagues around the world, both in person and on social. I’ve learned so much from all of you, and a little about us as a field. Here are my top five reflections:

1. We Care: I know this might seem obvious, but it is worth calling this out. We are a field of people who truly care about our work. We are not in this for the 9-5, and most of us work well beyond the average work week. This is a hard point to illustrate with a story because every story I will share for the next few weeks is about the care we put into the work. Each label, I assure you, is a testament to the care of scores of museum workers. Each time a front walk is plowed in the snow, each time someone helps a visitor find their way to a gallery, each time you see a funny social media post. The care we put into our work is the fabric of this field. It makes me immensely proud to be one of you at every one of my visits.

2. Front of House is Hard Work: While I did gallery teaching for many years, for most of my career, I’ve had a desk and a phone in non-public space. A portion of our sector lives their work lives in the public realm. These front of house workers, including visitor experience staff and security guards, are often the ones taking our missions to the people.

I was so impressed by the front of house workers. On a very hot day last month, I tromped into the Dyckman Farm House in Manhattan, glistening from the heat and the trek, to see a smiling gardener invite me to sit down in the shade. Another time, I walked into MASS MOCA with my two elementary-age daughters. A guard knelt down to tell my daughters there were some interesting works in this gallery that could be touched (and he pointed out everything else is look only). He spoke to them as humans (not with a baby voice), and he seemed like he was happy to see us. I attempted to do some of the interactives in the National Museum of Scotland with wonderful encouragement from the education staff there. Let’s just say my pedal power is not so powerful, but I felt supported and encouraged. Overall, our front of house workers very often put our field’s best face forward.

3. Some of Our Staff are Listening: It’s hard to remember a time before Museum 2.0, and Nina’s advocacy for interactivity in our gallery spaces. So many museums have taken up the charge to make their spaces engaging on different levels. And while interactivity is up in general, I was particularly impressed by the number of museums who are proactive about visitor feedback and prototyping.

I saw places where museums were being transparent about how they do their work. My favorite, perhaps, was the prototype space at the Burke Museum of Natural History and Culture in Seattle. As they were readying for a huge revamp of their spaces, they turned a gallery into a prototype space. My favorite little section was a place where people could vote on the styles of labels. My children particularly loved watching a technician/ scientist work on processing an avian taxidermy sample. Different strokes, perhaps. But, both of these sections were drawing back the curtain, if you will, on the work of museums. I wholeheartedly believe museums seem more vital to visitors when they know we are a changing, evolving field. When we show we are growing, we invite people to see our changes.

4. Some of our Staff still Needs to Listen: As a field, we still have so much growth. Take labels, for example. Many of our labels seem like the text that time forgot. They are written for a populace that is largely non-existent, people without Google on their phones and infinite attention spans. Now, I say this as someone who has written scores of labels and taught others to write them. I have definitely written some poor labels in my life. (And I will be writing much more deeply about labels in an upcoming post).

But for the sake of this list, I use labels as an example of a place where we as a field have not done a good job of evolving. There is nothing in our work that is so sacred as to be above scrutiny. Being critical of every element of our work, and every expectation, can only improve our practices.

5. Our Staff is Taxed: I wrote a book ages ago now about Self-Care. It started as an act of self-care myself. I was tired intellectually, and I needed to find a better way of being in this field. I was so glad other people liked the book. But, in writing that book, I also found people came to me about their problems. I was happy to listen (still am), but I realized something was fundamentally wrong in our field. My book was an individual helping other individuals. Certainly, caring for yourself is important.

But I think we as a field need to think about why so many of our professionals are feeling taxed. As I said above, our visitors might not see this exhaustion when they walk in. But burnout leads to job turnover. Losing trained people is like throwing away money. I don’t have the answer, but I have been trying to find systemic ways to embed wellness into the ways we run our museums.

In conclusion for this week, we are doing good work--you are doing good work. It can be hard, and often underappreciated, but it makes a difference. Next week, I'll talk about my reflections on how visitors seem to feel in our galleries.

N.B. In an upcoming post, I'd love to think about guards. If you have been a guard, ever, consider taking this survey. I'll make anonymized data available to anyone who asks.

I'll be checking comments, obviously. But, I'm easy to find on social @artlust on twitter and @_art_lust_ on IG.

Tuesday, June 25, 2019

Who’s Coming? A New Free Toolkit for Respectful Audience Surveying

Michaela Clark-Nagaoka surveying visitors at a MAH event.
Note: this is cross-posted on OF/BY/FOR ALL, where you can find more tools and stories for building more inclusive organizations. 

If you want to involve new people at your organization, you need to know who is coming - and who isn’t. Today, OF/BY/FOR ALL is introducing a new free resource - a guide to creating and implementing demographic audience surveys that are accurate, respectful, and useful.

I remember the first time I understood how powerful it was to have demographic data about our participants. At the time, I was leading the Santa Cruz Museum of Art & History. We were three years into a dramatic transformation to welcome new people in new ways. For my first three years, we got a sense of who was and wasn’t involved based on observation and gut instinct. We tried things. We checked out the crowd. We noticed if people were younger or older, more or less racially diverse.

But after three years of ad hoc observation, we were hungry for hard data. We realized our gut instincts could only take us so far. There was a lot we couldn’t see - like economic class and sexual orientation. And there was a lot we were assuming - about race, gender, and age. We decided to make a commitment to collecting better data about who was and wasn’t coming.

We discovered that was not an easy thing to do. We talked to colleagues in other institutions who were struggling with the same questions. No one had a playbook of answers. We ended up working with two sets of consultants, funded by two different foundations, for over a year. Those expert researchers taught us how to conduct truly random surveys, how to train our team, how to ask sensitive questions in a respectful manner, and how to analyze the results. The outcome was a simple, powerful protocol... but our process in getting there was anything but simple.

That’s why we decided, as part of our first year of work with OF/BY/FOR ALL, to demystify audience surveying with The Who’s Coming toolkit. We’ve teamed up with Slover Linett Audience Research - with generous support from the James and John L. Knight Foundation - to write this toolkit. We wrote it for people like us: busy professionals who want to do a better job capturing and analyzing demographic audience data. In this toolkit, you’ll find step-by-step tools to help you write a survey, share it with a truly random slice of your audience, and analyze the results. You don’t need funding or a consultant to get started collecting data. You can do it yourself, with your staff and volunteers - and this toolkit.

In my experience, collecting good demographic data can help you smash stereotypes. It can help you make smarter strategic decisions and better programs. As one small example, in our very first round of data collection at the MAH, we learned that the audience coming to monthly free First Friday events was wealthier, whiter, and older than the audience for ticketed Third Friday festivals. This finding fundamentally shifted our perception of who attends paid and free programs. It made us ask why, dig deeper, and understand a lot more about what makes a program welcoming to whom.

The Who’s Coming toolkit has two parts. The first section tackles HOW to design and implement random audience surveys. The second section tackles WHAT to ask. While both parts are rooted in practitioner and expert experience, the WHAT will keep evolving as our collective understanding of identity changes. We wrote this toolkit from a US-centered perspective, and we know some of the demographic terms might be different in other countries. If you have questions or suggestions to make the toolkit more inclusive, please let us know.

Until then, I hope you’ll read it, share it, and most of all, USE IT. You are free to download, share, excerpt, and use this toolkit however you want. And if you do use it, we’d love to hear how it goes for you and what you learn. What gets measured gets done. When you measure demographic data, it accelerates your ability to make positive, inclusive change.

Thursday, April 11, 2019

Guest Post by Martin Djupdraet: Let the Decision Makers Do the Audience Research

This guest post is written by Martin Brandt Djupdræt, Head of research and presentation and a member of the management at the Danish open-air museum Den Gamle By (The Old Town). I met Martin last year at the MuseumNext conference. I was impressed by his commitment to putting visitors first - and his technique for inviting more of his colleagues to do so as well. In this post, Martin shares a simple yet effective way to involve staff at all levels in conducting visitor research to drive new perspectives and decisions. Note that Martin uses the word "survey" in a slightly more expansive way than is typical in the United States.

At Den Gamle By we have set ourselves a goal to broaden the perspective of those in responsibility and to ensure the management will take our audience seriously. Den Gamle By (“The Old Town” in Danish) is an open-air museum about urban life and the local museum of the city of Aarhus. It is the second most visited museum in Denmark. What we have done is quite simple, but it works: we require decision makers to do audience research themselves.

Learning experts have pointed out that when people are involved in a subject and actually experiencing it, they are likely to learn more. Interacting with visitors and engaging their emotions is a method used by many museums. But direct involvement with the audience is not necessarily a method used by museum management. Good museums listen to their audiences and the public before they make changes, but my guess is that most museum managers let others do the visitor research. Our experience now is that different lessons are learned when the management participate in collecting the data themselves.

Our new type of research was developed last year though workshops with museum researchers John H. Falk and Lynn D. Dierking. We wanted to understand the decisions visitors make while visiting and the impact of the visit. There are two elements of the research: tracking and interviewing.

Here’s how it works: a staff member from the museum meets a randomly selected person at the entrance. With the visitor’s consent, we follow and observe them during the entire, noting what parts of the museum they visit and when. The same staff member then interviews the visitor three weeks later.

Visitors are asked:

  • why they chose this museum,
  • what they noticed especially during the visit,
  • whether they interacted with anyone, and
  • whether they had talked to anyone about the museum after the visit, and what about

To make sure this knowledge is put to use in developing the museum, the management and curators are part of the team who carry out the survey. Managers have to leave their desks, and track and interview ordinary people they never would meet in their daily work or at the meetings they normally spend time on.

Before doing the survey, most of the management and curators felt they knew the museum and how visitors use it quite well, but it was an eye opener for us to spend an entire visit with one of the guests and interviewing them some weeks later.

What surprised us? The curators were surprised by how important other parts of the museum besides the historical content were for the visitor. The F&B manager and the head of HR were surprised by how many objects and stories the visitors were absorbed in. This has also given us insights into the work of our colleagues and made us appreciate their work to a larger extent. Now we all have useful and inspiring stories about visitors’ choices and the impact the museum had on them.

Another observation was the importance of food and drink. In our trackings we could see how much time the visitors spent on the museum’s eating places and the great social importance these breaks had. Something we learned about food through the interviews was that the guests consider the food at the museum as part of the museum's storytelling. This insight has encouraged us to focus on food and food history as a priority topic at the museum, and a colleague is going to work particularly with that subject.

This research has also given us confidence in choosing the core stories of the museum. For example, a woman in her 20s said that Aarhus Story, a new permanent exhibition about the city of Aarhus, had made her proud of being a citizen of Aarhus and that she developed a stronger sense of belonging to the city, because the exhibition showed her parts of the history that she could connect with. We were pleased and humbled that such an impact was possible. This observation along with other similar observations has already led to new decisions. They were part of the reason why we chose to skip the easy and light crowd-pleasers in our planning of new elements for 2019, and instead went for activities where the museum had a deeper knowledge, good exhibitions and good stories to tell. Through the research, we gained the courage to go for more difficult and ambitious activities and more profound stories.

Visitors have always been a focus for the management, but the research have personalized our audience and they are discussed differently now. As the head of finance described it: “I normally look at whether a task is well done, financially possible and efficient, but now I also consider more seriously how a visitor would feel and react to the changes we plan.”

Does it take time to do this research? Yes it does. Time which could be spent meeting with important people and dealing with important strategic considerations. But none of these worthy activities is more important that meeting the audience and taking their thoughts and actions seriously. Not one.

Is an individual observed in this way representative for all the guests? No, but the reflection shows that it gives new insight, and it certainly ignites the decision makers’ imaginations. Those who have tracked visitors up to now have spent maximum a whole working day altogether on tracking the visitor, the interview and gathering the information. That single day has been an eye-opener for the curators and other decision makers. In addition, we have made it easier for all of our staff to gain insight by meeting our visitors face-to-face by doing a half-hour shift as a welcoming host at the museum entrance. More than 20 staff member working at the offices tried this new practice last December. Most of them were thrilled about the talks they had with the visitors and back at the desk their experiences were discussed with colleagues. These efforts have taught us all through simple involvement that there are many different ways of understanding and using our museum. We have not just learned it, we have felt it.

Four other Nordic museums are now doing the same type of tracking and interviewing. In the year to come we will compare our observations, and will also be happy to share the result with you and others who might be interested. But we know already, before even looking at the collected data, that the project has been a success in Den Gamle By. It has broadened the decision makers’ perspective and made our audience even more important when new exhibitions and goals are planned.

Tuesday, February 20, 2018

Are Participant Demographics the Most Useful Single Measure of Community Impact?

Let's say you want your organization to be rooted in your community. To be of value to your community. To reflect and represent your community. To help your community grow stronger.

What indicator would determine the extent to which your organization fulfills these aspirations?

Here's a candidate: participant demographics. If your participants' demographics match that of your community, that means the diverse people in your community derive value from your organization. The people on the outside are the ones coming in.

We use participant demographics as a core measure at the MAH. At the MAH, our goal is for museum participants to reflect the age, income, and ethnic diversity of Santa Cruz County. We compare visitor demographics to those of the county. We use the county census as our measuring stick. We set our strategy based on the extent to which we match, exceed, or fall short of county demographics.

Is this overly reductive? Possibly. There are at least four arguments against it:

Serving "everyone" shouldn't be the goal. I understand this argument, but I think it's suspect when it comes to demographics (especially income and race/ethnicity). Organizations can and should target programs to welcome different kinds of people for different kinds of experiences. But should those differences be rooted in participants' race or income level? Would anyone say with a straight face that it's OK to exclude people based on the color of their skin or the balance in their bank account? I don't think this holds up.

People are more than their demographics. I agree with this argument, but in my experience, it doesn't invalidate demographic measurement. For years, we focused at the MAH on non-demographic definitions of community, seeking to engage "makers" or "moms seeking enrichment for their kids" as opposed to "whites" or "Latinos." I believe that there are many useful ways to define community beyond demographics. BUT, when we actually started measuring demographics at the MAH a few years ago, we saw that we were engaging the county's age and income diversity... but not the county's ethnic diversity. How could we credibly argue that this wasn't a serious issue for us to address? Was it reasonable to imagine that Latina moms didn't want enrichment as much as their white counterparts? When we saw our race/ethnicity mismatch with the county, we started taking action to welcome and include Latinos. We changed hiring practices, programming approach, collaborator recruitment, and signage. Taking those actions led to real results, helping us get closer to our participants matching the demographics of our county.

Participants matching your community's demographics is insufficient. This is an argument I'm still grappling with. It's an argument advocating for equity instead of equality. Many cultural resources are disproportionately available to affluent, white, older adults. So, to advance equity, your organization should strive to exceed community demographics for groups that may be marginalized or excluded from other cultural resources. This argument encourages organization to strive for a demographic blend that over-indexes younger, lower-income, more racially diverse participants. This argument is also often linked to related arguments that changing participant demographics without addressing internal demographics of staff and board is inadequate and potentially exploitative. I'm torn on this too. In my experience, you can't effect community impact without internal organizational change. But the internal changes are a means, not an end. I wouldn't use internal indicators to measure whether we succeeded in reaching community goals. 

Attendance is not the same as impact. I'm torn about this argument too. On the one hand, showing up is not a particularly powerful indicator of impact. You don't really know why the person showed up or what they got out of the experience. On the other hand, on a basic level, attendance is the clearest demonstration that someone values your organization. They're only going to invest their time, money, and attention if they think they'll get something worthwhile out of the experience. Attendance may not be a signifier of deep impact, but it is the clearest way that people tell you whether they care or not about your offerings.


What do you think? Are participant demographics a worthy bottom-line indicator of success? Or is another measure more apt?



Thursday, August 25, 2016

Our Museum: Extraordinary Resources on How Museums and Galleries Become Participatory Places

Six years ago, the Paul Hamlyn Foundation set out on an ambitious quest. They wanted to help museums and galleries across the UK make significant, sustained changes in the ways they engage community partners and visitors as participants in their work. The result, Our Museum, is an extraordinary funding program with a focus on community participation.

In its first five years, Our Museum yielded real change at twelve diverse UK organizations. Our Museum also produced a suite of online resources and reports that are impressive, honest, and comprehensive (though a bit tricky to navigate--I recommend using the search function). You could spend a day getting lost in the meaty, thoughtful writing and videos on the Our Museum site. I recommend starting with the final report, No Longer Us and Them.

Our Museum started with a clear-eyed assessment of community engagement funding and practices across the UK. Dr. Bernadette Lynch's provocative 2011 report, Whose Cake is it Anyway?, didn't mince words. While there was evidence of plenty of community engagement work across museums and galleries, most of it was funded project by project. Most participatory projects were short-term, siloed innovations, not institutional transformations. And in several cases, the projects constituted "empowerment lite" for participants rather than true collaboration, co-creation, or transformation.

Five years later, project director Dr. Piotr Bienkowski's final report for Our Museum tells a different story. No Longer Us and Them describes organizations that have changed dramatically, from top to bottom and across program areas. I strongly recommend you read the report. Extra credit if you read the Our Museum evaluation (or its summary) as well. Here are my three top takeaways.

Institutional Change is about Change, No Matter the Focus

The two big lessons from Our Museum that Piotr identified are not about community engagement per se, but about institutional change:
  • Small Changes Add Up. 
  • Participation is Everyone's Job. 
These two lessons are probably true of any major institutional change process (swapping the word "participation" with the focus of the change). Many of the barriers to participation identified in the report--lack of committed leadership, conflicting strategic agendas, silos, staff resistance, lack of capacity, fear--could apply to any change process. The evaluation additionally called out some faulty assumptions in program design about leadership and staff continuity throughout the multi-year process. Disruption can be confusing, destabilizing, and potentially derailing, no matter the focus of the transformation at hand.

Interestingly--for good and ill--this transformative funding program coincided with a national funding crisis in the arts in the UK. This made the work more urgent, fragile... and realistic. Most major change doesn't happen when things are going well. While a funder can have impact in directing organizational leaders to turn their heads in a particular direction, it's often negative externalities--financial pressure, political changes--that spur organizations to significant action. The financial austerity measures applied external pressure to the Our Museum institutions. While that was painful for the organizations involved, it also helped force the issue of whether participatory engagement could be core to a strong future business model for each organization or not. It upped the stakes on change--something a funder could not provide alone.

Different External Voices Bring Different Skills to the Table

Community partners, artists, peers, and funders all play different roles as collaborators and contributors to participatory institutions. My favorite section of No Longer Us and Them is the discussion of the specific value and roles of each type of outside contributor (scroll down in this document for a helpful visual representation). 

In particular, Piotr calls out "critical friends" as helpful external partners. Critical friends are trusted outside observers who may raise tough questions and uncomfortable truths that a collaborating community group cannot or will not share. Critical friends are positive, constructive, and able to tease out real challenges. As this video points out, critics make you swear. Critical friends can make you smile.

Piotr also notes that artists, while excellent at providing fresh perspectives on an institution's work, may not be the most helpful or well-received when it comes to providing more formal feedback or participating in reflection and shared learning sessions. While I don't fully agree with all the role designations in the report, I appreciate the nuanced insight that different types of outside contributors bring different expertise and value to the table. 

Watch Out for Things to Watch Out For

No Longer Us and Them's magic ingredient is honesty. That honesty shines through in the report's clear language, specific tips, and frequent bite-sized notes of "things to watch out for" when working to become a participatory organization. Indicated with a bold exclamation point, the "things to watch out for" are warning signs and traps to avoid. Some feel small and specific--"be sensitive to staff body language in meetings"--whereas others are more strategic--"be clear about your starting point when you approach communities." In all cases, I found these warnings to be refreshing, educational insights that taught me more than any success stories could.


In summary: read the report. Check out the Our Museum online resources. Consider your own path to institutional transformation. And consider sharing a comment here with a takeaway that is meaningful for you.  


If you are reading this via email and would like to share a comment or question, you can join the conversation here.

Wednesday, July 08, 2015

What the Museum Sell Out Game (Re)Taught Me about Participation Inequality

Last week on this blog, I tried an experiment. I wanted to open up conversation about how we judge the relative ethics of various sources of museum revenue--all of which have moral grey areas. Instead of writing a post and soliciting comments (my typical approach), I used an online polling tool to create a simple game where you could read short provocations about questionable revenue sources and give each source an ethical thumbs-up or down.

The outcome taught me a few things about ethics... but it taught me even more about online interaction.

In the last week:
  • 10,000ish people saw the blog post on the web or as an email. 
  • 3,125 people viewed the game. 
  • 610 people played the game.
  • 20 people commented on it. 
This is a beautiful demonstration of participation inequality online. The vast majority of folks consume most content online passively. Some people actively play, share, collect, or gather online content. A small percentage comment on it. An even smaller percentage create it.

When people talk about participation inequality, we often focus on the disparity among levels of participation. We ask: how can we motivate more people to contribute?

But another way to look at participation inequality is via the diversity of types of participation available. We ask: how can we create different pathways to participation for people with different motivations? 

On platforms with many participatory options, more people are more active. On Facebook, you can post, like, comment, add photos, play games... but you don't have to do all of those things to be an active contributor. Watching friends change their profile shots to celebrate the Supreme Court ruling on gay marriage reminded me how Facebook is constantly experimenting with new ways to participate.

I think this diversification is key to inviting broad audiences to feel meaningfully involved in participatory projects. So often we stick with one or two basic strategies, ignoring the fact that those forms may be welcoming to some and off-putting to others.

I'm as guilty of this as anyone. I write blog posts on a platform where you can comment. I assume that commenting is the way people want to participate. But the barriers to commenting--both technical and psychological--can be huge.

When I decided to make this little game about museum ethics, I hoped that more people would participate than typically comment on a blog post. I was astounded by the difference. 0.6% of game viewers commented. 20% of game viewers played. Clearly it was an effective alternative form of participation.

I learned from what these 610 players contributed. It challenged some of my preconceptions about how people feel about the ethics of grants, attendance, facility rental, and corporate sponsorship. It gave me (and hopefully them) a whole lot more food for thought than the post alone.

Games aren't right for every circumstance. But this experiment made me question: what am I doing to make it easy and meaningful for people to participate in the work we do? How can we offer more diverse ways for people to get involved?

Share your comment below. If you are reading this via email, you can join the 0 Comments here.

Wednesday, June 24, 2015

ASKing about Art at the Brooklyn Museum: Interview with Shelley Bernstein and Sara Devine


I’ve always been inspired by the creative ways the Brooklyn Museum uses technology to connect visitors to museum content. Now, the Brooklyn Museum is doing a major overhaul of their visitor experience--from lobby to galleries to mobile apps--in an effort to “create a dynamic and responsive museum that fosters dialogue and sparks conversation between staff and all Museum visitors.” This project is funded by Bloomberg Philanthropies as part of their Bloomberg Connects program.

I’ve been particularly interested in ASK, the mobile app component of the project. The Brooklyn team has been blogging about their progress (honestly! frequently!). To learn more, I interviewed Brooklyn Museum project partners Shelley Bernstein, Vice Director of Digital Engagement & Technology, and Sara Devine, Manager of Audience Engagement & Interpretive Materials.

What is ASK, and why are you creating it?

ASK is a mobile app which allows our visitors to ask questions about the works they see on view and get answersfrom our staffduring their visit.  

ASK is part of an overall effort to rethink the museum visitor experience. We began with a series of internal meetings to evaluate our current visitor experience and set a goal for the project. We spent a year pilot-testing directly with visitors to develop the ASK project concept. The pilots showed us visitors were looking for a personal connection with our staff, wanted to talk about the art on view, and wanted that dialogue to be dynamic and speak to their needs directly. We started to look to technology to solve the equation. In pilot testing, we found that enabling visitors to ASK via mobile provided the personal connection they were looking for while responding to their individual interests.

Are there specific outcome goals you have for ASK? What does success look like?

We have three goals.

Goal 1: Personal connection to the institution and works on view. Our visitors were telling us they wanted personal connection and they wanted to talk about art. We need to ensure that the app is just a conduit to helps allow that connection to take place.  

Working with our team leads and our ASK team is really critical in thiswe’ve seen that visitors want dialogue to feel natural. For example, staff responses like: “Actually, I’m not really sure, but we do know this about the object” or encouraging people with “That’s a great question” has helped make the app feel human.

Goal 2: Looking closer at works of art. We’d like to see visitors getting the information they need while looking more closely at works of art. At the end of the day, we want the experience encouraging visitors to look at art and we want screens put to the side. We were heartened when early testers told us they felt like they were looking more closely at works of art in order to figure out what questions to ask. They put down the device often, and they would circle back to a work to look again after getting an answerall things we verified in watching their behavior, too.

Moving forward, we need to ensure that the team of art historians and educators giving answers is encouraging visitors to look more closely, directing them to nearby objects to make connections, and, generally, taking what starts with a simple question into a deeper dialogue about what a person is seeing and what more they can experience.  

Goal 3: Institutional change driven by visitor data. We have the opportunity to learn what works of art people are asking about, what kinds of questions they are asking, and observations they are making in a more comprehensive way than ever before. This information will allow us to have more informed conversations about how our analog interpretation (gallery labels for example) are working and make changes based on that data.

So, success looks like a lot of things, but it’s not going to be a download rate as a primary measure. We will be looking at how many conversations are taking place, the depth of those conversations, and how much conversational data is informing change of analog forms of interpretation.  

You’ve done other dialogic tech-enabled projects with visitors in the past. Time delay is often a huge problem in the promise of interaction with these projects. Send in your question, and it can be days before the artist or curator responds with an answer. ASK is much more real-time. As you think about ASK relative to other dialogic projects, is timeliness the key difference, or is it something else entirely?

How much “real time” actually matters is a big question for us. Our hunch is it may be more about how responsive we are overall. Responsive means many thingstime, quality of interaction, personal attention. It’s that overall picture that’s the most important. That said, we’ve got a lot of testing coming up to take our ASK kiosksthe ipads you can use to ask questions if you don’t have or don’t want to use your iPhoneand adjust them to be more a part of the real time system.  Also, now that the app is on the floor we’re testing expectations that surround response time and how to technically implement solutions to help. There’s a lot to keep testing here and we are just at the very beginning of figuring this out.

That’s really interesting. If the conversations are about specific works of art, I would assume visitors would practically demand a real-time response. But you think that might not be true?

In testing, visitors were seen making a circle pattern in the galleries. They would ask a question, wander around, get an answer and then circle back to the work of art. Another recent tester mentioned that the conversation about something specific actually ended in a different gallery as he walked, but that he didn’t mind it. In another testing session, a user was not so happy she had crossed the gallery and then was asked to take a picture because the ASK team member couldn’t identify the object by the question; she didn’t want to go back. This may be one of those things people feel differently about, so we’ll need to see how it goes.

If we are asking someone to look closer at a detail (or take a photograph to send us), we’ll want to do that quickly before they move on, so there’s a learning curve in the conversational aspect that we need to keep testing. For instance, we can help shape expectations by encouraging people to wander while we provide them with an answer and that the notifications feature will let them know when we’ve responded.

Many museums have tried arming staff with cheerful “Ask me!” buttons, to little effect. The most common question visitors ask museum staff is often “Where is the bathroom?” How does ASK encourage visitors to ask questions about content?

Actually, so far we’ve had limited directional, housekeeping type questions. People have mostly been asking about content. Encouraging them to do more than ask questions is the bigger challenge.

We spent a LOT of time trying to figure out what to call this mobile app. This is directly tied into the onboarding process for the appthe start screen in particular. We know from user testing that an explanation of the app function on the start screen doesn’t work. People don’t read it; they want to dive right into using the app, skimming over any text to the “get started” button. So how to do you convey the functionality of the app more intuitively? Boiling the experience down to a single, straight forward call-to-action in the app’s name seemed like a good bet.

We used “ask” initially because it fit the bill, even though we knew by using it that we were risking an invitation for questions unrelated to content—”ask” about bathrooms, directions, restaurants near byparticularly when we put the word all over the place, on buttons, hats, signs, writ large in our lobby.

Although “ask” is a specific kind of invitation, we’re finding that the first prompt displayed on screen once users hit “get started” is really doing the heavy lifting in terms of shaping the experience. It’s from this initial exchange that the conversation can grow. Our initial prompt has been: “What work of art are you looking at right now?” This prompt gets people looking at art immediately, which helps keep the focus on content. We’re in the middle of testing this, but we’re finding that a specific call-to-action like this is compelling, gets people using the app quickly and easily, and keeps the focus on art.



Some of the questions visitors have about art are easily answered by a quick google search. Other questions are much bigger or more complex. What kinds of questions are testers asking with ASK?

It’s so funny you say that because we often talk about the ASK experience specifically in terms of not being a human version of Google. So it’s actually not only about the questions we are asked, but the ways we respond that open dialogue and get people looking more closely at the art. That being said, we get all kinds of questionsdetails in the works, about the artist, why the work is in the Museum, etc. It really runs the gamut. One of the things we’ve noticed lately is people asking about things not in the collection at alllike the chandelier that hangs in our Beaux-Arts Court or the painted ceiling (a design element) in our Egypt Reborn gallery.

Visitors’ questions in ASK are answered by a team of interpretative experts. Do single visitors build a relationship with a given expert over their visit, or are different questions answered by different people? Does it seem to matter to the visitors or to the experience?

The questions come into a general queue that’s displayed on a dashboard that the ASK team uses. Any of the members of the team can answer, pass questions to each other, etc. Early testers told us it didn’t matter to them who was answering the questions, only the quality of the answer. Some could tell that the tone would change from person to person, but it didn’t bother them.

We just implemented a feature that indicates when a team member is responding. Similar to the three dots you see in iMessage when someone on the other end is typing, but our implementation is similar to what happens in gchat and the app displays “[team member first name] is typing.” In implementing the feature this way, we want to continually bring home the fact that the visitor is exchanging messages with a real person on the other end (not an automated system). Now that we’ve introduced names, it may change expectations that visitors have about hearing from the same person or, possibly, wanting to know more about who is answering. This will be part of our next set of testing.

The back-of-house changes required to make ASK possible are huge: new staff, new workflows, new ways of relating to visitors. What has most surprised you through this process?

This process has been a learning experience at every point... and not just for us. As you note, we’re asking a lot of our colleagues too. The most aggressive change is more about process than product. We adopted an agile planning approach, which calls for rapid-fire pilot projects. This planning process is a completely new way of doing business and we have really up-ended workflows, pushing things through at a pace that’s unheard of here (and likely many other museums). One of the biggest surprises has been not only how much folks are willing to go-with-the-flow, but how this project has helped shape what is considered possible.

In our initial planning stages, we would go into meetings to explain the nature of agile and how this would unfold and I think many of our colleagues didn’t believe us. We were talking about planning and executing a pilot project in a six-week time spanabsolutely unreal.

The first one or two were a little tough, not because folks weren’t willing to try, but because we were fighting against existing workflows and timelines that moved at a comparatively glacial pace. The more pilots we ran and the more times we stepped outside the existing system (with the help of colleagues), the easier it became. At some point, I think there was a shift from “oh, Shelley and Sara are at it again” to “gee, this is really possible in this timeframe.”

After two years of running rapid pilots and continuing to push our colleagues (we’re surprised they’re still speaking to us sometimes!), we’ve noticed other staff members questioning why projects take as long as they do and if there’s a better way to plan and execute things. That’s not to say that they weren’t already having these thoughts, but ASK is something that can be pointed to as an example of executing projecton a large scale and over timein a more nimble way. That’s an unexpected and awesome legacy.

Thanks so much to Shelley and Sara for sharing their thoughts on ASK. What do you want to ask them? They will be reading and responding to comments here, and if you are excited by this project, please check out their blog for a lot more specifics. If you are reading this by email and would like to post a comment, please join the conversation here.

Wednesday, March 25, 2015

Developing a Theory of Change, Part 1: A Logical Process

This is the first in a two-part series about the Santa Cruz Museum of Art & History’s new theory of change. This week, Ian David Moss and I are each writing blog posts about our collaborative process to develop a theory of change at the Santa Cruz Museum of Art & History. Check out his blog post on the Fractured Atlas site. Next week, I’ll share more about what is in our theory of change, and why.

For three years, we hit the gas at my museum—hard. We were pointed in a new direction and knew we had to push ourselves to expand our community impact.

Three years in, the dust settled on the many changes. We had tripled our attendance. Doubled our staff. Experimented, launched, and retired many programs and exhibition formats.

We decided it was time to shift from exploring to deepening. A little over a year ago, we received a three-year grant from the James Irvine Foundation to strengthen our commitment to community engagement. One of the first things we decided we had to do was to grow some roots under the new strategies at the museum. We embarked on a process of “naming and claiming” the work we do.

Where to start? We decided to develop three things:
  • Clear engagement goals that define how we do our work
  • A theory of change to connect what we do to the impact we seek
  • An engagement handbook to provide an overview of our goals, our theory of change, and the programs where they are manifest
I’ve written about the engagement goals before. I’ll write about the handbook soon. This blog post focuses on the theory of change and the process by which we developed it.

A theory of change is a model that connects: the activities we do, to the outcomes they effect, to the impact we seek to create in the world.

We wanted to build a theory of change for two reasons:
  1. Externally, we need strong, data-driven arguments for support. We can’t just say,” fund this exhibition and the community will grow stronger.” We have to prove it. Donors want to understand the logic of how their dollars will translate into impact. A strong theory of change can make that case. 
  2. Internally, everyone needs to know what “good” looks like and how their work helps contribute to the overall goals of the organization. A clear theory of change helps staff make strategic choices at every level.
We didn’t know how to develop a theory of change. But we knew we wanted to be rigorous about it. So we contracted with Ian David Moss, of Fractured Atlas and Createquity fame, to shepherd us through the process. Besides being brilliant and skilled in this area, Ian came in with an outsider’s perspective, which really helped us get out of the mindset of what we THINK we do and shift into what is actually observable and track-able.

Here’s what we did:
  • Ian came to Santa Cruz, interviewed a bunch of staff, and drafted a very rough theory of change based on what he learned about our programming.
  • We did a board/staff retreat where we built theories of change in two directions: UP from our activities to our intended impact, and DOWN from the intended impact to the activities that fuel it. The “DOWN” side was the most interesting, because it helped us understand the role we could play in our desired impact—and the community partners we would need to engage and support to see the impact realized to its fullest.
  • We worked with Ian to revise the theory based on the retreat.
  • Ian did a social psychology literature review to understand the research grounding the connections we made from activities to outcomes to impacts. We identified areas where the connections were weak and where we have to do more research to ensure that the logic is sound.
  • We developed a final version of the theory in a wonky powerpoint flowchart model.
  • We worked with a fabulous illustrator (Crista Alejandre) to transform the flowchart into an inspiring graphic.
  • We started using the theory of change to focus our programs and partnerships, evaluate our work, and change the way we talk about what we do.
Here are some questions for Ian about his side of the experience working with us on this project. Next week, I’ll write about the actual content of the theory of change and how it is starting to impact our organization.

When you are working with an organization on a theory of change, how do you sort out the organizations' aspirations from the reality of their current activities?

Ian: This is always one of the most challenging (and interesting) parts of the engagement. One of the reasons why I find theories of change valuable as a tool for this kind of conversation is that they are really good at making the chain of logic – or lack thereof – between an organization’s activities and goals really clear. That sets up a process where I map out what I perceive the connections to be, and then I run it by the organization to make sure that I’m understanding their thinking correctly. If I spot a place in the logic chain that doesn’t make sense to me, all I need to do is ask some probing questions about it. It could well be that I’ve overlooked something important, in which case I’ll add in whatever’s missing, or it could be that I’ve uncovered something the organization hasn’t thought of, which could spark a much-needed reassessment of what the strategy is or even what the real goal is. (This is exactly what happened to us at Createquity: our theory of change precipitated a global rethinking of our entire content and engagement strategy because we discovered a gap between what we were doing and what our aspirations were.) Either way, the theory of change makes the assumptions embedded in a strategy transparent to everyone and provides a way to put those assumptions to the test.

In our work together, we ended up looking primarily to social psychology research to develop a strong logical basis for the MAH’s theory of change. Do you often find that these projects take you outside of the “arts” field in terms of defining the logic that connects activities to outcomes to impacts?

It depends. I would definitely say that you guys are unusual in how you see non-arts and non-humanities research and practices as not just relevant but central to your work at the museum. But I’d venture to say that it’s a rare arts organization that can’t learn something from how things are done in the wider world, whether that means understanding how and why potential audience members are motivated to make the choices they do, or understanding the policy context for the community-level changes you’re hoping to see, or whatever. I think a very common mistake people make is to draw the frame too narrowly, to say “well, we don’t have any data on this exact thing that we’re looking for, so there’s no point in trying to answer that question.” The reality is that we have many tools to understand and to estimate the way the world works around us, and there are a lot of parallels and inferences to be drawn either from examples in analogous fields or from initiatives that have a general focus that includes the arts but isn’t specific to them.

What do you think is the most challenging part of developing a theory of change?

Different projects present different challenges, but one thing I’ve found to be consistent is that the theory of change process can end up drawing out major differences in thinking styles. There’s a certain type of person who’s really comfortable breaking ideas down into orderly, modular components and analyzing the connections between them. Then there are other folks who are not at all accustomed to thinking that way – they’re much more at home in an open-ended, anything-goes brainstorming session that encourages divergent thinking and untethered creativity. For those people, the process of creating a theory of change or logic model can very easily feel confining if you don’t set it up carefully. What I’ve found is that things go better if I make sure that nobody has unrealistic expectations placed upon them. A lot of people find it easier to have a conversation and then react to a model presented to them than be tasked with having to figure everything out themselves. On the other hand, other folks want to be super involved and that’s great too.

Any words of wisdom about how to build buy-in and encourage use once a theory of change is developed?

A really good way to do this is to include it in training materials for both current and new staff. The more that the theory of change gets talked about, the more likely it is to be used. You can also use it as a reference point for other institutional capacity-building things your organization is doing. So the MAH used it as the basis for a measurement framework for the organization. At Fractured Atlas, it was a key input for a new brand book we developed to guide our internal and external communications. It can be an attachment to grant applications or included in annual reports to donors. And it’s important that the theory of change be periodically revisited to make sure that it doesn’t reflect stale thinking. That all being said, I would emphasize that going into the process with the intention for a theory of change to be useful is the number one predictor of whether it will actually be useful. Furthermore, the best way to build buy-in for a theory of change is by giving people a voice in creating it. That’s why as much as possible I try to involve front-line staff as well as leadership in the process, so that it will feel resonant at all levels of the organization.

Thanks to Ian for collaborating on this process with us. If you are reading this via email and would like to share a comment or question, you can join the conversation here.